rpcsx/rpcs3/Emu/CMakeLists.txt

417 lines
11 KiB
CMake
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add_library(rpcs3_emu STATIC
cache_utils.cpp
games_config.cpp
IdManager.cpp
localized_string.cpp
savestate_utils.cpp
scoped_progress_dialog.cpp
System.cpp
system_config.cpp
system_config_types.cpp
system_progress.cpp
system_utils.cpp
vfs_config.cpp
VFS.cpp
GDB.cpp
title.cpp
perf_meter.cpp
2022-03-11 21:08:44 +01:00
perf_monitor.cpp
2022-06-18 21:30:38 +02:00
IPC_config.cpp
IPC_socket.cpp
)
CMake: Refactor CMake build (#5032) * CMake: Refactor build to multiple libraries - Refactor CMake build system by creating separate libraries for different components - Create interface libraries for most dependencies and add 3rdparty::* ALIAS targets for ease of use and use them to try specifying correct dependencies for each target - Prefer 3rdparty:: ALIAS when linking dependencies - Exclude xxHash subdirectory from ALL build target - Add USE_SYSTEM_ZLIB option to select between using included ZLib and the ZLib in CMake search path * Add cstring include to Log.cpp * CMake: Add 3rdparty::glew interface target * Add Visual Studio CMakeSettings.json to gitignore * CMake: Move building and finding LLVM to 3rdparty/llvm.cmake script - LLVM is now built under 3rdparty/ directory in the binary directory * CMake: Move finding Qt5 to 3rdparty/qt5.cmake script - Script has to be included in rpcs3/CMakeLists.txt because it defines Qt5::moc target which isn't available in that folder if it is included in 3rdparty directory - Set AUTOMOC and AUTOUIC properties for targets requiring them (rpcs3 and rpcs3_ui) instead of setting CMAKE_AUTOMOC and CMAKE_AUTOUIC so those properties are not defined for all targets under rpcs3 dir * CMake: Remove redundant code from rpcs3/CMakeLists.txt * CMake: Add BUILD_LLVM_SUBMODULE option instead of hardcoded check - Add BUILD_LLVM_SUBMODULE option (defaults to ON) to allow controlling usage of the LLVM submodule. - Move option definitions to root CMakeLists * CMake: Remove separate Emu subtargets - Based on discussion in pull request #5032, I decided to combine subtargets under Emu folder back to a single rpcs3_emu target * CMake: Remove utilities, loader and crypto targets: merge them to Emu - Removed separate targets and merged them into rpcs3_emu target as recommended in pull request (#5032) conversations. Separating targets probably later in a separate pull request * Fix relative includes in pad_thread.cpp * Fix Travis-CI cloning all submodules needlessly
2018-09-18 12:07:33 +02:00
if(USE_LTO)
set_target_properties(rpcs3_emu PROPERTIES INTERPROCEDURAL_OPTIMIZATION ON)
endif()
if(USE_ASAN)
set_source_files_properties(../../Utilities/Thread.cpp PROPERTIES COMPILE_DEFINITIONS USE_ASAN)
endif()
if(HAS_MEMORY_BREAKPOINTS)
target_compile_definitions(rpcs3_emu PRIVATE RPCS3_HAS_MEMORY_BREAKPOINTS)
endif()
CMake: Refactor CMake build (#5032) * CMake: Refactor build to multiple libraries - Refactor CMake build system by creating separate libraries for different components - Create interface libraries for most dependencies and add 3rdparty::* ALIAS targets for ease of use and use them to try specifying correct dependencies for each target - Prefer 3rdparty:: ALIAS when linking dependencies - Exclude xxHash subdirectory from ALL build target - Add USE_SYSTEM_ZLIB option to select between using included ZLib and the ZLib in CMake search path * Add cstring include to Log.cpp * CMake: Add 3rdparty::glew interface target * Add Visual Studio CMakeSettings.json to gitignore * CMake: Move building and finding LLVM to 3rdparty/llvm.cmake script - LLVM is now built under 3rdparty/ directory in the