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rpcsx-gpu: shader: skip nops
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@ -1046,6 +1046,11 @@ static ir::Value deserializeGcnRegion(
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continue;
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}
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if (isaInst == ir::sopp::NOP || isaInst == ir::vop1::NOP ||
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isaInst == ir::vop3::NOP || isaInst == ir::ds::NOP) {
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continue;
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}
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bool isBranch = isaInst == ir::sopp::BRANCH ||
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isaInst == ir::sop1::SETPC_B64 ||
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isaInst == ir::sop1::SWAPPC_B64;
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