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fix up an issue with sceNpTrophyCreateContext (#2382)
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3 changed files with 40 additions and 13 deletions
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@ -29,14 +29,17 @@ s32 cellGameGetHomeDataImportPath()
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fmt::throw_exception("Unimplemented" HERE);
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}
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s32 cellGameGetHomeLaunchOptionPath()
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s32 cellGameGetHomeLaunchOptionPath(vm::ptr<char> commonPath, vm::ptr<char> personalPath)
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{
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fmt::throw_exception("Unimplemented" HERE);
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cellGameExec.todo("cellGameGetHomeLaunchOptionPath(commonPath=%s, personalPath=%s)", commonPath, personalPath);
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// TODO: PlayStation home is not supported atm.
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return CELL_GAME_ERROR_NOAPP;
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}
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s32 cellGameGetBootGameInfo(vm::ptr<u32> type, vm::ptr<char> dirName, vm::ptr<u32> execData)
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{
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cellGameExec.todo("cellGameGetBootGameInfo(type=*0x%x, dirName=*0x%x, execData=*0x%x)", type, dirName, execData);
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cellGameExec.todo("cellGameGetBootGameInfo(type=*0x%x, dirName=%s, execData=*0x%x)", type, dirName, execData);
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// TODO: Support more boot types
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*type = CELL_GAME_GAMETYPE_SYS;
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