binary directory * CMake: Move finding Qt5 to 3rdparty/qt5.cmake script - Script has to be included in rpcs3/CMakeLists.txt because it defines Qt5::moc target which isn't available in that folder if it is included in 3rdparty directory - Set AUTOMOC and AUTOUIC properties for targets requiring them (rpcs3 and rpcs3_ui) instead of setting CMAKE_AUTOMOC and CMAKE_AUTOUIC so those properties are not defined for all targets under rpcs3 dir * CMake: Remove redundant code from rpcs3/CMakeLists.txt * CMake: Add BUILD_LLVM_SUBMODULE option instead of hardcoded check - Add BUILD_LLVM_SUBMODULE option (defaults to ON) to allow controlling usage of the LLVM submodule. - Move option definitions to root CMakeLists * CMake: Remove separate Emu subtargets - Based on discussion in pull request #5032, I decided to combine subtargets under Emu folder back to a single rpcs3_emu target * CMake: Remove utilities, loader and crypto targets: merge them to Emu - Removed separate targets and merged them into rpcs3_emu target as recommended in pull request (#5032) conversations. Separating targets probably later in a separate pull request * Fix relative includes in pad_thread.cpp * Fix Travis-CI cloning all submodules needlessly
2018-09-18 12:07:33 +02:00
target_link_libraries(rpcs3_emu
PRIVATE
3rdparty::zlib 3rdparty::yaml-cpp 3rdparty::zstd
PUBLIC
3rdparty::libevdev 3rdparty::flatbuffers)
CMake: Refactor CMake build (#5032) * CMake: Refactor build to multiple libraries - Refactor CMake build system by creating separate libraries for different components - Create interface libraries for most dependencies and add 3rdparty::* ALIAS targets for ease of use and use them to try specifying correct dependencies for each target - Prefer 3rdparty:: ALIAS when linking dependencies - Exclude xxHash subdirectory from ALL build target - Add USE_SYSTEM_ZLIB option to select between using included ZLib and the ZLib in CMake search path * Add cstring include to Log.cpp * CMake: Add 3rdparty::glew interface target * Add Visual Studio CMakeSettings.json to gitignore * CMake: Move building and finding LLVM to 3rdparty/llvm.cmake script - LLVM is now built under 3rdparty/ directory in the binary directory * CMake: Move finding Qt5 to 3rdparty/qt5.cmake script - Script has to be included in rpcs3/CMakeLists.txt because it defines Qt5::moc target which isn't available in that folder if it is included in 3rdparty directory - Set AUTOMOC and AUTOUIC properties for targets requiring them (rpcs3 and rpcs3_ui) instead of setting CMAKE_AUTOMOC and CMAKE_AUTOUIC so those properties are not defined for all targets under rpcs3 dir * CMake: Remove redundant code from rpcs3/CMakeLists.txt * CMake: Add BUILD_LLVM_SUBMODULE option instead of hardcoded check - Add BUILD_LLVM_SUBMODULE option (defaults to ON) to allow controlling usage of the LLVM submodule. - Move option definitions to root CMakeLists * CMake: Remove separate Emu subtargets - Based on discussion in pull request #5032, I decided to combine subtargets under Emu folder back to a single rpcs3_emu target * CMake: Remove utilities, loader and crypto targets: merge them to Emu - Removed separate targets and merged them into rpcs3_emu target as recommended in pull request (#5032) conversations. Separating targets probably later in a separate pull request * Fix relative includes in pad_thread.cpp * Fix Travis-CI cloning all submodules needlessly
2018-09-18 12:07:33 +02:00
find_package(Threads REQUIRED)
target_link_libraries(rpcs3_emu
PUBLIC Threads::Threads)
