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D3DGS naming fix
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2 changed files with 2 additions and 2 deletions
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@ -6,7 +6,7 @@
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#include "Utilities/Timer.h"
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D3DGSFrame::D3DGSFrame()
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: GSFrame(nullptr, "GSFrame[OpenGL]")
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: GSFrame(nullptr, "GSFrame[DirectX 12]")
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, m_frames(0)
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{
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canvas = new wxWindow(this, wxID_ANY);
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