ps3/ppu: bump cache version

This commit is contained in:
DH 2025-04-25 17:17:58 +03:00
parent 057740cade
commit 6129723f09

View file

@ -5454,7 +5454,7 @@ bool ppu_initialize(const ppu_module<lv2_obj>& info, bool check_only, u64 file_s
settings += ppu_settings::contains_symbol_resolver; // Avoid invalidating all modules for this purpose
// Write version, hash, CPU, settings
fmt::append(obj_name, "v6-kusa-%s-%s-%s.obj", fmt::base57(output, 16), fmt::base57(settings), jit_compiler::cpu(g_cfg.core.llvm_cpu));
fmt::append(obj_name, "v7-kusa-%s-%s-%s.obj", fmt::base57(output, 16), fmt::base57(settings), jit_compiler::cpu(g_cfg.core.llvm_cpu));
}
if (cpu ? cpu->state.all_of(cpu_flag::exit) : Emu.IsStopped())