Improved ThreadBase.

Improved Vertex Shader Decompiler.
This commit is contained in:
DH 2014-01-31 20:40:18 +02:00
parent d07b5f0dc8
commit 4b8d6b6919
23 changed files with 352 additions and 284 deletions

View file

@ -151,7 +151,7 @@ wxString GLVertexDecompilerThread::GetSRC(const u32 n, bool isSca)
return ret;
}
void GLVertexDecompilerThread::AddCode(bool is_sca, wxString code, bool src_mask, bool set_dst)
void GLVertexDecompilerThread::AddCode(bool is_sca, wxString code, bool src_mask, bool set_dst, bool set_cond)
{
if(d0.cond == 0) return;
enum
@ -161,28 +161,42 @@ void GLVertexDecompilerThread::AddCode(bool is_sca, wxString code, bool src_mask
gt = 0x4,
};
static const char* cond_string_table[(lt | gt | eq) + 1] =
{
"error",
"lessThan",
"equal",
"lessThanEqual",
"greaterThan",
"notEqual",
"greaterThanEqual",
"error"
};
wxString cond;
if(d0.cond != (lt | gt | eq))
if((set_cond || d0.cond_test_enable) && d0.cond != (lt | gt | eq))
{
if((d0.cond & (lt | gt)) == (lt | gt))
{
cond = "!=";
}
else
{
if(d0.cond & lt) cond = "<";
else if(d0.cond & gt) cond = ">";
else if(d0.cond & eq) cond = "=";
static const char f[4] = {'x', 'y', 'z', 'w'};
if(d0.cond & eq) cond += "=";
}
std::string swizzle;
swizzle += f[d0.mask_x];
swizzle += f[d0.mask_y];
swizzle += f[d0.mask_z];
swizzle += f[d0.mask_w];
//ConLog.Error("cond! %d (%d %s %d %d)", d0.cond, d0.dst_tmp, cond, d1.input_src, d1.const_src);
cond = wxString::Format("if(rc %s 0) ", cond.mb_str());
swizzle = swizzle == "xyzw" ? "" : "." + swizzle;
cond = wxString::Format("if(all(%s(rc%s, vec4(0.0)%s))) ", cond_string_table[d0.cond], swizzle.c_str(), swizzle.c_str());
}
wxString value = src_mask ? code + GetMask(is_sca) : code;
wxString mask = GetMask(is_sca);
wxString value = src_mask ? code + mask : code;
if(is_sca && d0.vec_result)
{
value = "vec4(" + value + ")" + mask;
}
if(d0.staturate)
{
@ -194,26 +208,28 @@ void GLVertexDecompilerThread::AddCode(bool is_sca, wxString code, bool src_mask
wxString dest;
if(d0.cond_update_enable_0)
{
dest = m_parr.AddParam(PARAM_NONE, "float", "rc");
dest = m_parr.AddParam(PARAM_NONE, "vec4", "rc", "vec4(0.0)") + mask;
}
else if(d3.dst == 5 || d3.dst == 6)
{
int num = d3.dst == 5 ? 0 : 3;
if(d3.vec_writemask_x)
{
ConLog.Error("Bad clip mask.");
dest = "gl_FogFragCoord";
}
else
{
int num = d3.dst == 5 ? 0 : 3;
//if(d3.vec_writemask_y) num += 0;
if(d3.vec_writemask_z) num += 1;
else if(d3.vec_writemask_w) num += 2;
//if(d3.vec_writemask_y) num += 0;
if(d3.vec_writemask_z) num += 1;
else if(d3.vec_writemask_w) num += 2;
dest = wxString::Format(GetDST(is_sca), num);
dest = wxString::Format(GetDST(is_sca) + "/*" + mask + "*/", num);
}
}
else
{
dest = GetDST(is_sca) + GetMask(is_sca);
dest = GetDST(is_sca) + mask;
}
code = cond + dest + " = " + value;
@ -223,7 +239,7 @@ void GLVertexDecompilerThread::AddCode(bool is_sca, wxString code, bool src_mask
