rpcsx/rpcs3/Emu/PSP2/Modules/sceScreenShot.h

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2015-06-21 01:04:01 +02:00
#pragma once
struct SceScreenShotParam
{
vm::lcptr<char> photoTitle;
vm::lcptr<char> gameTitle;
vm::lcptr<char> gameComment;
vm::lptr<void> reserved;
};