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Input: move some pad handler logic to the parent class
This commit is contained in:
parent
8f47f9517a
commit
4594148409
19 changed files with 1574 additions and 1602 deletions
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@ -2,10 +2,6 @@
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#include <thread>
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#ifdef _WIN32
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#include <Windows.h>
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#endif
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namespace
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{
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const auto THREAD_SLEEP = 1ms; //ds4 has new data every ~4ms,
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@ -81,6 +77,37 @@ namespace
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ds4_pad_handler::ds4_pad_handler() : PadHandlerBase(pad_handler::ds4)
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{
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// Unique names for the config files and our pad settings dialog
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button_list =
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{
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{ DS4KeyCodes::Triangle, "Triangle" },
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{ DS4KeyCodes::Circle, "Circle" },
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{ DS4KeyCodes::Cross, "Cross" },
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{ DS4KeyCodes::Square, "Square" },
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{ DS4KeyCodes::Left, "Left" },
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{ DS4KeyCodes::Right, "Right" },
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{ DS4KeyCodes::Up, "Up" },
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{ DS4KeyCodes::Down, "Down" },
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{ DS4KeyCodes::R1, "R1" },
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{ DS4KeyCodes::R2, "R2" },
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{ DS4KeyCodes::R3, "R3" },
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{ DS4KeyCodes::Options, "Options" },
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{ DS4KeyCodes::Share, "Share" },
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{ DS4KeyCodes::PSButton, "PS Button" },
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{ DS4KeyCodes::TouchPad, "Touch Pad" },
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{ DS4KeyCodes::L1, "L1" },
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{ DS4KeyCodes::L2, "L2" },
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{ DS4KeyCodes::L3, "L3" },
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{ DS4KeyCodes::LSXNeg, "LS X-" },
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{ DS4KeyCodes::LSXPos, "LS X+" },
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{ DS4KeyCodes::LSYPos, "LS Y+" },
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{ DS4KeyCodes::LSYNeg, "LS Y-" },
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{ DS4KeyCodes::RSXNeg, "RS X-" },
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{ DS4KeyCodes::RSXPos, "RS X+" },
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{ DS4KeyCodes::RSYPos, "RS Y+" },
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{ DS4KeyCodes::RSYNeg, "RS Y-" }
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};
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init_configs();
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// Define border values
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@ -152,79 +179,9 @@ void ds4_pad_handler::init_config(pad_config* cfg, const std::string& name)
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cfg->from_default();
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}
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void ds4_pad_handler::GetNextButtonPress(const std::string& padId, const std::function<void(u16, std::string, std::string, int[])>& callback, const std::function<void(std::string)>& fail_callback, bool get_blacklist, const std::vector<std::string>& /*buttons*/)
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{
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if (get_blacklist)
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blacklist.clear();
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std::shared_ptr<DS4Device> device = GetDevice(padId, true);
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if (device == nullptr || device->hidDevice == nullptr)
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return fail_callback(padId);
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// Now that we have found a device, get its status
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DS4DataStatus status = GetRawData(device);
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if (status == DS4DataStatus::ReadError)
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{
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// this also can mean disconnected, either way deal with it on next loop and reconnect
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hid_close(device->hidDevice);
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device->hidDevice = nullptr;
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return fail_callback(padId);
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}
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// return if nothing new has happened. ignore this to get the current state for blacklist
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if (!get_blacklist && status != DS4DataStatus::NewData)
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return;
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// Get the current button values
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auto data = GetButtonValues(device);
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// Check for each button in our list if its corresponding (maybe remapped) button or axis was pressed.
