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input: rename some variables
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3 changed files with 16 additions and 16 deletions
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@ -519,15 +519,15 @@ void xinput_pad_handler::apply_pad_data(const std::shared_ptr<PadDevice>& device
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return;
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const auto padnum = dev->deviceNumber;
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const auto profile = dev->config;
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const auto cfg = dev->config;
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// The left motor is the low-frequency rumble motor. The right motor is the high-frequency rumble motor.
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// The two motors are not the same, and they create different vibration effects. Values range between 0 to 65535.
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const usz idx_l = profile->switch_vibration_motors ? 1 : 0;
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const usz idx_s = profile->switch_vibration_motors ? 0 : 1;
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const usz idx_l = cfg->switch_vibration_motors ? 1 : 0;
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const usz idx_s = cfg->switch_vibration_motors ? 0 : 1;
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const u16 speed_large = profile->enable_vibration_motor_large ? pad->m_vibrateMotors[idx_l].m_value : static_cast<u16>(vibration_min);
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const u16 speed_small = profile->enable_vibration_motor_small ? pad->m_vibrateMotors[idx_s].m_value : static_cast<u16>(vibration_min);
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const u16 speed_large = cfg->enable_vibration_motor_large ? pad->m_vibrateMotors[idx_l].m_value : static_cast<u16>(vibration_min);
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const u16 speed_small = cfg->enable_vibration_motor_small ? pad->m_vibrateMotors[idx_s].m_value : static_cast<u16>(vibration_min);
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dev->newVibrateData |= dev->largeVibrate != speed_large || dev->smallVibrate != speed_small;
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