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Improved GameViewer
GameViewer use VFS. Implemented be_t increment / decrement Implemented se Improved sys_fs syscalls.
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13 changed files with 178 additions and 120 deletions
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@ -259,6 +259,8 @@ vfsDevice* VFS::GetDeviceLocal(const wxString& local_path, wxString& path) const
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void VFS::Init(const wxString& path)
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{
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UnMountAll();
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Array<VFSManagerEntry> entries;
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SaveLoadDevices(entries, true);
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