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// Return the new value if the button was pressed (aka. its value was bigger than 0 or the defined threshold)
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// Use a pair to get all the legally pressed buttons and use the one with highest value (prioritize first)
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std::pair<u16, std::string> pressed_button = { 0, "" };
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for (const auto& button : button_list)
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{
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u32 keycode = button.first;
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u16 value = data[keycode];
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if (!get_blacklist && std::find(blacklist.begin(), blacklist.end(), keycode) != blacklist.end())
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continue;
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if (((keycode < DS4KeyCodes::L2) && (value > 0))
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|| ((keycode == DS4KeyCodes::L2) && (value > m_trigger_threshold))
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|| ((keycode == DS4KeyCodes::R2) && (value > m_trigger_threshold))
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|| ((keycode >= DS4KeyCodes::LSXNeg && keycode <= DS4KeyCodes::LSYPos) && (value > m_thumb_threshold))
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|| ((keycode >= DS4KeyCodes::RSXNeg && keycode <= DS4KeyCodes::RSYPos) && (value > m_thumb_threshold)))
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{
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if (get_blacklist)
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{
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blacklist.emplace_back(keycode);
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LOG_ERROR(HLE, "DS4 Calibration: Added key [ %d = %s ] to blacklist. Value = %d", keycode, button.second, value);
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}
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else if (value > pressed_button.first)
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pressed_button = { value, button.second };
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}
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}
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if (get_blacklist)
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{
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if (blacklist.empty())
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LOG_SUCCESS(HLE, "DS4 Calibration: Blacklist is clear. No input spam detected");
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return;
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}
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int preview_values[6] = { data[L2], data[R2], data[LSXPos] - data[LSXNeg], data[LSYPos] - data[LSYNeg], data[RSXPos] - data[RSXNeg], data[RSYPos] - data[RSYNeg] };
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if (pressed_button.first > 0)
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return callback(pressed_button.first, pressed_button.second, padId, preview_values);
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else
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return callback(0, "", padId, preview_values);
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}
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void ds4_pad_handler::SetPadData(const std::string& padId, u32 largeMotor, u32 smallMotor, s32 r, s32 g, s32 b)
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{
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std::shared_ptr<DS4Device> device = GetDevice(padId);
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std::shared_ptr<DS4Device> device = GetDS4Device(padId);
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if (device == nullptr || device->hidDevice == nullptr)
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return;
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@ -259,7 +216,7 @@ void ds4_pad_handler::SetPadData(const std::string& padId, u32 largeMotor, u32 s
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SendVibrateData(device);
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}
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std::shared_ptr<ds4_pad_handler::DS4Device> ds4_pad_handler::GetDevice(const std::string& padId, bool try_reconnect)
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std::shared_ptr<ds4_pad_handler::DS4Device> ds4_pad_handler::GetDS4Device(const std::string& padId, bool try_reconnect)
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{
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if (!Init())
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return nullptr;