code = cond + value;
}
m_body.Add(code + wxString::Format(";//%d %d %d %d", d0.cond_reg_sel_1, d0.cond_test_enable, d0.cond_update_enable_0, d0.cond_update_enable_1));
m_body.Add(code + ";");
}
wxString GLVertexDecompilerThread::GetFunc()
@ -249,9 +265,9 @@ void GLVertexDecompilerThread::AddVecCode(const wxString& code, bool src_mask, b
AddCode(false, code, src_mask, set_dst);
}
void GLVertexDecompilerThread::AddScaCode(const wxString& code, bool set_dst)
void GLVertexDecompilerThread::AddScaCode(const wxString& code, bool set_dst, bool set_cond)
{
AddCode(true, code, false, set_dst);
AddCode(true, code, false, set_dst, set_cond);
}
wxString GLVertexDecompilerThread::BuildFuncBody(const FuncInfo& func)
@ -296,7 +312,7 @@ wxString GLVertexDecompilerThread::BuildCode()
wxString fp = wxEmptyString;
for(int i=m_funcs.GetCount() - 1; i>=0; --i)
for(int i=m_funcs.GetCount() - 1; i>0; --i)
{
fp += wxString::Format("void %s();\n", m_funcs[i].name.mb_str());
}
@ -339,17 +355,17 @@ void GLVertexDecompilerThread::Task()
{
case 0x00: break; // NOP
case 0x01: AddScaCode(GetSRC(2, true)); break; // MOV
case 0x02: AddScaCode("1 / (" + GetSRC(2, true) + ")"); break; // RCP
case 0x03: AddScaCode("clamp(1 / (" + GetSRC(2, true) + "), 5.42101e-20, 1.884467e19)"); break; // RCC
case 0x02: AddScaCode("1.0 / " + GetSRC(2, true)); break; // RCP
case 0x03: AddScaCode("clamp(1.0 / " + GetSRC(2, true) + ", 5.42101e-20, 1.884467e19)"); break; // RCC
case 0x04: AddScaCode("inversesqrt(" + GetSRC(2, true) + ")"); break; // RSQ
case 0x05: AddScaCode("exp(" + GetSRC(2, true) + ")"); break; // EXP
case 0x06: AddScaCode("log(" + GetSRC(2, true) + ")"); break; // LOG
//case 0x07: break; // LIT
case 0x08: AddScaCode("{ /*BRA*/ " + GetFunc() + "; return; }", false); break; // BRA
case 0x09: AddScaCode("{ " + GetFunc() + "; return; }", false); break; // BRI : works differently (BRI o[1].x(TR) L0;)
case 0x0a: AddScaCode("/*CAL*/ " + GetFunc(), false); break; // CAL : works same as BRI
case 0x0b: AddScaCode("/*CLI*/ " + GetFunc(), false); break; // CLI : works same as BRI
case 0x0c: AddScaCode("return", false); break; // RET : works like BRI but shorter (RET o[1].x(TR);)
case 0x08: AddScaCode("{ /*BRA*/ " + GetFunc() + "; return; }", false, true); break; // BRA
case 0x09: AddScaCode("{ " + GetFunc() + "; return; }", false, true); break; // BRI : works differently (BRI o[1].x(TR) L0;)
case 0x0a: AddScaCode("/*CAL*/ " + GetFunc(), false, true); break; // CAL : works same as BRI
case 0x0b: AddScaCode("/*CLI*/ " + GetFunc(), false, true); break; // CLI : works same as BRI
case 0x0c: AddScaCode("return", false, true); break; // RET : works like BRI but shorter (RET o[1].x(TR);)
case 0x0d: AddScaCode("log2(" + GetSRC(2, true) + ")"); break; // LG2
case 0x0e: AddScaCode("exp2(" + GetSRC(2, true) + ")"); break; // EX2
case 0x0f: AddScaCode("sin(" + GetSRC(2, true) + ")"); break; // SIN