2014-06-07 08:34:36 +02:00
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#pragma once
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//Process Local Object
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enum
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{
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SYS_MEM_OBJECT = (0x08UL),
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SYS_MUTEX_OBJECT = (0x85UL),
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SYS_COND_OBJECT = (0x86UL),
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SYS_RWLOCK_OBJECT = (0x88UL),
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SYS_INTR_TAG_OBJECT = (0x0AUL),
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SYS_INTR_SERVICE_HANDLE_OBJECT = (0x0BUL),
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SYS_EVENT_QUEUE_OBJECT = (0x8DUL),
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SYS_EVENT_PORT_OBJECT = (0x0EUL),
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SYS_TRACE_OBJECT = (0x21UL),
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SYS_SPUIMAGE_OBJECT = (0x22UL),
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SYS_PRX_OBJECT = (0x23UL),
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SYS_SPUPORT_OBJECT = (0x24UL),
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SYS_LWMUTEX_OBJECT = (0x95UL),
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SYS_TIMER_OBJECT = (0x11UL),
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SYS_SEMAPHORE_OBJECT = (0x96UL),
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SYS_FS_FD_OBJECT = (0x73UL),
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SYS_LWCOND_OBJECT = (0x97UL),
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SYS_EVENT_FLAG_OBJECT = (0x98UL),
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};
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2014-08-09 18:04:53 +02:00
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// Auxiliary functions
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s32 process_getpid();
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s32 process_get_sdk_version(u32 pid, s32& ver);
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2014-06-07 08:34:36 +02:00
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// SysCalls
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2014-06-25 00:38:34 +02:00
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s32 sys_process_getpid();
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s32 sys_process_getppid();
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s32 sys_process_get_number_of_object(u32 object, mem32_t nump);
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2014-08-31 17:01:48 +02:00
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s32 sys_process_get_id(u32 object, vm::ptr<be_t<u32>> buffer, u32 size, mem32_t set_size);
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s32 sys_process_get_paramsfo(vm::ptr<u8> buffer);
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2014-06-25 00:38:34 +02:00
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s32 sys_process_get_sdk_version(u32 pid, mem32_t version);
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s32 sys_process_get_status(u64 unk);
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s32 sys_process_exit(s32 errorcode);
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s32 sys_process_kill(u32 pid);
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s32 sys_process_wait_for_child(u32 pid, mem32_t status, u64 unk);
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s32 sys_process_wait_for_child2(u64 unk1, u64 unk2, u64 unk3, u64 unk4, u64 unk5, u64 unk6);
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s32 sys_process_detach_child(u64 unk);
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2014-06-07 08:34:36 +02:00
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void sys_game_process_exitspawn(u32 path_addr, u32 argv_addr, u32 envp_addr,
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u32 data_addr, u32 data_size, u32 prio, u64 flags);
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void sys_game_process_exitspawn2(u32 path_addr, u32 argv_addr, u32 envp_addr,
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u32 data_addr, u32 data_size, u32 prio, u64 flags);
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