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@ -294,46 +251,14 @@ std::shared_ptr<ds4_pad_handler::DS4Device> ds4_pad_handler::GetDevice(const std
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return device;
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}
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void ds4_pad_handler::TranslateButtonPress(u64 keyCode, bool& pressed, u16& val, bool ignore_threshold)
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std::unordered_map<u64, u16> ds4_pad_handler::get_button_values(const std::shared_ptr<PadDevice>& device)
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{
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// Update the pad button values based on their type and thresholds.
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// With this you can use axis or triggers as buttons or vice versa
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auto p_profile = m_dev->config;
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switch (keyCode)
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{
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case DS4KeyCodes::L2:
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pressed = val > p_profile->ltriggerthreshold;
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val = pressed ? NormalizeTriggerInput(val, p_profile->ltriggerthreshold) : 0;
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break;
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case DS4KeyCodes::R2:
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pressed = val > p_profile->rtriggerthreshold;
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val = pressed ? NormalizeTriggerInput(val, p_profile->rtriggerthreshold) : 0;
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break;
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case DS4KeyCodes::LSXNeg:
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case DS4KeyCodes::LSXPos:
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case DS4KeyCodes::LSYNeg:
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case DS4KeyCodes::LSYPos:
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pressed = val > (ignore_threshold ? 0 : p_profile->lstickdeadzone);
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val = pressed ? NormalizeStickInput(val, p_profile->lstickdeadzone, p_profile->lstickmultiplier, ignore_threshold) : 0;
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break;
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case DS4KeyCodes::RSXNeg:
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case DS4KeyCodes::RSXPos:
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case DS4KeyCodes::RSYNeg:
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case DS4KeyCodes::RSYPos:
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pressed = val > (ignore_threshold ? 0 : p_profile->rstickdeadzone);
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val = pressed ? NormalizeStickInput(val, p_profile->rstickdeadzone, p_profile->rstickmultiplier, ignore_threshold) : 0;
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break;
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default: // normal button (should in theory also support sensitive buttons)
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pressed = val > 0;
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val = pressed ? val : 0;
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break;
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}
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}
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std::unordered_map<u64, u16> keyBuffer;
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auto ds4_dev = std::static_pointer_cast<DS4Device>(device);
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if (!ds4_dev)
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return keyBuffer;
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std::array<u16, ds4_pad_handler::DS4KeyCodes::KeyCodeCount> ds4_pad_handler::GetButtonValues(const std::shared_ptr<DS4Device>& device)
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{
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std::array<u16, DS4KeyCodes::KeyCodeCount> keyBuffer;
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auto buf = device->padData;
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auto buf = ds4_dev->padData;
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// Left Stick X Axis
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keyBuffer[DS4KeyCodes::LSXNeg] = Clamp0To255((127.5f - buf[1]) * 2.0f);
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@ -440,104 +365,9 @@ std::array<u16, ds4_pad_handler::DS4KeyCodes::KeyCodeCount> ds4_pad_handler::Get
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return keyBuffer;
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}
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void ds4_pad_handler::ProcessDataToPad(const std::shared_ptr<DS4Device>& device, const std::shared_ptr<Pad>& pad)