CMake: Refactor CMake build (#5032) * CMake: Refactor build to multiple libraries - Refactor CMake build system by creating separate libraries for different components - Create interface libraries for most dependencies and add 3rdparty::* ALIAS targets for ease of use and use them to try specifying correct dependencies for each target - Prefer 3rdparty:: ALIAS when linking dependencies - Exclude xxHash subdirectory from ALL build target - Add USE_SYSTEM_ZLIB option to select between using included ZLib and the ZLib in CMake search path * Add cstring include to Log.cpp * CMake: Add 3rdparty::glew interface target * Add Visual Studio CMakeSettings.json to gitignore * CMake: Move building and finding LLVM to 3rdparty/llvm.cmake script - LLVM is now built under 3rdparty/ directory in the binary directory * CMake: Move finding Qt5 to 3rdparty/qt5.cmake script - Script has to be included in rpcs3/CMakeLists.txt because it defines Qt5::moc target which isn't available in that folder if it is included in 3rdparty directory - Set AUTOMOC and AUTOUIC properties for targets requiring them (rpcs3 and rpcs3_ui) instead of setting CMAKE_AUTOMOC and CMAKE_AUTOUIC so those properties are not defined for all targets under rpcs3 dir * CMake: Remove redundant code from rpcs3/CMakeLists.txt * CMake: Add BUILD_LLVM_SUBMODULE option instead of hardcoded check - Add BUILD_LLVM_SUBMODULE option (defaults to ON) to allow controlling usage of the LLVM submodule. - Move option definitions to root CMakeLists * CMake: Remove separate Emu subtargets - Based on discussion in pull request #5032, I decided to combine subtargets under Emu folder back to a single rpcs3_emu target * CMake: Remove utilities, loader and crypto targets: merge them to Emu - Removed separate targets and merged them into rpcs3_emu target as recommended in pull request (#5032) conversations. Separating targets probably later in a separate pull request * Fix relative includes in pad_thread.cpp * Fix Travis-CI cloning all submodules needlessly
2018-09-18 12:07:33 +02:00
# For stdafx.h
target_include_directories(rpcs3_emu
PUBLIC
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${CMAKE_CURRENT_SOURCE_DIR}/../..
${CMAKE_CURRENT_SOURCE_DIR}/..
)
target_include_directories(rpcs3_emu
PUBLIC
${CMAKE_CURRENT_SOURCE_DIR}/../../3rdparty
)
CMake: Refactor CMake build (#5032) * CMake: Refactor build to multiple libraries - Refactor CMake build system by creating separate libraries for different components - Create interface libraries for most dependencies and add 3rdparty::* ALIAS targets for ease of use and use them to try specifying correct dependencies for each target - Prefer 3rdparty:: ALIAS when linking dependencies - Exclude xxHash subdirectory from ALL build target - Add USE_SYSTEM_ZLIB option to select between using included ZLib and the ZLib in CMake search path * Add cstring include to Log.cpp * CMake: Add 3rdparty::glew interface target * Add Visual Studio CMakeSettings.json to gitignore * CMake: Move building and finding LLVM to 3rdparty/llvm.cmake script - LLVM is now built under 3rdparty/ directory in the binary directory * CMake: Move finding Qt5 to 3rdparty/qt5.cmake script - Script has to be included in rpcs3/CMakeLists.txt because it defines Qt5::moc target which isn't available in that folder if it is included in 3rdparty directory - Set AUTOMOC and AUTOUIC properties for targets requiring them (rpcs3 and rpcs3_ui) instead of setting CMAKE_AUTOMOC and CMAKE_AUTOUIC so those properties are not defined for all targets under rpcs3 dir * CMake: Remove redundant code from rpcs3/CMakeLists.txt * CMake: Add BUILD_LLVM_SUBMODULE option instead of hardcoded check - Add BUILD_LLVM_SUBMODULE option (defaults to ON) to allow controlling usage of the LLVM submodule. - Move option definitions to root CMakeLists * CMake: Remove separate Emu subtargets - Based on discussion in pull request #5032, I decided to combine subtargets under Emu folder back to a single rpcs3_emu target * CMake: Remove utilities, loader and crypto targets: merge them to Emu - Removed separate targets and merged them into rpcs3_emu target as recommended in pull request (#5032) conversations. Separating targets probably later in a separate pull request * Fix relative includes in pad_thread.cpp * Fix Travis-CI cloning all submodules needlessly
