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misc: get rid of some compiler warnings
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parent
713c1a7a86
commit
0854ed2b51
7 changed files with 21 additions and 19 deletions
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@ -900,7 +900,7 @@ void main_window::BootRecentAction(const QAction* act)
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LOG_ERROR(GENERAL, "Recent Game not valid, removed from Boot Recent list: %s", sstr(pth));
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// refill menu with actions
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for (uint i = 0; i < m_recentGameActs.count(); i++)
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for (int i = 0; i < m_recentGameActs.count(); i++)
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{
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m_recentGameActs[i]->setShortcut(tr("Ctrl+%1").arg(i + 1));
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m_recentGameActs[i]->setToolTip(m_rg_entries.at(i).second);
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@ -1023,7 +1023,7 @@ void main_window::AddRecentAction(const q_string_pair& entry)
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}
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// refill menu with actions
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for (uint i = 0; i < m_recentGameActs.count(); i++)
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for (int i = 0; i < m_recentGameActs.count(); i++)
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{
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m_recentGameActs[i]->setShortcut(tr("Ctrl+%1").arg(i+1));
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m_recentGameActs[i]->setToolTip(m_rg_entries.at(i).second);
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@ -1273,7 +1273,7 @@ void main_window::CreateConnects()
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resizeIcons(idx);
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});
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connect(gameListFrame, &game_list_frame::RequestSaveSliderPos, [=](const bool& save){ m_save_slider_pos = true; });
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connect(gameListFrame, &game_list_frame::RequestSaveSliderPos, [=](const bool& save){ Q_UNUSED(save); m_save_slider_pos = true; });
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connect(gameListFrame, &game_list_frame::RequestListModeActSet, [=](const bool& isList)
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{
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isList ? ui->setlistModeListAct->trigger() : ui->setlistModeGridAct->trigger();
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@ -1402,7 +1402,7 @@ void main_window::ConfigureGuiFromSettings(bool configureAll)
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}
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m_recentGameActs.clear();
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// Fill the recent games menu
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for (uint i = 0; i < m_rg_entries.count(); i++)
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for (int i = 0; i < m_rg_entries.count(); i++)
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{
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// create new action
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QAction* act = CreateRecentAction(m_rg_entries[i], i + 1);
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