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std::array<int, 6> ds4_pad_handler::get_preview_values(std::unordered_map<u64, u16> data)
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{
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pad->m_battery_level = device->batteryLevel;
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pad->m_cable_state = device->cableState;
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auto buf = device->padData;
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auto button_values = GetButtonValues(device);
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auto p_profile = device->config;
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// Translate any corresponding keycodes to our normal DS3 buttons and triggers
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for (auto & btn : pad->m_buttons)
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{
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btn.m_value = button_values[btn.m_keyCode];
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TranslateButtonPress(btn.m_keyCode, btn.m_pressed, btn.m_value);
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}
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#ifdef _WIN32
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for (int i = 6; i < 16; i++)
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{
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if (pad->m_buttons[i].m_pressed)
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{
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SetThreadExecutionState(ES_SYSTEM_REQUIRED | ES_DISPLAY_REQUIRED);
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break;
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}
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}
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#endif
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// used to get the absolute value of an axis
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s32 stick_val[4]{0};
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// Translate any corresponding keycodes to our two sticks. (ignoring thresholds for now)
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for (int i = 0; i < static_cast<int>(pad->m_sticks.size()); i++)
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{
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bool pressed;
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// m_keyCodeMin is the mapped key for left or down
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u32 key_min = pad->m_sticks[i].m_keyCodeMin;
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u16 val_min = button_values[key_min];
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TranslateButtonPress(key_min, pressed, val_min, true);
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// m_keyCodeMax is the mapped key for right or up
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u32 key_max = pad->m_sticks[i].m_keyCodeMax;
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u16 val_max = button_values[key_max];
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TranslateButtonPress(key_max, pressed, val_max, true);
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// cancel out opposing values and get the resulting difference
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stick_val[i] = val_max - val_min;
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}
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u16 lx, ly, rx, ry;
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// Normalize our two stick's axis based on the thresholds
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std::tie(lx, ly) = NormalizeStickDeadzone(stick_val[0], stick_val[1], p_profile->lstickdeadzone);
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std::tie(rx, ry) = NormalizeStickDeadzone(stick_val[2], stick_val[3], p_profile->rstickdeadzone);
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if (p_profile->padsquircling != 0)
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{
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std::tie(lx, ly) = ConvertToSquirclePoint(lx, ly, p_profile->padsquircling);
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std::tie(rx, ry) = ConvertToSquirclePoint(rx, ry, p_profile->padsquircling);
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}
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ly = 255 - ly;
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ry = 255 - ry;
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// these are added with previous value and divided to 'smooth' out the readings
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// the ds4 seems to rapidly flicker sometimes between two values and this seems to stop that
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pad->m_sticks[0].m_value = (lx + pad->m_sticks[0].m_value) / 2; // LX
