fs::get_config_dir, fs::get_executable_dir

This commit is contained in:
Nekotekina 2015-12-16 22:50:45 +03:00
parent 56ba5a765b
commit 321e6d3a86
21 changed files with 249 additions and 178 deletions

View file

@ -2,7 +2,7 @@
#include "stdafx_gui.h"
#include "Utilities/AutoPause.h"
#include "Utilities/Log.h"
//#include "Utilities/File.h"
#include "Utilities/File.h"
#include "Emu/Memory/Memory.h"
#include "Emu/System.h"
#include "Emu/FS/VFS.h"
@ -260,7 +260,7 @@ void GameViewer::ConfigureGame(wxCommandEvent& WXUNUSED(event))
if (i < 0) return;
Emu.CreateConfig(m_game_data[i].serial);
rpcs3::config_t custom_config { "data/" + m_game_data[i].serial + "/settings.ini" };
rpcs3::config_t custom_config { fs::get_config_dir() + "data/" + m_game_data[i].serial + "/settings.ini" };
custom_config.load();
LOG_NOTICE(LOADER, "Configure: '%s'", custom_config.path().c_str());
SettingsDialog(this, &custom_config);