rpcsx/rpcs3/Emu/Cell/lv2/sys_sync.h

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#pragma once
#include "Utilities/SleepQueue.h"
#include "Utilities/Thread.h"
#include "Utilities/mutex.h"
#include "Utilities/sema.h"
#include "Utilities/cond.h"
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// attr_protocol (waiting scheduling policy)
enum
{
// First In, First Out
SYS_SYNC_FIFO = 1,
// Priority Order
SYS_SYNC_PRIORITY = 2,
// Basic Priority Inheritance Protocol (probably not implemented)
SYS_SYNC_PRIORITY_INHERIT = 3,
// Not selected while unlocking
SYS_SYNC_RETRY = 4,
//
SYS_SYNC_ATTR_PROTOCOL_MASK = 0xF,
};
// attr_recursive (recursive locks policy)
enum
{
// Recursive locks are allowed
SYS_SYNC_RECURSIVE = 0x10,
// Recursive locks are NOT allowed
SYS_SYNC_NOT_RECURSIVE = 0x20,
//
SYS_SYNC_ATTR_RECURSIVE_MASK = 0xF0, //???
};
// attr_pshared
enum
{
SYS_SYNC_NOT_PROCESS_SHARED = 0x200,
};
// attr_adaptive
enum
{
SYS_SYNC_ADAPTIVE = 0x1000,
SYS_SYNC_NOT_ADAPTIVE = 0x2000,
};
// Base class for some kernel objects (shared set of 8192 objects).
struct lv2_obj
{
using id_type = lv2_obj;
static const u32 id_step = 0x100;
static const u32 id_count = 8192;
};
// Temporary implementation for LV2_UNLOCK (TODO: remove it)
struct lv2_lock_guard
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{
static semaphore<> g_sema;
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lv2_lock_guard(const lv2_lock_guard&) = delete;
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lv2_lock_guard()
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{
g_sema.post();
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}
~lv2_lock_guard()
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{
g_sema.wait();
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}
};
using lv2_lock_t = semaphore_lock&;
#define LV2_LOCK semaphore_lock lv2_lock(lv2_lock_guard::g_sema)
#define LV2_UNLOCK lv2_lock_guard{}