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pad->m_sticks[1].m_value = (ly + pad->m_sticks[1].m_value) / 2; // LY
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pad->m_sticks[2].m_value = (rx + pad->m_sticks[2].m_value) / 2; // RX
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pad->m_sticks[3].m_value = (ry + pad->m_sticks[3].m_value) / 2; // RY
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// these values come already calibrated from our ds4Thread,
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// all we need to do is convert to ds3 range
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// accel
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f32 accelX = (((s16)((u16)(buf[20] << 8) | buf[19])) / static_cast<f32>(DS4_ACC_RES_PER_G)) * -1;
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f32 accelY = (((s16)((u16)(buf[22] << 8) | buf[21])) / static_cast<f32>(DS4_ACC_RES_PER_G)) * -1;
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f32 accelZ = (((s16)((u16)(buf[24] << 8) | buf[23])) / static_cast<f32>(DS4_ACC_RES_PER_G)) * -1;
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// now just use formula from ds3
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accelX = accelX * 113 + 512;
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accelY = accelY * 113 + 512;
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accelZ = accelZ * 113 + 512;
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pad->m_sensors[0].m_value = Clamp0To1023(accelX);
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pad->m_sensors[1].m_value = Clamp0To1023(accelY);
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pad->m_sensors[2].m_value = Clamp0To1023(accelZ);
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// gyroX is yaw, which is all that we need
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f32 gyroX = (((s16)((u16)(buf[16] << 8) | buf[15])) / static_cast<f32>(DS4_GYRO_RES_PER_DEG_S)) * -1;
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//const int gyroY = ((u16)(buf[14] << 8) | buf[13]) / 256;
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//const int gyroZ = ((u16)(buf[18] << 8) | buf[17]) / 256;
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// convert to ds3
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gyroX = gyroX * (123.f / 90.f) + 512;
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pad->m_sensors[3].m_value = Clamp0To1023(gyroX);
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return { data[L2], data[R2], data[LSXPos] - data[LSXNeg], data[LSYPos] - data[LSYNeg], data[RSXPos] - data[RSXNeg], data[RSYPos] - data[RSYNeg] };
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}
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bool ds4_pad_handler::GetCalibrationData(const std::shared_ptr<DS4Device>& ds4Dev)
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@ -694,6 +524,9 @@ ds4_pad_handler::~ds4_pad_handler()
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int ds4_pad_handler::SendVibrateData(const std::shared_ptr<DS4Device>& device)
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{
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if (!device)
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return -2;
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auto p_profile = device->config;
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if (p_profile == nullptr)
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return -2; // hid_write and hid_write_control return -1 on error
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@ -814,173 +647,11 @@ std::vector<std::string> ds4_pad_handler::ListDevices()
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return ds4_pads_list;
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}
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bool ds4_pad_handler::bindPadToDevice(std::shared_ptr<Pad> pad, const std::string& device)
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{
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std::shared_ptr<DS4Device> ds4device = GetDevice(device);
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if (ds4device == nullptr || ds4device->hidDevice == nullptr)
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return false;
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int index = static_cast<int>(bindings.size());
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m_pad_configs[index].load();
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ds4device->config = &m_pad_configs[index];
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pad_config* p_profile = ds4device->config;
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if (p_profile == nullptr)
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return false;
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pad->Init
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(
