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ps3/ppu: bump cache version
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@ -5454,7 +5454,7 @@ bool ppu_initialize(const ppu_module<lv2_obj>& info, bool check_only, u64 file_s
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settings += ppu_settings::contains_symbol_resolver; // Avoid invalidating all modules for this purpose
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// Write version, hash, CPU, settings
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fmt::append(obj_name, "v6-kusa-%s-%s-%s.obj", fmt::base57(output, 16), fmt::base57(settings), jit_compiler::cpu(g_cfg.core.llvm_cpu));
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fmt::append(obj_name, "v7-kusa-%s-%s-%s.obj", fmt::base57(output, 16), fmt::base57(settings), jit_compiler::cpu(g_cfg.core.llvm_cpu));
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}
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if (cpu ? cpu->state.all_of(cpu_flag::exit) : Emu.IsStopped())
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