cmake: move add_precompiled_vulkan_spirv to root cmake

This commit is contained in:
DH 2024-09-03 15:31:53 +03:00
parent 3b70ef2de2
commit 068d95c078
2 changed files with 36 additions and 33 deletions

View file

@ -6,6 +6,42 @@ set(CMAKE_CXX_STANDARD 23)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
add_subdirectory(3rdparty EXCLUDE_FROM_ALL)
function(add_precompiled_vulkan_spirv target)
add_library(${target} INTERFACE)
set(SPIRV_GEN_ROOT_DIR "spirv-gen/include/")
set(SPIRV_GEN_DIR "${SPIRV_GEN_ROOT_DIR}/shaders")
cmake_path(ABSOLUTE_PATH SPIRV_GEN_ROOT_DIR BASE_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR} NORMALIZE OUTPUT_VARIABLE outputrootdir)
cmake_path(ABSOLUTE_PATH SPIRV_GEN_DIR BASE_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR} NORMALIZE OUTPUT_VARIABLE outputdir)
file(MAKE_DIRECTORY ${outputrootdir})
file(MAKE_DIRECTORY ${outputdir})
target_include_directories(${target} INTERFACE ${outputrootdir})
foreach(input IN LISTS ARGN)
cmake_path(GET input FILENAME inputname)
cmake_path(REPLACE_EXTENSION inputname LAST_ONLY .h OUTPUT_VARIABLE outputname)
cmake_path(APPEND outputdir ${outputname} OUTPUT_VARIABLE outputpath)
cmake_path(REMOVE_EXTENSION inputname LAST_ONLY OUTPUT_VARIABLE varname)
string(REPLACE "." "_" varname ${varname})
string(PREPEND varname "spirv_")
add_custom_command(
OUTPUT ${outputpath}
COMMAND $<TARGET_FILE:glslang-standalone> -V --target-env vulkan1.3 --vn "${varname}" -o "${outputpath}" "${CMAKE_CURRENT_SOURCE_DIR}/${input}"
DEPENDS "${CMAKE_CURRENT_SOURCE_DIR}/${input}" glslang-standalone
COMMENT "Generating ${outputname}..."
)
set(subtarget ".${target}-subtarget-${outputname}")
add_custom_target(${subtarget} DEPENDS ${outputpath})
add_dependencies(${target} ${subtarget})
endforeach()
endfunction()
add_subdirectory(tools)
add_subdirectory(orbis-kernel)
add_subdirectory(rpcsx-os)
add_subdirectory(rpcsx-gpu)

View file

@ -5,39 +5,6 @@ set(SRC
src/device.cpp
)
function(add_precompiled_vulkan_spirv target)
add_library(${target} INTERFACE)
set(SPIRV_GEN_ROOT_DIR "spirv-gen/include/")
set(SPIRV_GEN_DIR "${SPIRV_GEN_ROOT_DIR}/shaders")
cmake_path(ABSOLUTE_PATH SPIRV_GEN_ROOT_DIR BASE_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR} NORMALIZE OUTPUT_VARIABLE outputrootdir)
cmake_path(ABSOLUTE_PATH SPIRV_GEN_DIR BASE_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR} NORMALIZE OUTPUT_VARIABLE outputdir)
file(MAKE_DIRECTORY ${outputrootdir})
file(MAKE_DIRECTORY ${outputdir})
target_include_directories(${target} INTERFACE ${outputrootdir})
foreach(input IN LISTS ARGN)
cmake_path(GET input FILENAME inputname)
cmake_path(REPLACE_EXTENSION inputname LAST_ONLY .h OUTPUT_VARIABLE outputname)
cmake_path(APPEND outputdir ${outputname} OUTPUT_VARIABLE outputpath)
cmake_path(REMOVE_EXTENSION inputname LAST_ONLY OUTPUT_VARIABLE varname)
string(REPLACE "." "_" varname ${varname})
string(PREPEND varname "spirv_")
add_custom_command(
OUTPUT ${outputpath}
COMMAND $<TARGET_FILE:glslang-standalone> -V --target-env vulkan1.3 --vn "${varname}" -o "${outputpath}" "${CMAKE_CURRENT_SOURCE_DIR}/${input}"
DEPENDS "${CMAKE_CURRENT_SOURCE_DIR}/${input}" glslang-standalone
COMMENT "Generating ${outputname}..."
)
set(subtarget ".${target}-subtarget-${outputname}")
add_custom_target(${subtarget} DEPENDS ${outputpath})
add_dependencies(${target} ${subtarget})
endforeach()
endfunction()
add_precompiled_vulkan_spirv(${PROJECT_NAME}-shaders
src/rect_list.geom.glsl
)