2018-09-18 12:07:33 +02:00
target_include_directories(rpcs3_emu PUBLIC "${CMAKE_SOURCE_DIR}")
target_link_libraries(rpcs3_emu
PUBLIC
3rdparty::pugixml)
CMake: Refactor CMake build (#5032) * CMake: Refactor build to multiple libraries - Refactor CMake build system by creating separate libraries for different components - Create interface libraries for most dependencies and add 3rdparty::* ALIAS targets for ease of use and use them to try specifying correct dependencies for each target - Prefer 3rdparty:: ALIAS when linking dependencies - Exclude xxHash subdirectory from ALL build target - Add USE_SYSTEM_ZLIB option to select between using included ZLib and the ZLib in CMake search path * Add cstring include to Log.cpp * CMake: Add 3rdparty::glew interface target * Add Visual Studio CMakeSettings.json to gitignore * CMake: Move building and finding LLVM to 3rdparty/llvm.cmake script - LLVM is now built under 3rdparty/ directory in the binary directory * CMake: Move finding Qt5 to 3rdparty/qt5.cmake script - Script has to be included in rpcs3/CMakeLists.txt because it defines Qt5::moc target which isn't available in that folder if it is included in 3rdparty directory - Set AUTOMOC and AUTOUIC properties for targets requiring them (rpcs3 and rpcs3_ui) instead of setting CMAKE_AUTOMOC and CMAKE_AUTOUIC so those properties are not defined for all targets under rpcs3 dir * CMake: Remove redundant code from rpcs3/CMakeLists.txt * CMake: Add BUILD_LLVM_SUBMODULE option instead of hardcoded check - Add BUILD_LLVM_SUBMODULE option (defaults to ON) to allow controlling usage of the LLVM submodule. - Move option definitions to root CMakeLists * CMake: Remove separate Emu subtargets - Based on discussion in pull request #5032, I decided to combine subtargets under Emu folder back to a single rpcs3_emu target * CMake: Remove utilities, loader and crypto targets: merge them to Emu - Removed separate targets and merged them into rpcs3_emu target as recommended in pull request (#5032) conversations. Separating targets probably later in a separate pull request * Fix relative includes in pad_thread.cpp * Fix Travis-CI cloning all submodules needlessly
2018-09-18 12:07:33 +02:00
# Audio
target_sources(rpcs3_emu PRIVATE
2022-01-05 09:26:12 +01:00
Audio/audio_resampler.cpp
Audio/audio_utils.cpp
Audio/AudioDumper.cpp
Audio/AudioBackend.cpp
Audio/Cubeb/CubebBackend.cpp
Audio/Cubeb/cubeb_enumerator.cpp
)
CMake: Refactor CMake build (#5032) * CMake: Refactor build to multiple libraries - Refactor CMake build system by creating separate libraries for different components - Create interface libraries for most dependencies and add 3rdparty::* ALIAS targets for ease of use and use them to try specifying correct dependencies for each target - Prefer 3rdparty:: ALIAS when linking dependencies - Exclude xxHash subdirectory from ALL build target - Add USE_SYSTEM_ZLIB option to select between using included ZLib and the ZLib in CMake search path * Add cstring include to Log.cpp * CMake: Add 3rdparty::glew interface target * Add Visual Studio CMakeSettings.json to gitignore * CMake: Move building and finding LLVM