rpcsx/rpcs3/Emu/RSX/Overlays/overlays.h

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#pragma once
#include "overlay_animation.h"
#include "overlay_controls.h"
#include "../../../Utilities/Thread.h"
#include "Emu/Memory/vm.h"
#include "Emu/IdManager.h"
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#include "Utilities/Timer.h"
#include <list>
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#include <thread>
// Utils
extern u64 get_system_time();
// Definition of user interface implementations
namespace rsx
{
namespace overlays
{
// Non-interactable UI element
struct overlay
{
u32 uid = UINT32_MAX;
u32 type_index = UINT32_MAX;
u16 virtual_width = 1280;
u16 virtual_height = 720;
u32 min_refresh_duration_us = 16600;
atomic_t<bool> visible = false;
virtual ~overlay() = default;
virtual void update() {}
virtual compiled_resource get_compiled() = 0;
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void refresh();
};
// Interactable UI element
class user_interface : public overlay
{
public:
// Move this somewhere to avoid duplication
enum selection_code
{
new_save = -1,
canceled = -2,
error = -3
};
enum pad_button : u8
{
dpad_up = 0,
dpad_down,
dpad_left,
dpad_right,
select,
start,
triangle,
circle,
square,
cross,
L1,
R1,
pad_button_max_enum
};
protected:
Timer input_timer;
atomic_t<bool> exit = false;
atomic_t<u64> thread_bits = 0;
static thread_local u64 g_thread_bit;
u64 alloc_thread_bit();
std::function<void(s32 status)> on_close;
public:
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s32 return_code = 0; // CELL_OK
public:
void update() override {}
compiled_resource get_compiled() override = 0;
virtual void on_button_pressed(pad_button /*button_press*/) {}
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void close(bool use_callback, bool stop_pad_interception);
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s32 run_input_loop();
};
class display_manager
{
private:
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atomic_t<u32> m_uid_ctr = 0;
std::vector<std::shared_ptr<overlay>> m_iface_list;
std::vector<std::shared_ptr<overlay>> m_dirty_list;
shared_mutex m_list_mutex;
std::vector<u32> m_uids_to_remove;
std::vector<u32> m_type_ids_to_remove;
bool remove_type(u32 type_id)
{
bool found = false;
for (auto It = m_iface_list.begin(); It != m_iface_list.end();)
{
if (It->get()->type_index == type_id)
{
m_dirty_list.push_back(std::move(*It));
It = m_iface_list.erase(It);
found = true;
}
else
{
++It;
}
}
return found;
}
bool remove_uid(u32 uid)
{
for (auto It = m_iface_list.begin(); It != m_iface_list.end(); It++)
{
const auto e = It->get();
if (e->uid == uid)
{
m_dirty_list.push_back(std::move(*It));
m_iface_list.erase(It);
return true;
}
}
return false;
}
void cleanup_internal()
{
for (const auto &uid : m_uids_to_remove)
{
remove_uid(uid);
}
for (const auto &type_id : m_type_ids_to_remove)
{
remove_type(type_id);
}
m_uids_to_remove.clear();
m_type_ids_to_remove.clear();
}
public:
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// Disable default construction to make it conditionally available in g_fxo
explicit display_manager(int) noexcept
{
}
// Adds an object to the internal list. Optionally removes other objects of the same type.
// Original handle loses ownership but a usable pointer is returned
template <typename T>
std::shared_ptr<T> add(std::shared_ptr<T>& entry, bool remove_existing = true)
{
std::lock_guard lock(m_list_mutex);
entry->uid = m_uid_ctr.fetch_add(1);
entry->type_index = id_manager::typeinfo::get_index<T>();
if (remove_existing)
{
for (auto It = m_iface_list.begin(); It != m_iface_list.end(); It++)
{
if (It->get()->type_index == entry->type_index)
{
// Replace
m_dirty_list.push_back(std::move(*It));
*It = std::move(entry);
return std::static_pointer_cast<T>(*It);
}
}
}
m_iface_list.push_back(std::move(entry));
return std::static_pointer_cast<T>(m_iface_list.back());
}
// Allocates object and adds to internal list. Returns pointer to created object
template <typename T, typename ...Args>
std::shared_ptr<T> create(Args&&... args)
{
auto object = std::make_shared<T>(std::forward<Args>(args)...);
return add(object);
}
// Removes item from list if it matches the uid
void remove(u32 uid)
{
if (m_list_mutex.try_lock())
{
remove_uid(uid);
m_list_mutex.unlock();
}
else
{
m_uids_to_remove.push_back(uid);
}
}
// Removes all objects of this type from the list
template <typename T>
void remove()
{
const auto type_id = id_manager::typeinfo::get_index<T>();
if (m_list_mutex.try_lock())
{
remove_type(type_id);
m_list_mutex.unlock();
}
else
{
m_type_ids_to_remove.push_back(type_id);
}
}
// True if any visible elements to draw exist
bool has_visible() const
{
return !m_iface_list.empty();
}
// True if any elements have been deleted but their resources may not have been cleaned up
bool has_dirty() const
{
return !m_dirty_list.empty();
}
// Returns current list for reading. Caller must ensure synchronization by first locking the list
const std::vector<std::shared_ptr<overlay>>& get_views() const
{
return m_iface_list;
}
// Returns current list of removed objects not yet deallocated for reading.
// Caller must ensure synchronization by first locking the list
const std::vector<std::shared_ptr<overlay>>& get_dirty() const
{
return m_dirty_list;
}
// Deallocate object. Object must first be removed via the remove() functions
void dispose(const std::vector<u32>& uids)
{
std::lock_guard lock(m_list_mutex);
if (!m_uids_to_remove.empty() || !m_type_ids_to_remove.empty())
{
cleanup_internal();
}
m_dirty_list.erase
(
std::remove_if(m_dirty_list.begin(), m_dirty_list.end(), [&uids](std::shared_ptr<overlay>& e)
{
return std::find(uids.begin(), uids.end(), e->uid) != uids.end();
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}),
m_dirty_list.end()
);
}
// Returns pointer to the object matching the given uid
std::shared_ptr<overlay> get(u32 uid)
{
reader_lock lock(m_list_mutex);
for (const auto& iface : m_iface_list)
{
if (iface->uid == uid)
return iface;
}
return {};
}
// Returns pointer to the first object matching the given type
template <typename T>
std::shared_ptr<T> get()
{
reader_lock lock(m_list_mutex);
const auto type_id = id_manager::typeinfo::get_index<T>();
for (const auto& iface : m_iface_list)
{
if (iface->type_index == type_id)
{
return std::static_pointer_cast<T>(iface);
}
}
return {};
}
// Lock for read-only access (BasicLockable)
void lock()
{
m_list_mutex.lock_shared();
}
// Release read-only lock (BasicLockable). May perform internal cleanup before returning
void unlock()
{
m_list_mutex.unlock_shared();
if (!m_uids_to_remove.empty() || !m_type_ids_to_remove.empty())
{
std::lock_guard lock(m_list_mutex);
cleanup_internal();
}
}
};
}
}