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CELL_PAD_STATUS_DISCONNECTED,
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CELL_PAD_CAPABILITY_PS3_CONFORMITY | CELL_PAD_CAPABILITY_PRESS_MODE | CELL_PAD_CAPABILITY_HP_ANALOG_STICK | CELL_PAD_CAPABILITY_ACTUATOR | CELL_PAD_CAPABILITY_SENSOR_MODE,
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CELL_PAD_DEV_TYPE_STANDARD,
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p_profile->device_class_type
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);
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// 'keycode' here is just 0 as we have to manually calculate this
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pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, FindKeyCode(button_list, p_profile->l2), CELL_PAD_CTRL_L2);
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pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, FindKeyCode(button_list, p_profile->r2), CELL_PAD_CTRL_R2);
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pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, FindKeyCode(button_list, p_profile->up), CELL_PAD_CTRL_UP);
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pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, FindKeyCode(button_list, p_profile->down), CELL_PAD_CTRL_DOWN);
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pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, FindKeyCode(button_list, p_profile->left), CELL_PAD_CTRL_LEFT);
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pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, FindKeyCode(button_list, p_profile->right), CELL_PAD_CTRL_RIGHT);
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pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, FindKeyCode(button_list, p_profile->square), CELL_PAD_CTRL_SQUARE);
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pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, FindKeyCode(button_list, p_profile->cross), CELL_PAD_CTRL_CROSS);
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pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, FindKeyCode(button_list, p_profile->circle), CELL_PAD_CTRL_CIRCLE);
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pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, FindKeyCode(button_list, p_profile->triangle), CELL_PAD_CTRL_TRIANGLE);
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pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, FindKeyCode(button_list, p_profile->l1), CELL_PAD_CTRL_L1);
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pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, FindKeyCode(button_list, p_profile->r1), CELL_PAD_CTRL_R1);
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pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, FindKeyCode(button_list, p_profile->select), CELL_PAD_CTRL_SELECT);
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pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, FindKeyCode(button_list, p_profile->start), CELL_PAD_CTRL_START);
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pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, FindKeyCode(button_list, p_profile->l3), CELL_PAD_CTRL_L3);
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pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, FindKeyCode(button_list, p_profile->r3), CELL_PAD_CTRL_R3);
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pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, FindKeyCode(button_list, p_profile->ps), 0x100/*CELL_PAD_CTRL_PS*/);// TODO: PS button support
|
||||
//pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, 0, 0x0); // Reserved (and currently not in use by rpcs3 at all)
|
||||
|
||||
pad->m_sensors.emplace_back(CELL_PAD_BTN_OFFSET_SENSOR_X, 512);
|
||||
pad->m_sensors.emplace_back(CELL_PAD_BTN_OFFSET_SENSOR_Y, 399);
|
||||
pad->m_sensors.emplace_back(CELL_PAD_BTN_OFFSET_SENSOR_Z, 512);
|
||||
pad->m_sensors.emplace_back(CELL_PAD_BTN_OFFSET_SENSOR_G, 512);
|
||||
|
||||
pad->m_sticks.emplace_back(CELL_PAD_BTN_OFFSET_ANALOG_LEFT_X, FindKeyCode(button_list, p_profile->ls_left), FindKeyCode(button_list, p_profile->ls_right));
|
||||
pad->m_sticks.emplace_back(CELL_PAD_BTN_OFFSET_ANALOG_LEFT_Y, FindKeyCode(button_list, p_profile->ls_down), FindKeyCode(button_list, p_profile->ls_up));
|
||||
pad->m_sticks.emplace_back(CELL_PAD_BTN_OFFSET_ANALOG_RIGHT_X, FindKeyCode(button_list, p_profile->rs_left), FindKeyCode(button_list, p_profile->rs_right));
|
||||
pad->m_sticks.emplace_back(CELL_PAD_BTN_OFFSET_ANALOG_RIGHT_Y, FindKeyCode(button_list, p_profile->rs_down), FindKeyCode(button_list, p_profile->rs_up));
|
||||
|
||||
pad->m_vibrateMotors.emplace_back(true, 0);
|
||||
pad->m_vibrateMotors.emplace_back(false, 0);
|
||||
|
||||
bindings.emplace_back(ds4device, pad);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void ds4_pad_handler::ThreadProc()
|
||||
{
|
||||
