rpcsx/rpcs3/Emu/CPU/CPUThread.cpp

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#include "stdafx.h"
#include "Emu/System.h"
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#include "Emu/Memory/vm.h"
#include "CPUThread.h"
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#include "Emu/IdManager.h"
#include "Utilities/GDBDebugServer.h"
#include "Emu/Cell/PPUThread.h"
#include "Emu/Cell/SPUThread.h"
DECLARE(cpu_thread::g_threads_created){0};
DECLARE(cpu_thread::g_threads_deleted){0};
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template <>
void fmt_class_string<cpu_flag>::format(std::string& out, u64 arg)
{
format_enum(out, arg, [](cpu_flag f)
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{
switch (f)
{
case cpu_flag::stop: return "STOP";
case cpu_flag::exit: return "EXIT";
case cpu_flag::suspend: return "s";
case cpu_flag::ret: return "ret";
case cpu_flag::signal: return "sig";
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case cpu_flag::memory: return "mem";
case cpu_flag::dbg_global_pause: return "G-PAUSE";
case cpu_flag::dbg_global_stop: return "G-EXIT";
case cpu_flag::dbg_pause: return "PAUSE";
case cpu_flag::dbg_step: return "STEP";
case cpu_flag::__bitset_enum_max: break;
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}
return unknown;
});
}
template<>
void fmt_class_string<bs_t<cpu_flag>>::format(std::string& out, u64 arg)
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{
format_bitset(out, arg, "[", "|", "]", &fmt_class_string<cpu_flag>::format);
}
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thread_local cpu_thread* g_tls_current_cpu_thread = nullptr;
void cpu_thread::operator()()
{
state -= cpu_flag::exit;
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g_tls_current_cpu_thread = this;
if (g_cfg.core.thread_scheduler_enabled)
{
thread_ctrl::set_thread_affinity_mask(thread_ctrl::get_affinity_mask(id_type() == 1 ? thread_class::ppu : thread_class::spu));
}
if (g_cfg.core.lower_spu_priority && id_type() == 2)
{
thread_ctrl::set_native_priority(-1);
}
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// Check thread status
while (!(state & (cpu_flag::exit + cpu_flag::dbg_global_stop)))
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{
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// Check stop status
if (!(state & cpu_flag::stop))
{
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try
{
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cpu_task();
}
catch (cpu_flag _s)
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{
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state += _s;
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}
catch (const std::exception& e)
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{
LOG_FATAL(GENERAL, "%s thrown: %s", typeid(e).name(), e.what());
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LOG_NOTICE(GENERAL, "\n%s", dump());
Emu.Pause();
break;
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}
state -= cpu_flag::ret;
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continue;
}
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thread_ctrl::wait();
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}
}
void cpu_thread::on_abort()
{
state += cpu_flag::exit;
}
cpu_thread::~cpu_thread()
{
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vm::cleanup_unlock(*this);
g_threads_deleted++;
}
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cpu_thread::cpu_thread(u32 id)
: id(id)
{
g_threads_created++;
}
bool cpu_thread::check_state()
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{
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#ifdef WITH_GDB_DEBUGGER
if (state & cpu_flag::dbg_pause)
{
fxm::get<GDBDebugServer>()->pause_from(this);
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}
#endif
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bool cpu_sleep_called = false;
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bool cpu_flag_memory = false;
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while (true)
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{
if (state & cpu_flag::memory)
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{
if (auto& ptr = vm::g_tls_locked)
{
ptr->compare_and_swap(this, nullptr);
ptr = nullptr;
}
cpu_flag_memory = true;
state -= cpu_flag::memory;
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}
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if (state & cpu_flag::exit + cpu_flag::jit_return + cpu_flag::dbg_global_stop)
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{
return true;
}
if (state & cpu_flag::signal && state.test_and_reset(cpu_flag::signal))
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{
cpu_sleep_called = false;
}
if (!is_paused())
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{
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if (cpu_flag_memory)
{
cpu_mem();
}
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break;
}
else if (!cpu_sleep_called && state & cpu_flag::suspend)
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{
cpu_sleep();
cpu_sleep_called = true;
continue;
}
thread_ctrl::wait();
}
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const auto state_ = state.load();
if (state_ & (cpu_flag::ret + cpu_flag::stop))
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{
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return true;
}
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if (state_ & cpu_flag::dbg_step)
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{
state += cpu_flag::dbg_pause;
state -= cpu_flag::dbg_step;
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}
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return false;
}
void cpu_thread::notify()
{
if (id_type() == 1)
{
thread_ctrl::notify(*static_cast<named_thread<ppu_thread>*>(this));
}
else if (id_type() == 2)
{
thread_ctrl::notify(*static_cast<named_thread<spu_thread>*>(this));
}
else
{
fmt::throw_exception("Invalid cpu_thread type");
}
}
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std::string cpu_thread::dump() const
{
return fmt::format("Type: %s\n" "State: %s\n", typeid(*this).name(), state.load());
}