rpcsx/rpcs3/Emu/Audio/AudioThread.h

52 lines
1.1 KiB
C
Raw Normal View History

2018-12-20 23:35:49 +01:00
#pragma once
#include "Utilities/types.h"
#include "Emu/System.h"
enum : u32
{
DEFAULT_AUDIO_SAMPLING_RATE = 48000,
MAX_AUDIO_BUFFERS = 64,
AUDIO_BUFFER_SAMPLES = 256
};
class AudioThread
{
public:
2018-12-20 23:35:49 +01:00
virtual ~AudioThread() = default;
2018-12-20 23:35:49 +01:00
// Callbacks
virtual void Open() = 0;
virtual void Close() = 0;
2018-12-20 23:35:49 +01:00
virtual void Play() = 0;
virtual void Pause() = 0;
virtual bool IsPlaying() = 0;
virtual bool AddData(const void* src, int size) = 0;
virtual void Flush() = 0;
// Helper methods
static u32 get_sampling_rate()
{
const u32 sampling_period_multiplier_u32 = g_cfg.audio.sampling_period_multiplier;
if (sampling_period_multiplier_u32 == 100)
return DEFAULT_AUDIO_SAMPLING_RATE;
const f32 sampling_period_multiplier = sampling_period_multiplier_u32 / 100.0f;
const f32 sampling_rate_multiplier = 1.0f / sampling_period_multiplier;
return static_cast<u32>(DEFAULT_AUDIO_SAMPLING_RATE * sampling_rate_multiplier);
}
static u32 get_sample_size()
{
return g_cfg.audio.convert_to_u16 ? sizeof(u16) : sizeof(float);
}
static u32 get_channels()
{
return g_cfg.audio.downmix_to_2ch ? 2 : 8;
}
};