rpcsx/rpcs3/Emu/Cell/lv2/sys_event_flag.h

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#pragma once
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#include "sys_sync.h"
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enum
{
SYS_SYNC_WAITER_SINGLE = 0x10000,
SYS_SYNC_WAITER_MULTIPLE = 0x20000,
SYS_EVENT_FLAG_WAIT_AND = 0x01,
SYS_EVENT_FLAG_WAIT_OR = 0x02,
SYS_EVENT_FLAG_WAIT_CLEAR = 0x10,
SYS_EVENT_FLAG_WAIT_CLEAR_ALL = 0x20,
};
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struct sys_event_flag_attribute_t
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{
be_t<u32> protocol;
be_t<u32> pshared;
be_t<u64> ipc_key;
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be_t<s32> flags;
be_t<s32> type;
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union
{
char name[8];
u64 name_u64;
};
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};
struct lv2_event_flag final : lv2_obj
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{
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static const u32 id_base = 0x98000000;
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const u32 protocol;
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const u32 shared;
const u64 key;
const s32 flags;
const s32 type;
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const u64 name;
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semaphore<> mutex;
atomic_t<u32> waiters{0};
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atomic_t<u64> pattern;
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std::deque<cpu_thread*> sq;
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lv2_event_flag(u32 protocol, u32 shared, u64 key, s32 flags, s32 type, u64 name, u64 pattern)
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: protocol(protocol)
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, shared(shared)
, key(key)
, flags(flags)
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, type(type)
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, name(name)
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, pattern(pattern)
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{
}
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// Check mode arg
static bool check_mode(u32 mode)
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{
switch (mode & 0xf)
{
case SYS_EVENT_FLAG_WAIT_AND: break;
case SYS_EVENT_FLAG_WAIT_OR: break;
default: return false;
}
switch (mode & ~0xf)
{
case 0: break;
case SYS_EVENT_FLAG_WAIT_CLEAR: break;
case SYS_EVENT_FLAG_WAIT_CLEAR_ALL: break;
default: return false;
}
return true;
}
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// Check and clear pattern (must be atomic op)
static bool check_pattern(u64& pattern, u64 bitptn, u64 mode, u64* result)
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{
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// Write pattern
if (result)
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{
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*result = pattern;
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}
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// Check pattern
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if (((mode & 0xf) == SYS_EVENT_FLAG_WAIT_AND && (pattern & bitptn) != bitptn) ||
((mode & 0xf) == SYS_EVENT_FLAG_WAIT_OR && (pattern & bitptn) == 0))
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{
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return false;
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}
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// Clear pattern if necessary
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if ((mode & ~0xf) == SYS_EVENT_FLAG_WAIT_CLEAR)
{
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pattern &= ~bitptn;
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}
else if ((mode & ~0xf) == SYS_EVENT_FLAG_WAIT_CLEAR_ALL)
{
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pattern = 0;
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}
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return true;
}
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};
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// Aux
class ppu_thread;
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// Syscalls
error_code sys_event_flag_create(vm::ps3::ptr<u32> id, vm::ps3::ptr<sys_event_flag_attribute_t> attr, u64 init);
error_code sys_event_flag_destroy(u32 id);
error_code sys_event_flag_wait(ppu_thread& ppu, u32 id, u64 bitptn, u32 mode, vm::ps3::ptr<u64> result, u64 timeout);
error_code sys_event_flag_trywait(u32 id, u64 bitptn, u32 mode, vm::ps3::ptr<u64> result);
error_code sys_event_flag_set(u32 id, u64 bitptn);
error_code sys_event_flag_clear(u32 id, u64 bitptn);
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error_code sys_event_flag_cancel(ppu_thread& ppu, u32 id, vm::ps3::ptr<u32> num);
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error_code sys_event_flag_get(u32 id, vm::ps3::ptr<u64> flags);