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Add more game window title options
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parent
dd85e733d3
commit
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7 changed files with 93 additions and 32 deletions
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@ -1,27 +1,12 @@
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#include "stdafx.h"
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#include "title.h"
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#include "rpcs3_version.h"
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#include "Utilities/sysinfo.h"
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namespace rpcs3
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{
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std::string get_formatted_title(const title_format_data& title_data)
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{
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// Get version by substringing VersionNumber-buildnumber-commithash to get just the part before the dash
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std::string version = rpcs3::get_version().to_string();
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const auto last_minus = version.find_last_of('-');
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// Add branch and commit hash to version on frame unless it's master.
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if (rpcs3::get_branch() != "master"sv && rpcs3::get_branch() != "HEAD"sv)
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{
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version = version.substr(0, ~last_minus ? last_minus + 9 : last_minus);
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version += '-';
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version += rpcs3::get_branch();
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}
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else
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{
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version = version.substr(0, last_minus);
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}
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// Parse title format string
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std::string title_string;
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@ -71,6 +56,7 @@ namespace rpcs3
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}
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case 'V':
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{
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static const std::string version = rpcs3::get_version_and_branch();
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title_string += version;
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break;
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}
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@ -79,6 +65,27 @@ namespace rpcs3
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fmt::append(title_string, "%.2f", title_data.fps);
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break;
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}
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case 'G':
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{
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title_string += title_data.vulkan_adapter;
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break;
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}
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case 'C':
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{
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static const std::string brand = utils::get_cpu_brand();
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title_string += brand;
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break;
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}
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case 'c':
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{
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fmt::append(title_string, "%d", utils::get_thread_count());
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break;
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}
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case 'M':
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{
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fmt::append(title_string, "%.2f", utils::get_total_memory() / (1024.0f * 1024 * 1024));
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break;
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}
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default:
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{
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title_string += '%';
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@ -10,6 +10,7 @@ namespace rpcs3
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std::string title;
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std::string title_id;
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std::string renderer;
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std::string vulkan_adapter;
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double fps = .0;
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};
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