MemoryBase::operator[] replaced

This commit is contained in:
Nekotekina 2014-09-06 02:12:10 +04:00
parent db9cbe6cdd
commit 12becc6120
19 changed files with 74 additions and 87 deletions

View file

@ -1201,6 +1201,8 @@ void GLGSRender::WriteDepthBuffer()
LOG_WARNING(RSX, "Bad depth buffer address: address=0x%x, offset=0x%x, dma=0x%x", address, m_surface_offset_z, m_context_dma_z);
return;
}
auto ptr = vm::get_ptr<void>(address);
glBindBuffer(GL_PIXEL_PACK_BUFFER, g_pbo[4]);
checkForGlError("WriteDepthBuffer(): glBindBuffer");
glReadPixels(0, 0, RSXThread::m_width, RSXThread::m_height, GL_DEPTH_COMPONENT, GL_UNSIGNED_BYTE, 0);
@ -1208,7 +1210,7 @@ void GLGSRender::WriteDepthBuffer()
GLubyte *packed = (GLubyte *)glMapBuffer(GL_PIXEL_PACK_BUFFER, GL_READ_ONLY);
if (packed)
{
memcpy(&Memory[address], packed, RSXThread::m_width * RSXThread::m_height * 4);
memcpy(ptr, packed, RSXThread::m_width * RSXThread::m_height * 4);
glUnmapBuffer(GL_PIXEL_PACK_BUFFER);
checkForGlError("WriteDepthBuffer(): glUnmapBuffer");
}
@ -1217,9 +1219,9 @@ void GLGSRender::WriteDepthBuffer()
checkForGlError("WriteDepthBuffer(): glReadPixels");
glBindTexture(GL_TEXTURE_2D, g_depth_tex);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, RSXThread::m_width, RSXThread::m_height, 0, GL_ALPHA, GL_UNSIGNED_BYTE, &Memory[address]);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, RSXThread::m_width, RSXThread::m_height, 0, GL_ALPHA, GL_UNSIGNED_BYTE, ptr);
checkForGlError("WriteDepthBuffer(): glTexImage2D");
glGetTexImage(GL_TEXTURE_2D, 0, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, &Memory[address]);
glGetTexImage(GL_TEXTURE_2D, 0, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ptr);
checkForGlError("WriteDepthBuffer(): glGetTexImage");
}
@ -1246,7 +1248,7 @@ void GLGSRender::WriteColorBufferA()
GLubyte *packed = (GLubyte *)glMapBuffer(GL_PIXEL_PACK_BUFFER, GL_READ_ONLY);
if (packed)
{
memcpy(&Memory[address], packed, RSXThread::m_width * RSXThread::m_height * 4);
memcpy(vm::get_ptr<void>(address), packed, RSXThread::m_width * RSXThread::m_height * 4);
glUnmapBuffer(GL_PIXEL_PACK_BUFFER);
checkForGlError("WriteColorBufferA(): glUnmapBuffer");
}
@ -1277,7 +1279,7 @@ void GLGSRender::WriteColorBufferB()
GLubyte *packed = (GLubyte *)glMapBuffer(GL_PIXEL_PACK_BUFFER, GL_READ_ONLY);
if (packed)
{
memcpy(&Memory[address], packed, RSXThread::m_width * RSXThread::m_height * 4);
memcpy(vm::get_ptr<void>(address), packed, RSXThread::m_width * RSXThread::m_height * 4);
glUnmapBuffer(GL_PIXEL_PACK_BUFFER);
checkForGlError("WriteColorBufferB(): glUnmapBuffer");
}
@ -1308,7 +1310,7 @@ void GLGSRender::WriteColorBufferC()
GLubyte *packed = (GLubyte *)glMapBuffer(GL_PIXEL_PACK_BUFFER, GL_READ_ONLY);
if (packed)
{
memcpy(&Memory[address], packed, RSXThread::m_width * RSXThread::m_height * 4);
memcpy(vm::get_ptr<void>(address), packed, RSXThread::m_width * RSXThread::m_height * 4);
glUnmapBuffer(GL_PIXEL_PACK_BUFFER);
checkForGlError("WriteColorBufferC(): glUnmapBuffer");
}
@ -1339,7 +1341,7 @@ void GLGSRender::WriteColorBufferD()
GLubyte *packed = (GLubyte *)glMapBuffer(GL_PIXEL_PACK_BUFFER, GL_READ_ONLY);
if (packed)
{
memcpy(&Memory[address], packed, RSXThread::m_width * RSXThread::m_height * 4);
memcpy(vm::get_ptr<void>(address), packed, RSXThread::m_width * RSXThread::m_height * 4);
glUnmapBuffer(GL_PIXEL_PACK_BUFFER);
checkForGlError("WriteColorBufferD(): glUnmapBuffer");
}