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Removed: "Ignore R/W memory errors" option
Very small commit to take care of one thing missing in #409. Reasons for that change: <Nekoteki>AlexAltea: it's fatal error that shouldn't be ignored <Nekoteki>AlexAltea: the second reason, ps3 can handle page faults by itself
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parent
3642b267a0
commit
14050c7302
3 changed files with 2 additions and 10 deletions
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@ -412,7 +412,6 @@ void MainFrame::Config(wxCommandEvent& WXUNUSED(event))
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wxComboBox* cbox_hle_loglvl = new wxComboBox(p_hle, wxID_ANY);
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wxComboBox* cbox_sys_lang = new wxComboBox(p_system, wxID_ANY);
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wxCheckBox* chbox_cpu_ignore_rwerrors = new wxCheckBox(p_cpu, wxID_ANY, "Ignore Read/Write errors");
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wxCheckBox* chbox_gs_log_prog = new wxCheckBox(p_graphics, wxID_ANY, "Log vertex/fragment programs");
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wxCheckBox* chbox_gs_dump_depth = new wxCheckBox(p_graphics, wxID_ANY, "Write Depth Buffer");
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wxCheckBox* chbox_gs_dump_color = new wxCheckBox(p_graphics, wxID_ANY, "Write Color Buffers");
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@ -489,7 +488,6 @@ void MainFrame::Config(wxCommandEvent& WXUNUSED(event))
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// Get values from .ini
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chbox_cpu_ignore_rwerrors->SetValue(Ini.CPUIgnoreRWErrors.GetValue());
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chbox_gs_log_prog ->SetValue(Ini.GSLogPrograms.GetValue());
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chbox_gs_dump_depth ->SetValue(Ini.GSDumpDepthBuffer.GetValue());
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chbox_gs_dump_color ->SetValue(Ini.GSDumpColorBuffers.GetValue());
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@ -541,7 +539,6 @@ void MainFrame::Config(wxCommandEvent& WXUNUSED(event))
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// Core
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s_subpanel_cpu->Add(s_round_cpu_decoder, wxSizerFlags().Border(wxALL, 5).Expand());
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s_round_cpu_decoder->Add(chbox_cpu_ignore_rwerrors, wxSizerFlags().Border(wxALL, 5).Expand());
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s_subpanel_cpu->Add(s_round_spu_decoder, wxSizerFlags().Border(wxALL, 5).Expand());
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// Graphics
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@ -593,7 +590,6 @@ void MainFrame::Config(wxCommandEvent& WXUNUSED(event))
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if(diag.ShowModal() == wxID_OK)
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{
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Ini.CPUDecoderMode.SetValue(cbox_cpu_decoder->GetSelection() + 1);
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Ini.CPUIgnoreRWErrors.SetValue(chbox_cpu_ignore_rwerrors->GetValue());
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Ini.SPUDecoderMode.SetValue(cbox_spu_decoder->GetSelection() + 1);
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Ini.GSRenderMode.SetValue(cbox_gs_render->GetSelection());
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Ini.GSResolution.SetValue(ResolutionNumToId(cbox_gs_resolution->GetSelection() + 1));
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