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d3d12: Use ifdef to guard code
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7 changed files with 14 additions and 4 deletions
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@ -474,7 +474,7 @@ void MainFrame::Config(wxCommandEvent& WXUNUSED(event))
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cbox_gs_render->Append("Null");
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cbox_gs_render->Append("OpenGL");
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#ifdef WIN32
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#if defined(DX12_SUPPORT)
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cbox_gs_render->Append("D3D12");
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#endif
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