Memory cleanup: u64 -> u32, empty TLS fixed

cellGameContentPermit fixed
This commit is contained in:
Nekotekina 2015-02-12 23:10:25 +03:00
parent 4d5bdf1419
commit 0eebfb0aaa
10 changed files with 161 additions and 212 deletions

View file

@ -2,20 +2,20 @@
#define PAGE_4K(x) (x + 4095) & ~(4095)
//#include <emmintrin.h>
struct MemInfo
{
u64 addr;
u32 addr;
u32 size;
MemInfo(u64 _addr, u32 _size)
: addr(_addr)
, size(_size)
MemInfo(u32 addr, u32 size)
: addr(addr)
, size(size)
{
}
MemInfo() : addr(0), size(0)
MemInfo()
: addr(0)
, size(0)
{
}
};
@ -24,7 +24,7 @@ struct MemBlockInfo : public MemInfo
{
void *mem;
MemBlockInfo(u64 _addr, u32 _size);
MemBlockInfo(u32 addr, u32 size);
void Free();
@ -58,11 +58,11 @@ struct MemBlockInfo : public MemInfo
struct VirtualMemInfo : public MemInfo
{
u64 realAddress;
u32 realAddress;
VirtualMemInfo(u64 _addr, u64 _realaddr, u32 _size)
: MemInfo(_addr, _size)
, realAddress(_realaddr)
VirtualMemInfo(u32 addr, u32 realaddr, u32 size)
: MemInfo(addr, size)
, realAddress(realaddr)
{
}
@ -77,7 +77,7 @@ class MemoryBlock
{
protected:
u8* mem;
u64 range_start;
u32 range_start;
u32 range_size;
public:
@ -93,25 +93,17 @@ private:
public:
virtual void Delete();
u64 FixAddr(const u64 addr) const;
virtual MemoryBlock* SetRange(const u32 start, const u32 size);
virtual MemoryBlock* SetRange(const u64 start, const u32 size);
virtual bool IsMyAddress(const u64 addr);
virtual bool IsLocked(const u64 addr) { return false; }
const u64 GetStartAddr() const { return range_start; }
const u64 GetEndAddr() const { return GetStartAddr() + GetSize() - 1; }
const u32 GetStartAddr() const { return range_start; }
const u32 GetEndAddr() const { return GetStartAddr() + GetSize() - 1; }
virtual const u32 GetSize() const { return range_size; }
virtual const u32 GetUsedSize() const { return GetSize(); }
u8* GetMem() const { return mem; }
virtual u8* GetMem(u64 addr) const { return mem + addr; }
virtual bool AllocFixed(u64 addr, u32 size) { return false; }
virtual u64 AllocAlign(u32 size, u32 align = 1) { return 0; }
virtual bool AllocFixed(u32 addr, u32 size) { return false; }
virtual u32 AllocAlign(u32 size, u32 align = 1) { return 0; }
virtual bool Alloc() { return false; }
virtual bool Free(u64 addr) { return false; }
virtual bool Lock(u64 addr, u32 size) { return false; }
virtual bool Unlock(u64 addr, u32 size) { return false; }
virtual bool Free(u32 addr) { return false; }
};
class DynamicMemoryBlockBase : public MemoryBlock
@ -125,26 +117,19 @@ public:
const u32 GetSize() const { return m_max_size; }
const u32 GetUsedSize() const;
virtual bool IsInMyRange(const u64 addr);
virtual bool IsInMyRange(const u64 addr, const u32 size);
virtual bool IsMyAddress(const u64 addr);
virtual bool IsLocked(const u64 addr);
virtual bool IsInMyRange(const u32 addr, const u32 size = 1);
virtual MemoryBlock* SetRange(const u64 start, const u32 size);
virtual MemoryBlock* SetRange(const u32 start, const u32 size);
virtual void Delete();
virtual bool AllocFixed(u64 addr, u32 size);
virtual u64 AllocAlign(u32 size, u32 align = 1);
virtual bool AllocFixed(u32 addr, u32 size);
virtual u32 AllocAlign(u32 size, u32 align = 1);
virtual bool Alloc();
virtual bool Free(u64 addr);
virtual bool Lock(u64 addr, u32 size);
virtual bool Unlock(u64 addr, u32 size);
virtual u8* GetMem(u64 addr) const;
virtual bool Free(u32 addr);
private:
void AppendMem(u64 addr, u32 size);
void AppendMem(u32 addr, u32 size);
};
class VirtualMemoryBlock : public MemoryBlock
@ -155,22 +140,20 @@ class VirtualMemoryBlock : public MemoryBlock
public:
VirtualMemoryBlock();
virtual MemoryBlock* SetRange(const u64 start, const u32 size);
virtual bool IsInMyRange(const u64 addr);
virtual bool IsInMyRange(const u64 addr, const u32 size);
virtual bool IsMyAddress(const u64 addr);
virtual MemoryBlock* SetRange(const u32 start, const u32 size);
virtual bool IsInMyRange(const u32 addr, const u32 size = 1);
virtual void Delete();
// maps real address to virtual address space, returns the mapped address or 0 on failure (if no address is specified the
// first mappable space is used)
virtual bool Map(u64 realaddr, u32 size, u64 addr);
virtual u64 Map(u64 realaddr, u32 size);
virtual bool Map(u32 realaddr, u32 size, u32 addr);
virtual u32 Map(u32 realaddr, u32 size);
// Unmap real address (please specify only starting point, no midway memory will be unmapped), returns the size of the unmapped area
virtual bool UnmapRealAddress(u64 realaddr, u32& size);
virtual bool UnmapRealAddress(u32 realaddr, u32& size);
// Unmap address (please specify only starting point, no midway memory will be unmapped), returns the size of the unmapped area
virtual bool UnmapAddress(u64 addr, u32& size);
virtual bool UnmapAddress(u32 addr, u32& size);
// Reserve a certain amount so no one can use it, returns true on succces, false on failure
virtual bool Reserve(u32 size);
@ -181,24 +164,23 @@ public:
// Return the total amount of reserved memory
virtual u32 GetReservedAmount();
bool Read32(const u64 addr, u32* value);
bool Read32(const u32 addr, u32* value);
bool Write32(const u64 addr, const u32 value);
bool Write32(const u32 addr, const u32 value);
// try to get the real address given a mapped address
// return true for success
bool getRealAddr(u64 addr, u64& result);
bool getRealAddr(u32 addr, u32& result);
u64 RealAddr(u64 addr)
u32 RealAddr(u32 addr)
{
u64 realAddr = 0;
u32 realAddr = 0;
getRealAddr(addr, realAddr);
return realAddr;
}
// return the mapped address given a real address, if not mapped return 0
u64 getMappedAddress(u64 realAddress);
u32 getMappedAddress(u32 realAddress);
};
typedef DynamicMemoryBlockBase DynamicMemoryBlock;