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Virtualize cellSysCache
Allows caches from multiple games to coexist. Also change the way of handling cache IDs (file-less).
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10 changed files with 170 additions and 109 deletions
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@ -1704,7 +1704,7 @@ void main_window::SetIconSizeActions(int idx)
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void main_window::RemoveDiskCache()
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{
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std::string cacheDir = Emulator::GetHdd1Dir() + "/cache";
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std::string cacheDir = Emulator::GetHdd1Dir() + "/caches";
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if (fs::is_dir(cacheDir) && fs::remove_all(cacheDir, false))
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{
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