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gui/input: let pad handlers know whether they are part of emulation
Also fix unique_ptr vs shared_ptr nonsense in pad_threads
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26 changed files with 74 additions and 129 deletions
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@ -72,8 +72,8 @@ namespace
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}*/
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}
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ds4_pad_handler::ds4_pad_handler()
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: hid_pad_handler<DS4Device>(pad_handler::ds4, {SONY_DS4_ID_0, SONY_DS4_ID_1, SONY_DS4_ID_2, ZEROPLUS_ID_0})
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ds4_pad_handler::ds4_pad_handler(bool emulation)
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: hid_pad_handler<DS4Device>(pad_handler::ds4, emulation, {SONY_DS4_ID_0, SONY_DS4_ID_1, SONY_DS4_ID_2, ZEROPLUS_ID_0})
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{
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// Unique names for the config files and our pad settings dialog
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button_list =
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