d3d12: Enable buffer flip

This commit is contained in:
vlj 2015-05-10 19:00:32 +02:00 committed by Vincent Lejeune
parent 0b5816d6d6
commit 4f708ab9ee
4 changed files with 28 additions and 7 deletions

View file

@ -92,4 +92,9 @@ void D3DGSFrame::SetViewport(int x, int y, u32 w, u32 h)
glViewport(vx + x, vy + y, viewport.GetWidth(), viewport.GetHeight());
*/
}
}
HWND D3DGSFrame::getHandle() const
{
return canvas->GetHandle();
}