to 3rdparty/llvm.cmake script - LLVM is now built under 3rdparty/ directory in the binary directory * CMake: Move finding Qt5 to 3rdparty/qt5.cmake script - Script has to be included in rpcs3/CMakeLists.txt because it defines Qt5::moc target which isn't available in that folder if it is included in 3rdparty directory - Set AUTOMOC and AUTOUIC properties for targets requiring them (rpcs3 and rpcs3_ui) instead of setting CMAKE_AUTOMOC and CMAKE_AUTOUIC so those properties are not defined for all targets under rpcs3 dir * CMake: Remove redundant code from rpcs3/CMakeLists.txt * CMake: Add BUILD_LLVM_SUBMODULE option instead of hardcoded check - Add BUILD_LLVM_SUBMODULE option (defaults to ON) to allow controlling usage of the LLVM submodule. - Move option definitions to root CMakeLists * CMake: Remove separate Emu subtargets - Based on discussion in pull request #5032, I decided to combine subtargets under Emu folder back to a single rpcs3_emu target * CMake: Remove utilities, loader and crypto targets: merge them to Emu - Removed separate targets and merged them into rpcs3_emu target as recommended in pull request (#5032) conversations. Separating targets probably later in a separate pull request * Fix relative includes in pad_thread.cpp * Fix Travis-CI cloning all submodules needlessly
2018-09-18 12:07:33 +02:00
2025-04-08 03:23:23 +02:00
target_compile_definitions(rpcs3_emu PUBLIC WIN32_LEAN_AND_MEAN)
if(USE_FAUDIO)
2025-01-24 08:27:08 +01:00
find_package(SDL3)
if(SDL3_FOUND AND SDL3_VERSION VERSION_GREATER_EQUAL 3.2.0)
target_sources(rpcs3_emu PRIVATE
Audio/FAudio/FAudioBackend.cpp
Audio/FAudio/faudio_enumerator.cpp
)
target_link_libraries(rpcs3_emu PUBLIC 3rdparty::faudio)
endif()
endif()
CMake: Refactor CMake build (#5032) * CMake: Refactor build to multiple libraries - Refactor CMake build system by creating separate libraries for different components - Create interface libraries for most dependencies and add 3rdparty::* ALIAS targets for ease of use and use them to try specifying correct dependencies for each target - Prefer 3rdparty:: ALIAS when linking dependencies - Exclude xxHash subdirectory from ALL build target - Add USE_SYSTEM_ZLIB option to select between using included ZLib and the ZLib in CMake search path * Add cstring include to Log.cpp * CMake: Add 3rdparty::glew interface target * Add Visual Studio CMakeSettings.json to gitignore * CMake: Move building and finding LLVM to 3rdparty/llvm.cmake script - LLVM is now built under 3rdparty/ directory in the binary directory * CMake: Move finding Qt5 to 3rdparty/qt5.cmake script - Script has to be included in rpcs3/CMakeLists.txt because it defines Qt5::moc target which isn't available in that folder if it is included in 3rdparty directory - Set AUTOMOC and AUTOUIC properties for targets requiring them (rpcs3 and rpcs3_ui) instead of setting CMAKE_AUTOMOC and CMAKE_AUTOUIC so those properties are not defined for all targets under rpcs3 dir * CMake: Remove redundant code from rpcs3/CMakeLists.txt * CMake: Add BUILD_LLVM_SUBMODULE option instead of hardcoded check - Add BUILD_LLVM_SUBMODULE option (defaults to ON) to allow controlling usage of the LLVM submodule. - Move option definitions to root CMakeLists * CMake: Remove separate Emu subtargets - Based on discussion in pull request #5032, I decided to combine subtargets under Emu folder back to a single rpcs3_emu target * CMake: Remove utilities, loader and crypto targets: merge them to Emu - Removed separate targets and merged them into rpcs3_emu target as recommended in pull request (#5032) conversations. Separating targets probably later in a separate pull request * Fix relative includes in pad_thread.cpp * Fix Travis-CI cloning all submodules needlessly