for (int i = 0; i < static_cast<int>(bindings.size()); i++)
|
||||
{
|
||||
m_dev = bindings[i].first;
|
||||
auto thepad = bindings[i].second;
|
||||
auto profile = m_dev->config;
|
||||
|
||||
if (m_dev->hidDevice == nullptr)
|
||||
{
|
||||
// try to reconnect
|
||||
hid_device* dev = hid_open_path(m_dev->path.c_str());
|
||||
if (dev)
|
||||
{
|
||||
if (last_connection_status[i] == false)
|
||||
{
|
||||
LOG_SUCCESS(HLE, "DS4 device %d reconnected", i);
|
||||
last_connection_status[i] = true;
|
||||
connected++;
|
||||
}
|
||||
hid_set_nonblocking(dev, 1);
|
||||
m_dev->hidDevice = dev;
|
||||
thepad->m_port_status = CELL_PAD_STATUS_CONNECTED | CELL_PAD_STATUS_ASSIGN_CHANGES;
|
||||
if (!m_dev->hasCalibData)
|
||||
m_dev->hasCalibData = GetCalibrationData(m_dev);
|
||||
}
|
||||
else
|
||||
{
|
||||
// nope, not there
|
||||
if (last_connection_status[i] == true)
|
||||
{
|
||||
LOG_ERROR(HLE, "DS4 device %d disconnected", i);
|
||||
last_connection_status[i] = false;
|
||||
connected--;
|
||||
}
|
||||
thepad->m_port_status = CELL_PAD_STATUS_DISCONNECTED | CELL_PAD_STATUS_ASSIGN_CHANGES;
|
||||
continue;
|
||||
}
|
||||
}
|
||||
else if (last_connection_status[i] == false)
|
||||
{
|
||||
LOG_NOTICE(HLE, "DS4 device %d connected", i);
|
||||
thepad->m_port_status = CELL_PAD_STATUS_CONNECTED | CELL_PAD_STATUS_ASSIGN_CHANGES;
|
||||
last_connection_status[i] = true;
|
||||
connected++;
|
||||
}
|
||||
|
||||
DS4DataStatus status = GetRawData(m_dev);
|
||||
|
||||
if (status == DS4DataStatus::ReadError)
|
||||
{
|
||||
// this also can mean disconnected, either way deal with it on next loop and reconnect
|
||||
hid_close(m_dev->hidDevice);
|
||||
m_dev->hidDevice = nullptr;
|
||||
continue;
|
||||
}
|
||||
|
||||
// Attempt to send rumble no matter what
|
||||
int idx_l = profile->switch_vibration_motors ? 1 : 0;
|
||||
int idx_s = profile->switch_vibration_motors ? 0 : 1;
|
||||
|
||||
int speed_large = profile->enable_vibration_motor_large ? thepad->m_vibrateMotors[idx_l].m_value : vibration_min;
|
||||
int speed_small = profile->enable_vibration_motor_small ? thepad->m_vibrateMotors[idx_s].m_value : vibration_min;
|
||||
|
||||
bool wireless = m_dev->cableState < 1;
|
||||
bool lowBattery = m_dev->batteryLevel < 2;
|
||||
bool isBlinking = m_dev->led_delay_on > 0 || m_dev->led_delay_off > 0;
|
||||
bool newBlinkData = false;
|
||||
|
||||
// we are now wired or have okay battery level -> stop blinking
|
||||
if (isBlinking && !(wireless && lowBattery))
|
||||
{
|
||||
m_dev->led_delay_on = 0;
|
||||
m_dev->led_delay_off = 0;
|
||||
newBlinkData = true;
|
||||
}
|
||||
// we are now wireless and low on battery -> blink
|
||||
if (!isBlinking && wireless && lowBattery)
|
||||
{
|
||||
m_dev->led_delay_on = 100;
|
||||
m_dev->led_delay_off = 100;
|
||||
newBlinkData = true;
|
||||
}
|
||||
|
||||
m_dev->newVibrateData = m_dev->newVibrateData || m_dev->largeVibrate != speed_large || m_dev->smallVibrate != speed_small || newBlinkData;
|
||||
|
||||
m_dev->largeVibrate = speed_large;
|
||||
m_dev->smallVibrate = speed_small;
|
||||
|
||||
if (m_dev->newVibrateData)
|
||||
{
|
||||
if (SendVibrateData(m_dev) >= 0)
|
||||
{
|
||||
m_dev->newVibrateData = false;
|
||||
}
|
||||
}
|
||||
|
||||
// no data? keep going
|
||||
if (status == DS4DataStatus::NoNewData)
|
||||
continue;
|
||||
|
||||
else if (status == DS4DataStatus::NewData)
|
||||
ProcessDataToPad(m_dev, thepad);
|
||||
}
|
||||
}
|
||||
|
||||
ds4_pad_handler::DS4DataStatus ds4_pad_handler::GetRawData(const std::shared_ptr<DS4Device>& device)
|
||||
{
|
||||
if (!device)
|
||||
return DS4DataStatus::ReadError;
|
||||
|
||||
std::array<u8, 78> buf{};
|
||||
|
||||
const int res = hid_read(device->hidDevice, buf.data(), device->btCon ? 78 : 64);
|
||||
|
|
@ -1019,7 +690,6 @@ ds4_pad_handler::DS4DataStatus ds4_pad_handler::GetRawData(const std::shared_ptr
|
|||
LOG_WARNING(HLE, "[DS4] Data packet CRC check failed, ignoring! Received 0x%x, Expected 0x%x", crcReported, crcCalc);
|
||||
return DS4DataStatus::NoNewData;
|
||||
}
|
||||
|
||||
}
|
||||
else if (!device->btCon && buf[0] == 0x01 && res == 64)
|
||||
{
|
||||
|
|
@ -1052,3 +722,173 @@ ds4_pad_handler::DS4DataStatus ds4_pad_handler::GetRawData(const std::shared_ptr
|
|||
|
||||
return DS4DataStatus::NewData;
|
||||
}
|
||||
|
||||
std::shared_ptr<PadDevice> ds4_pad_handler::get_device(const std::string& device)
|
||||
{
|
||||
std::shared_ptr<DS4Device> ds4device = GetDS4Device(device);
|
||||
if (ds4device == nullptr || ds4device->hidDevice == nullptr)
|
||||
return nullptr;
|
||||
|
||||
return ds4device;
|
||||
}
|
||||
|
||||
bool ds4_pad_handler::get_is_left_trigger(u64 keyCode)
|
||||
{
|
||||
return keyCode == DS4KeyCodes::L2;
|
||||
}
|
||||
|
||||
bool ds4_pad_handler::get_is_right_trigger(u64 keyCode)
|
||||
{
|
||||
return keyCode == DS4KeyCodes::R2;
|
||||
}
|
||||
|
||||
bool ds4_pad_handler::get_is_left_stick(u64 keyCode)
|
||||
{
|
||||
switch (keyCode)
|
||||
{
|
||||
case DS4KeyCodes::LSXNeg:
