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PSF Loader improved & issue #126 fixed
* Improved PSF Loader: Now you can get the value of the PARAM.SFO entries directly with the GetString(key), GetInteger(key) methods. GameInfo related lines were removed since they have nothing to do with PSF files. * cellGame, cellSysutil, and GameViewer are modified because of the PSF Loader changes. * Removed unnecessary null pointer checks: https://github.com/DHrpcs3/rpcs3/issues/126
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9 changed files with 128 additions and 134 deletions
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@ -83,8 +83,6 @@ QSGNode* GLViewer::updatePaintNode(QSGNode* node, UpdatePaintNodeData* data)
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void GLViewer::cleanup() {
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this->killTimer(m_timerID);
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m_timerID = 0;
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if (m_fbo) {
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delete m_fbo;
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m_fbo = 0;
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}
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delete m_fbo;
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m_fbo = nullptr;
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}
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