2018-09-18 12:07:33 +02:00
if(WIN32)
if(NOT MSVC)
target_link_libraries(rpcs3_emu PRIVATE xaudio2_9)
endif()
target_sources(rpcs3_emu PRIVATE
Audio/XAudio2/XAudio2Backend.cpp
Audio/XAudio2/xaudio2_enumerator.cpp
)
2024-03-18 00:34:08 +01:00
target_compile_definitions(rpcs3_emu PRIVATE UNICODE _UNICODE _WIN32_WINNT=0x0A00)
CMake: Refactor CMake build (#5032) * CMake: Refactor build to multiple libraries - Refactor CMake build system by creating separate libraries for different components - Create interface libraries for most dependencies and add 3rdparty::* ALIAS targets for ease of use and use them to try specifying correct dependencies for each target - Prefer 3rdparty:: ALIAS when linking dependencies - Exclude xxHash subdirectory from ALL build target - Add USE_SYSTEM_ZLIB option to select between using included ZLib and the ZLib in CMake search path * Add cstring include to Log.cpp * CMake: Add 3rdparty::glew interface target * Add Visual Studio CMakeSettings.json to gitignore * CMake: Move building and finding LLVM to 3rdparty/llvm.cmake script - LLVM is now built under 3rdparty/ directory in the binary directory * CMake: Move finding Qt5 to 3rdparty/qt5.cmake script - Script has to be included in rpcs3/CMakeLists.txt because it defines Qt5::moc target which isn't available in that folder if it is included in 3rdparty directory - Set AUTOMOC and AUTOUIC properties for targets requiring them (rpcs3 and rpcs3_ui) instead of setting CMAKE_AUTOMOC and CMAKE_AUTOUIC so those properties are not defined for all targets under rpcs3 dir * CMake: Remove redundant code from rpcs3/CMakeLists.txt * CMake: Add BUILD_LLVM_SUBMODULE option instead of hardcoded check - Add BUILD_LLVM_SUBMODULE option (defaults to ON) to allow controlling usage of the LLVM submodule. - Move option definitions to root CMakeLists * CMake: Remove separate Emu subtargets - Based on discussion in pull request #5032, I decided to combine subtargets under Emu folder back to a single rpcs3_emu target * CMake: Remove utilities, loader and crypto targets: merge them to Emu - Removed separate targets and merged them into rpcs3_emu target as recommended in pull request (#5032) conversations. Separating targets probably later in a separate pull request * Fix relative includes in pad_thread.cpp * Fix Travis-CI cloning all submodules needlessly
2018-09-18 12:07:33 +02:00
endif()
target_link_libraries(rpcs3_emu
PUBLIC
2025-03-17 17:31:41 +01:00
3rdparty::openal
3rdparty::cubeb
3rdparty::soundtouch
3rdparty::miniupnpc
3rdparty::json
)
CMake: Refactor CMake build (#5032) * CMake: Refactor build to multiple libraries - Refactor CMake build system by creating separate libraries for different components - Create interface libraries for most dependencies and add 3rdparty::* ALIAS targets for ease of use and use them to try specifying correct dependencies for each target - Prefer 3rdparty:: ALIAS when linking dependencies - Exclude xxHash subdirectory from ALL build target - Add USE_SYSTEM_ZLIB option to select between using included ZLib and the ZLib in CMake search path * Add cstring include to Log.cpp * CMake: Add 3rdparty::glew interface target * Add Visual Studio CMakeSettings.json to gitignore * CMake: Move building and finding LLVM to 3rdparty/llvm.cmake script - LLVM is now built under 3rdparty/ directory in the binary directory * CMake: Move finding Qt5 to 3rdparty/qt5.cmake script - Script has to be included in rpcs3/CMakeLists.txt because it defines Qt5::moc target which isn't available in that folder if it is included in 3rdparty directory - Set AUTOMOC and