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Improved cellResc module
* cellResc module improved * Many changes in this commit are from [DH]: The implementation of cellRescSetConvertAndFlip, cellRescSetWaitFlip and cellRescSetSrc as well as all the other changes that are not in cellResc module. * Fixed another conflict from O1L/rpcs3 (master): Deleted "cellPhotoUtility" (which already exists in cellPhotoExport) Now all the conflicts are solved. :-) NOTE: We should search for a better name for 's_rescInternalInstance'. This one is just too long and some lines don't even fit in my screen because of this.
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15 changed files with 889 additions and 171 deletions
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@ -138,17 +138,17 @@ public:
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template<typename T1> be_t operator | (const be_t<T1>& right) const { be_t<T> res; res.FromBE(ToBE() | right.ToBE()); return res; }
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template<typename T1> be_t operator ^ (const be_t<T1>& right) const { be_t<T> res; res.FromBE(ToBE() ^ right.ToBE()); return res; }
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template<typename T1> bool operator == (T1 right) const { return ToLE() == right; }
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template<typename T1> bool operator == (T1 right) const { return (T1)ToLE() == right; }
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template<typename T1> bool operator != (T1 right) const { return !(*this == right); }
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template<typename T1> bool operator > (T1 right) const { return ToLE() > right; }
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template<typename T1> bool operator < (T1 right) const { return ToLE() < right; }
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template<typename T1> bool operator >= (T1 right) const { return ToLE() >= right; }
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template<typename T1> bool operator <= (T1 right) const { return ToLE() <= right; }
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template<typename T1> bool operator > (T1 right) const { return (T1)ToLE() > right; }
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template<typename T1> bool operator < (T1 right) const { return (T1)ToLE() < right; }
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template<typename T1> bool operator >= (T1 right) const { return (T1)ToLE() >= right; }
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template<typename T1> bool operator <= (T1 right) const { return (T1)ToLE() <= right; }
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template<typename T1> bool operator == (const be_t<T1>& right) const { return ToBE() == right.ToBE(); }
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template<typename T1> bool operator != (const be_t<T1>& right) const { return !(*this == right); }
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template<typename T1> bool operator > (const be_t<T1>& right) const { return ToLE() > right.ToLE(); }
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template<typename T1> bool operator < (const be_t<T1>& right) const { return ToLE() < right.ToLE(); }
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template<typename T1> bool operator >= (const be_t<T1>& right) const { return ToLE() >= right.ToLE(); }
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template<typename T1> bool operator <= (const be_t<T1>& right) const { return ToLE() <= right.ToLE(); }
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template<typename T1> bool operator > (const be_t<T1>& right) const { return (T1)ToLE() > right.ToLE(); }
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template<typename T1> bool operator < (const be_t<T1>& right) const { return (T1)ToLE() < right.ToLE(); }
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template<typename T1> bool operator >= (const be_t<T1>& right) const { return (T1)ToLE() >= right.ToLE(); }
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template<typename T1> bool operator <= (const be_t<T1>& right) const { return (T1)ToLE() <= right.ToLE(); }
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};
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