BUILD: Refactor zlib submodule (#10393)

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polar 2021-06-02 06:33:50 +01:00 committed by GitHub
parent f2d6b52561
commit 6c44664c19
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GPG key ID: 4AEE18F83AFDEB23
11 changed files with 24 additions and 24 deletions

14
3rdparty/zlib/CMakeLists.txt vendored Normal file
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if (USE_SYSTEM_ZLIB)
message(STATUS "-- RPCS3: Using syztem ZLIB")
find_package(ZLIB QUIET)
else()
message(STATUS "-- RPCS3: Using builtin ZLIB")
set(SKIP_INSTALL_ALL ON)
add_subdirectory(zlib EXCLUDE_FROM_ALL)
set(ZLIB_INCLUDE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/zlib" "${CMAKE_CURRENT_BINARY_DIR}/zlib")
set(ZLIB_LIBRARY zlibstatic)
endif()
add_library(3rdparty_zlib INTERFACE)
target_link_libraries(3rdparty_zlib INTERFACE ${ZLIB_LIBRARY})
target_include_directories(3rdparty_zlib INTERFACE ${ZLIB_INCLUDE_DIR})

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45
3rdparty/zlib/zlib.props vendored Normal file
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<?xml version="1.0" encoding="utf-8"?>
<!--
* zlib.props - location of zlib source
*
* libpng version 1.6.34 - September 29, 2017
*
* Copyright (c) 1998-2011 Glenn Randers-Pehrson
*
* This code is released under the libpng license.
* For conditions of distribution and use, see the disclaimer
* and license in png.h
* You must edit this file to record the location of the zlib
* source code.
-->
<Project ToolsVersion="4.0"
xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup Label="Globals">
<!-- Place the name of the directory containing the source of zlib used for
debugging in this property.
The directory need only contain the '.c' and '.h' files from the
source.
If you use a relative directory name (as below) then it must be
relative to the project directories; these are one level deeper than
the directories containing this file.
If the version of zlib you use does not match that used when the
distribution was built you will get warnings from pngtest that the zlib
versions do not match. The zlib version used in this build is recorded
below:
-->
<ZLibSrcDir>$(SolutionDir)3rdparty\zlib\zlib\</ZLibSrcDir>
<!-- The following line allows compilation for an ARM target with Visual
Studio 2012. Notice that this is not supported by the Visual Studio
2012 IDE and that the programs that result cannot be run unless they
signed by Microsoft. This is therefore untested; only Microsoft can
test it:
-->
<WindowsSDKDesktopARMSupport>true</WindowsSDKDesktopARMSupport>
</PropertyGroup>
</Project>

108
3rdparty/zlib/zlib.vcxproj vendored Normal file
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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<ItemGroup>
<ClCompile Include="$(ZLibSrcDir)\adler32.c" />
<ClCompile Include="$(ZLibSrcDir)\compress.c" />
<ClCompile Include="$(ZLibSrcDir)\crc32.c" />
<ClCompile Include="$(ZLibSrcDir)\deflate.c" />
<ClCompile Include="$(ZLibSrcDir)\infback.c" />
<ClCompile Include="$(ZLibSrcDir)\inffast.c" />
<ClCompile Include="$(ZLibSrcDir)\inflate.c" />
<ClCompile Include="$(ZLibSrcDir)\inftrees.c" />
<ClCompile Include="$(ZLibSrcDir)\trees.c" />
<ClCompile Include="$(ZLibSrcDir)\uncompr.c" />
<ClCompile Include="$(ZLibSrcDir)\zutil.c" />
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{60F89955-91C6-3A36-8000-13C592FEC2DF}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<RootNamespace>zlib</RootNamespace>
</PropertyGroup>
<Import Project="$(SolutionDir)\3rdparty\zlib\zlib.props" />
<Import Project="$(SolutionDir)\buildfiles\msvc\common_default.props" />
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup>
<PreferredToolArchitecture>x64</PreferredToolArchitecture>
</PropertyGroup>
<Import Project="$(SolutionDir)\buildfiles\msvc\common_default_macros.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LinkIncremental>true</LinkIncremental>
<OutDir>$(SolutionDir)lib\$(Configuration)-$(Platform)\</OutDir>
<IntDir>$(SolutionDir)tmp\$(ProjectName)-$(Configuration)-$(Platform)\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>true</LinkIncremental>
<OutDir>$(SolutionDir)lib\$(Configuration)-$(Platform)\</OutDir>
<IntDir>$(SolutionDir)tmp\$(ProjectName)-$(Configuration)-$(Platform)\</IntDir>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<WarningLevel>$(WarningLevel)</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<Optimization>Disabled</Optimization>
<BrowseInformation>true</BrowseInformation>
<FunctionLevelLinking>true</FunctionLevelLinking>
<DisableSpecificWarnings>$(DisableSpecificWarnings);4127;4131;4242;4244</DisableSpecificWarnings>
<TreatWarningAsError>$(TreatWarningAsError)</TreatWarningAsError>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<WarningLevel>$(WarningLevel)</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<Optimization>MaxSpeed</Optimization>
<IntrinsicFunctions>true</IntrinsicFunctions>
<WholeProgramOptimization>true</WholeProgramOptimization>
<BufferSecurityCheck>false</BufferSecurityCheck>
<BrowseInformation>true</BrowseInformation>
<FunctionLevelLinking>true</FunctionLevelLinking>
<DisableSpecificWarnings>$(DisableSpecificWarnings);4127;4131;4242;4244</DisableSpecificWarnings>
<TreatWarningAsError>$(TreatWarningAsError)</TreatWarningAsError>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
</Link>
<Lib>
<LinkTimeCodeGeneration>true</LinkTimeCodeGeneration>
</Lib>
</ItemDefinitionGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>