AUTOUIC properties for targets requiring them (rpcs3 and rpcs3_ui) instead of setting CMAKE_AUTOMOC and CMAKE_AUTOUIC so those properties are not defined for all targets under rpcs3 dir * CMake: Remove redundant code from rpcs3/CMakeLists.txt * CMake: Add BUILD_LLVM_SUBMODULE option instead of hardcoded check - Add BUILD_LLVM_SUBMODULE option (defaults to ON) to allow controlling usage of the LLVM submodule. - Move option definitions to root CMakeLists * CMake: Remove separate Emu subtargets - Based on discussion in pull request #5032, I decided to combine subtargets under Emu folder back to a single rpcs3_emu target * CMake: Remove utilities, loader and crypto targets: merge them to Emu - Removed separate targets and merged them into rpcs3_emu target as recommended in pull request (#5032) conversations. Separating targets probably later in a separate pull request * Fix relative includes in pad_thread.cpp * Fix Travis-CI cloning all submodules needlessly
2018-09-18 12:07:33 +02:00
# Cell
target_sources(rpcs3_emu PRIVATE
2025-01-04 18:12:37 +01:00
Cell/ErrorCodes.cpp
Cell/MFC.cpp
Cell/PPUAnalyser.cpp
Cell/PPUDisAsm.cpp
Cell/PPUFunction.cpp
Cell/PPUInterpreter.cpp
Cell/PPUModule.cpp
Cell/PPUThread.cpp
Cell/PPUTranslator.cpp
Cell/RawSPUThread.cpp
Cell/SPUAnalyser.cpp
Cell/SPUASMJITRecompiler.cpp
Cell/SPUDisAsm.cpp
Cell/SPUInterpreter.cpp
2023-12-29 16:32:56 +01:00
Cell/SPUCommonRecompiler.cpp
Cell/SPULLVMRecompiler.cpp
Cell/SPUThread.cpp
)
CMake: Refactor CMake build (#5032) * CMake: Refactor build to multiple libraries - Refactor CMake build system by creating separate libraries for different components - Create interface libraries for most dependencies and add 3rdparty::* ALIAS targets for ease of use and use them to try specifying correct dependencies for each target - Prefer 3rdparty:: ALIAS when linking dependencies - Exclude xxHash subdirectory from ALL build target - Add USE_SYSTEM_ZLIB option to select between using included ZLib and the ZLib in CMake search path * Add cstring include to Log.cpp * CMake: Add 3rdparty::glew interface target * Add Visual Studio CMakeSettings.json to gitignore * CMake: Move building and finding LLVM to 3rdparty/llvm.cmake script - LLVM is now built under 3rdparty/ directory in the binary directory * CMake: Move finding Qt5 to 3rdparty/qt5.cmake script - Script has to be included in rpcs3/CMakeLists.txt because it defines Qt5::moc target which isn't available in that folder if it is included in 3rdparty directory - Set AUTOMOC and AUTOUIC properties for targets requiring them (rpcs3 and rpcs3_ui) instead of setting CMAKE_AUTOMOC and CMAKE_AUTOUIC so those properties are not defined for all targets under rpcs3 dir * CMake: Remove redundant code from rpcs3/CMakeLists.txt * CMake: Add BUILD_LLVM_SUBMODULE option instead of hardcoded check - Add BUILD_LLVM_SUBMODULE option (defaults to ON) to allow controlling usage of the LLVM submodule. - Move option definitions to root CMakeLists * CMake: Remove separate Emu subtargets - Based on discussion in pull request #5032, I decided to combine subtargets under Emu folder back to a single rpcs3_emu target * CMake: Remove utilities, loader and crypto targets: merge them to Emu - Removed separate targets and merged them into rpcs3_emu target as recommended in pull request (#5032) conversations. Separating targets probably later in a separate pull request * Fix relative includes in pad_thread.cpp * Fix Travis-CI cloning all submodules needlessly
2018-09-18 12:07:33 +02:00
if(NOT MSVC)
set_source_files_properties(Cell/PPUTranslator.cpp PROPERTIES
COMPILE_FLAGS -fno-rtti
SKIP_PRECOMPILE_HEADERS ON
)
