Migration to named_thread<>

Add atomic_t<>::try_dec instead of fetch_dec_sat
Add atomic_t<>::try_inc
GDBDebugServer is broken (needs rewrite)
Removed old_thread class (former named_thread)
Removed storing/rethrowing exceptions from thread
Emu.Stop doesn't inject an exception anymore
task_stack helper class removed
thread_base simplified (no shared_from_this)
thread_ctrl::spawn simplified (creates detached thread)
Implemented overrideable thread detaching logic
Disabled cellAdec, cellDmux, cellFsAio
SPUThread renamed to spu_thread
RawSPUThread removed, spu_thread used instead
Disabled deriving from ppu_thread
Partial support for thread renaming
lv2_timer... simplified, screw it
idm/fxm: butchered support for on_stop/on_init
vm: improved allocation structure (added size)
This commit is contained in:
Nekotekina 2018-10-11 01:17:19 +03:00
parent 8ca6c9fff0
commit 1b37e775be
82 changed files with 1820 additions and 2023 deletions

View file

@ -17,7 +17,7 @@ breakpoint_list::breakpoint_list(QWidget* parent, breakpoint_handler* handler) :
connect(this, &QListWidget::customContextMenuRequested, this, &breakpoint_list::OnBreakpointListRightClicked);
}
/**
/**
* It's unfortunate I need a method like this to sync these. Should ponder a cleaner way to do this.
*/
void breakpoint_list::UpdateCPUData(std::weak_ptr<cpu_thread> cpu, std::shared_ptr<CPUDisAsm> disasm)
@ -60,7 +60,7 @@ void breakpoint_list::AddBreakpoint(u32 pc)
m_breakpoint_handler->AddBreakpoint(pc);
const auto cpu = this->cpu.lock();
const u32 cpu_offset = cpu->id_type() != 1 ? static_cast<SPUThread&>(*cpu).offset : 0;
const u32 cpu_offset = cpu->id_type() != 1 ? static_cast<spu_thread&>(*cpu).offset : 0;
m_disasm->offset = (u8*)vm::base(cpu_offset);
m_disasm->disasm(m_disasm->dump_pc = pc);