input: allow to remap emulated pads dynamically

This commit is contained in:
Megamouse 2023-05-25 19:57:36 +02:00
parent 22916a7e8d
commit 145e059cdf
2 changed files with 130 additions and 92 deletions

View file

@ -1841,7 +1841,6 @@ void main_window::OnEmuStop()
}
ui->actionManage_Users->setEnabled(true);
ui->confCamerasAct->setEnabled(true);
ui->menuEmulatedPads->setEnabled(true);
// Refresh game list in order to update time played
if (m_game_list_frame && m_is_list_mode)
@ -1882,7 +1881,6 @@ void main_window::OnEmuReady() const
ui->actionManage_Users->setEnabled(false);
ui->confCamerasAct->setEnabled(false);
ui->menuEmulatedPads->setEnabled(false);
}
void main_window::EnableMenus(bool enabled) const