Qt: add apply button to settings dialog

This commit is contained in:
Megamouse 2020-02-20 22:20:42 +01:00
parent e005581dda
commit 0ed87be47a
5 changed files with 29 additions and 8 deletions

View file

@ -92,10 +92,11 @@ settings_dialog::settings_dialog(std::shared_ptr<gui_settings> guiSettings, std:
m_discord_state = xgui_settings->GetValue(gui::m_discordState).toString();
// Various connects
connect(ui->buttonBox, &QDialogButtonBox::accepted, [this, use_discord_old = m_use_discord, discord_state_old = m_discord_state]
const auto apply_configs = [this, use_discord_old = m_use_discord, discord_state_old = m_discord_state](bool do_exit)
{
std::set<std::string> selectedlle;
for (int i = 0; i<ui->lleList->count(); ++i)
for (int i = 0; i < ui->lleList->count(); ++i)
{
const auto& item = ui->lleList->item(i);
if (item->checkState() != Qt::CheckState::Unchecked)
@ -106,7 +107,13 @@ settings_dialog::settings_dialog(std::shared_ptr<gui_settings> guiSettings, std:
std::vector<std::string> selected_ls = std::vector<std::string>(selectedlle.begin(), selectedlle.end());
xemu_settings->SaveSelectedLibraries(selected_ls);
xemu_settings->SaveSettings();
accept();
if (do_exit)
{
accept();
}
Q_EMIT EmuSettingsApplied();
// Discord Settings can be saved regardless of WITH_DISCORD_RPC
xgui_settings->SetValue(gui::m_richPresence, m_use_discord);
@ -130,6 +137,18 @@ settings_dialog::settings_dialog(std::shared_ptr<gui_settings> guiSettings, std:
discord::update_presence(sstr(m_discord_state), "Idle", false);
}
#endif
};
connect(ui->buttonBox, &QDialogButtonBox::clicked, [=, this](QAbstractButton* button)
{
if (button == ui->buttonBox->button(QDialogButtonBox::Save))
{
apply_configs(true);
}
else if (button == ui->buttonBox->button(QDialogButtonBox::Apply))
{
apply_configs(false);
}
});
connect(ui->buttonBox, &QDialogButtonBox::rejected, this, &QWidget::close);