rpcsx/rpcs3/Emu/localized_string.cpp

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#include "stdafx.h"
#include "localized_string.h"
#include "System.h"
std::string get_localized_string(localized_string_id id, const char* args)
{
return Emu.GetCallbacks().get_localized_string(id, args);
}
std::u32string get_localized_u32string(localized_string_id id, const char* args)
{
return Emu.GetCallbacks().get_localized_u32string(id, args);
}