Small refactoring

This commit is contained in:
Nekotekina 2014-09-15 02:17:24 +04:00
parent 8f1a8450be
commit 597d07bf24
46 changed files with 348 additions and 372 deletions

View file

@ -63,6 +63,7 @@ void GLGSFrame::Flip(void* context)
if (fps_t.GetElapsedTimeInSec() >= 0.5)
{
// can freeze on exit
SetTitle(wxString::Format("FPS: %.2f", (double)m_frames / fps_t.GetElapsedTimeInSec()));
m_frames = 0;
fps_t.Start();