PSF Loader improved & issue #126 fixed

* Improved PSF Loader: Now you can get the value of the PARAM.SFO
entries directly with the GetString(key), GetInteger(key) methods.
GameInfo related lines were removed since they have nothing to do with
PSF files.
* cellGame, cellSysutil, and GameViewer are modified because of the PSF
Loader changes.
* Removed unnecessary null pointer checks:
https://github.com/DHrpcs3/rpcs3/issues/126
This commit is contained in:
Alexandro Sánchez Bach 2014-03-28 05:20:13 +01:00
parent 64145d7d62
commit 2c7269e3de
9 changed files with 128 additions and 134 deletions

View file

@ -83,8 +83,6 @@ QSGNode* GLViewer::updatePaintNode(QSGNode* node, UpdatePaintNodeData* data)
void GLViewer::cleanup() {
this->killTimer(m_timerID);
m_timerID = 0;
if (m_fbo) {
delete m_fbo;
m_fbo = 0;
}
delete m_fbo;
m_fbo = nullptr;
}