|
||||
case DS4KeyCodes::LSXPos:
|
||||
case DS4KeyCodes::LSYPos:
|
||||
case DS4KeyCodes::LSYNeg:
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
bool ds4_pad_handler::get_is_right_stick(u64 keyCode)
|
||||
{
|
||||
switch (keyCode)
|
||||
{
|
||||
case DS4KeyCodes::RSXNeg:
|
||||
case DS4KeyCodes::RSXPos:
|
||||
case DS4KeyCodes::RSYPos:
|
||||
case DS4KeyCodes::RSYNeg:
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
PadHandlerBase::connection ds4_pad_handler::update_connection(const std::shared_ptr<PadDevice>& device)
|
||||
{
|
||||
auto ds4_dev = std::static_pointer_cast<DS4Device>(device);
|
||||
if (!ds4_dev)
|
||||
return connection::disconnected;
|
||||
|
||||
if (ds4_dev->hidDevice == nullptr)
|
||||
{
|
||||
// try to reconnect
|
||||
hid_device* dev = hid_open_path(ds4_dev->path.c_str());
|
||||
if (dev)
|
||||
{
|
||||
hid_set_nonblocking(dev, 1);
|
||||
ds4_dev->hidDevice = dev;
|
||||
if (!ds4_dev->hasCalibData)
|
||||
ds4_dev->hasCalibData = GetCalibrationData(ds4_dev);
|
||||
}
|
||||
else
|
||||
{
|
||||
// nope, not there
|
||||
return connection::disconnected;
|
||||
}
|
||||
}
|
||||
|
||||
status = GetRawData(ds4_dev);
|
||||
|
||||
if (status == DS4DataStatus::ReadError)
|
||||
{
|
||||
// this also can mean disconnected, either way deal with it on next loop and reconnect
|
||||
hid_close(ds4_dev->hidDevice);
|
||||
ds4_dev->hidDevice = nullptr;
|
||||
|
||||
return connection::no_data;
|
||||
}
|
||||
|
||||
return connection::connected;
|
||||
}
|
||||
|
||||
void ds4_pad_handler::get_extended_info(const std::shared_ptr<PadDevice>& device, const std::shared_ptr<Pad>& pad)
|
||||
{
|
||||
auto ds4_device = std::static_pointer_cast<DS4Device>(device);
|
||||
if (!ds4_device || !pad)
|
||||
return;
|
||||
|
||||
auto buf = ds4_device->padData;
|
||||
|
||||
pad->m_battery_level = ds4_device->batteryLevel;
|
||||
pad->m_cable_state = ds4_device->cableState;
|
||||
|
||||
// these values come already calibrated from our ds4Thread,
|
||||
// all we need to do is convert to ds3 range
|
||||
|
||||
// accel
|
||||
f32 accelX = (((s16)((u16)(buf[20] << 8) | buf[19])) / static_cast<f32>(DS4_ACC_RES_PER_G)) * -1;
|
||||
f32 accelY = (((s16)((u16)(buf[22] << 8) | buf[21])) / static_cast<f32>(DS4_ACC_RES_PER_G)) * -1;
|
||||
f32 accelZ = (((s16)((u16)(buf[24] << 8) | buf[23])) / static_cast<f32>(DS4_ACC_RES_PER_G)) * -1;
|
||||
|
||||
// now just use formula from ds3
|
||||
accelX = accelX * 113 + 512;
|
||||
accelY = accelY * 113 + 512;
|
||||
accelZ = accelZ * 113 + 512;
|
||||
|
||||
pad->m_sensors[0].m_value = Clamp0To1023(accelX);
|
||||
pad->m_sensors[1].m_value = Clamp0To1023(accelY);
|
||||
pad->m_sensors[2].m_value = Clamp0To1023(accelZ);
|
||||
|
||||
// gyroX is yaw, which is all that we need
|
||||
f32 gyroX = (((s16)((u16)(buf[16] << 8) | buf[15])) / static_cast<f32>(DS4_GYRO_RES_PER_DEG_S)) * -1;
|
||||
//const int gyroY = ((u16)(buf[14] << 8) | buf[13]) / 256;
|
||||
//const int gyroZ = ((u16)(buf[18] << 8) | buf[17]) / 256;
|
||||
|
||||
// convert to ds3
|
||||
gyroX = gyroX * (123.f / 90.f) + 512;
|
||||
|
||||
pad->m_sensors[3].m_value = Clamp0To1023(gyroX);
|
||||
}
|
||||
|
||||
void ds4_pad_handler::apply_pad_data(const std::shared_ptr<PadDevice>& device, const std::shared_ptr<Pad>& pad)
|
||||
{
|
||||
auto ds4_dev = std::static_pointer_cast<DS4Device>(device);
|
||||
if (!ds4_dev || !pad)
|
||||
return;
|
||||
|
||||
auto profile = ds4_dev->config;
|
||||
|
||||
// Attempt to send rumble no matter what
|
||||
int idx_l = profile->switch_vibration_motors ? 1 : 0;
|
||||
int idx_s = profile->switch_vibration_motors ? 0 : 1;
|
||||
|
||||
int speed_large = profile->enable_vibration_motor_large ? pad->m_vibrateMotors[idx_l].m_value : vibration_min;
|
||||
int speed_small = profile->enable_vibration_motor_small ? pad->m_vibrateMotors[idx_s].m_value : vibration_min;
|
||||
|
||||
bool wireless = ds4_dev->cableState < 1;
|
||||
bool lowBattery = ds4_dev->batteryLevel < 2;
|
||||
bool isBlinking = ds4_dev->led_delay_on > 0 || ds4_dev->led_delay_off > 0;
|
||||
bool newBlinkData = false;
|
||||
|
||||
// we are now wired or have okay battery level -> stop blinking
|
||||
if (isBlinking && !(wireless && lowBattery))
|
||||
{
|
||||
ds4_dev->led_delay_on = 0;
|
||||
ds4_dev->led_delay_off = 0;
|
||||
newBlinkData = true;
|
||||
}
|
||||
// we are now wireless and low on battery -> blink
|
||||
if (!isBlinking && wireless && lowBattery)
|
||||
{
|
||||
ds4_dev->led_delay_on = 100;
|
||||
ds4_dev->led_delay_off = 100;
|
||||
newBlinkData = true;
|
||||
}
|
||||
|
||||
ds4_dev->newVibrateData |= ds4_dev->largeVibrate != speed_large || ds4_dev->smallVibrate != speed_small || newBlinkData;
|
||||
|
||||
ds4_dev->largeVibrate = speed_large;
|
||||
ds4_dev->smallVibrate = speed_small;
|
||||
|
||||
if (ds4_dev->newVibrateData && SendVibrateData(ds4_dev) >= 0)
|
||||
{
|
||||
ds4_dev->newVibrateData = false;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue