rpcsx/rpcs3/rpcs3qt/trophy_notification_helper.cpp

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#include "trophy_notification_helper.h"
#include "trophy_notification_frame.h"
s32 trophy_notification_helper::ShowTrophyNotification(const SceNpTrophyDetails& trophy, const std::vector<uchar>& trophy_icon_buffer)
{
trophy_notification_frame* trophy_notification = new trophy_notification_frame(trophy_icon_buffer, trophy, m_game_window->frameGeometry().height()/10);
// Move notification to upper lefthand corner
trophy_notification->move(m_game_window->mapToGlobal(QPoint(0, 0)));
trophy_notification->show();
return 0;
}