Removed old / unnecessary code

* Removed Plugins.h file as I assume setting up a plugin hell is a bad
idea (does anyone disagree?).
* Removed FnIdGenerator, and moved FnIdGenerator::GenerateFnId to
getFunctionId in Modules.cpp
* Disabled RSX Debugger and Memory Viewer when the emulator is stopped.
* ELF64Loader::LoadPhdrData refactored.
This commit is contained in:
Alexandro Sánchez Bach 2014-07-06 01:30:28 +02:00
parent 08d61163ea
commit 0002cc0af3
23 changed files with 175 additions and 696 deletions

View file

@ -129,7 +129,6 @@ s32 sys_memory_container_create(mem32_t cid, u32 yield_size)
// Wrap the allocated memory in a memory container.
MemoryContainerInfo *ct = new MemoryContainerInfo(addr, yield_size);
cid = sc_mem.GetNewId(ct);
procObjects.mem_objects.insert(cid);
sc_mem.Warning("*** memory_container created(addr=0x%llx): id = %d", addr, cid.GetValue());