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RSX: shaders fix and vertex texture implementation
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parent
d2964c1fa4
commit
3fc471eb32
20 changed files with 1101 additions and 334 deletions
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@ -414,6 +414,7 @@ void MainFrame::Config(wxCommandEvent& WXUNUSED(event))
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wxCheckBox* chbox_gs_log_prog = new wxCheckBox(p_graphics, wxID_ANY, "Log vertex/fragment programs");
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wxCheckBox* chbox_gs_dump_depth = new wxCheckBox(p_graphics, wxID_ANY, "Write Depth Buffer");
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wxCheckBox* chbox_gs_dump_color = new wxCheckBox(p_graphics, wxID_ANY, "Write Color Buffers");
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wxCheckBox* chbox_gs_read_color = new wxCheckBox(p_graphics, wxID_ANY, "Read Color Buffer");
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wxCheckBox* chbox_gs_vsync = new wxCheckBox(p_graphics, wxID_ANY, "VSync");
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wxCheckBox* chbox_gs_3dmonitor = new wxCheckBox(p_graphics, wxID_ANY, "3D Monitor");
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wxCheckBox* chbox_audio_dump = new wxCheckBox(p_audio, wxID_ANY, "Dump to file");
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@ -501,6 +502,7 @@ void MainFrame::Config(wxCommandEvent& WXUNUSED(event))
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chbox_gs_log_prog ->SetValue(Ini.GSLogPrograms.GetValue());
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chbox_gs_dump_depth ->SetValue(Ini.GSDumpDepthBuffer.GetValue());
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chbox_gs_dump_color ->SetValue(Ini.GSDumpColorBuffers.GetValue());
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chbox_gs_read_color ->SetValue(Ini.GSReadColorBuffer.GetValue());
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chbox_gs_vsync ->SetValue(Ini.GSVSyncEnable.GetValue());
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chbox_gs_3dmonitor ->SetValue(Ini.GS3DTV.GetValue());
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chbox_audio_dump ->SetValue(Ini.AudioDumpToFile.GetValue());
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@ -568,6 +570,7 @@ void MainFrame::Config(wxCommandEvent& WXUNUSED(event))
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s_subpanel_graphics->Add(chbox_gs_log_prog, wxSizerFlags().Border(wxALL, 5).Expand());
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s_subpanel_graphics->Add(chbox_gs_dump_depth, wxSizerFlags().Border(wxALL, 5).Expand());
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s_subpanel_graphics->Add(chbox_gs_dump_color, wxSizerFlags().Border(wxALL, 5).Expand());
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s_subpanel_graphics->Add(chbox_gs_read_color, wxSizerFlags().Border(wxALL, 5).Expand());
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s_subpanel_graphics->Add(chbox_gs_vsync, wxSizerFlags().Border(wxALL, 5).Expand());
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s_subpanel_graphics->Add(chbox_gs_3dmonitor, wxSizerFlags().Border(wxALL, 5).Expand());
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@ -628,6 +631,7 @@ void MainFrame::Config(wxCommandEvent& WXUNUSED(event))
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Ini.GSLogPrograms.SetValue(chbox_gs_log_prog->GetValue());
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Ini.GSDumpDepthBuffer.SetValue(chbox_gs_dump_depth->GetValue());
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Ini.GSDumpColorBuffers.SetValue(chbox_gs_dump_color->GetValue());
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Ini.GSReadColorBuffer.SetValue(chbox_gs_read_color->GetValue());
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Ini.GSVSyncEnable.SetValue(chbox_gs_vsync->GetValue());
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Ini.GS3DTV.SetValue(chbox_gs_3dmonitor->GetValue());
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Ini.PadHandlerMode.SetValue(cbox_pad_handler->GetSelection());
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