Loader: Make executable analyzation not halt UI when launching games

This commit is contained in:
Eladash 2023-04-08 18:03:05 +03:00 committed by Ivan
parent 17e6ad1fe8
commit 0e388639cc
8 changed files with 51 additions and 29 deletions

View file

@ -12,9 +12,9 @@ namespace rpcs3::cache
{
std::string get_ppu_cache()
{
auto& _main = g_fxo->get<ppu_module>();
auto& _main = g_fxo->get<main_ppu_module>();
if (!g_fxo->is_init<ppu_module>() || _main.cache.empty())
if (!g_fxo->is_init<main_ppu_module>() || _main.cache.empty())
{
ppu_log.error("PPU Cache location not initialized.");
return {};