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Qt: fix batch compilation after a game was already running
Batch compilation wasn't working if g_system_progress_canceled wasn't reset
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51417cc8c3
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635eac7704
2 changed files with 11 additions and 4 deletions
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@ -41,6 +41,7 @@ void progress_dialog_server::operator()()
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{
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std::shared_ptr<rsx::overlays::progress_dialog> native_dlg;
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g_system_progress_stopping = false;
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g_system_progress_canceled = false;
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const auto get_state = []()
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{
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