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d3d12: Enable buffer flip
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0b5816d6d6
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4f708ab9ee
4 changed files with 28 additions and 7 deletions
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@ -92,4 +92,9 @@ void D3DGSFrame::SetViewport(int x, int y, u32 w, u32 h)
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glViewport(vx + x, vy + y, viewport.GetWidth(), viewport.GetHeight());
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*/
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}
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}
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HWND D3DGSFrame::getHandle() const
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{
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return canvas->GetHandle();
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}
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