CMake: Refactor CMake build (#5032) * CMake: Refactor build to multiple libraries - Refactor CMake build system by creating separate libraries for different components - Create interface libraries for most dependencies and add 3rdparty::* ALIAS targets for ease of use and use them to try specifying correct dependencies for each target - Prefer 3rdparty:: ALIAS when linking dependencies - Exclude xxHash subdirectory from ALL build target - Add USE_SYSTEM_ZLIB option to select between using included ZLib and the ZLib in CMake search path * Add cstring include to Log.cpp * CMake: Add 3rdparty::glew interface target * Add Visual Studio CMakeSettings.json to gitignore * CMake: Move building and finding LLVM to 3rdparty/llvm.cmake script - LLVM is now built under 3rdparty/ directory in the binary directory * CMake: Move finding Qt5 to 3rdparty/qt5.cmake script - Script has to be included in rpcs3/CMakeLists.txt because it defines Qt5::moc target which isn't available in that folder if it is included in 3rdparty directory - Set AUTOMOC and AUTOUIC properties for targets requiring them (rpcs3 and rpcs3_ui) instead of setting CMAKE_AUTOMOC and CMAKE_AUTOUIC so those properties are not defined for all targets under rpcs3 dir * CMake: Remove redundant code from rpcs3/CMakeLists.txt * CMake: Add BUILD_LLVM_SUBMODULE option instead of hardcoded check - Add BUILD_LLVM_SUBMODULE option (defaults to ON) to allow controlling usage of the LLVM submodule. - Move option definitions to root CMakeLists * CMake: Remove separate Emu subtargets - Based on discussion in pull request #5032, I decided to combine subtargets under Emu folder back to a single rpcs3_emu target * CMake: Remove utilities, loader and crypto targets: merge them to Emu - Removed separate targets and merged them into rpcs3_emu target as recommended in pull request (#5032) conversations. Separating targets probably later in a separate pull request * Fix relative includes in pad_thread.cpp * Fix Travis-CI cloning all submodules needlessly
2018-09-18 12:07:33 +02:00
endif()
target_link_libraries(rpcs3_emu
PRIVATE
3rdparty::stblib 3rdparty::libpng
)
CMake: Refactor CMake build (#5032) * CMake: Refactor build to multiple libraries - Refactor CMake build system by creating separate libraries for different components - Create interface libraries for most dependencies and add 3rdparty::* ALIAS targets for ease of use and use them to try specifying correct dependencies for each target - Prefer 3rdparty:: ALIAS when linking dependencies - Exclude xxHash subdirectory from ALL build target - Add USE_SYSTEM_ZLIB option to select between using included ZLib and the ZLib in CMake search path * Add cstring include to Log.cpp * CMake: Add 3rdparty::glew interface target * Add Visual Studio CMakeSettings.json to gitignore * CMake: Move building and finding LLVM to 3rdparty/llvm.cmake script - LLVM is now built under 3rdparty/ directory in the binary directory * CMake: Move finding Qt5 to 3rdparty/qt5.cmake script - Script has to be included in rpcs3/CMakeLists.txt because it defines Qt5::moc target which isn't available in that folder if it is included in 3rdparty directory - Set AUTOMOC and AUTOUIC properties for targets requiring them (rpcs3 and rpcs3_ui) instead of setting CMAKE_AUTOMOC and CMAKE_AUTOUIC so those properties are not defined for all targets under rpcs3 dir * CMake: Remove redundant code from rpcs3/CMakeLists.txt * CMake: Add BUILD_LLVM_SUBMODULE option instead of hardcoded check - Add BUILD_LLVM_SUBMODULE option (defaults to ON) to allow controlling usage of the LLVM submodule. - Move option definitions to root CMakeLists * CMake: Remove separate Emu subtargets - Based on discussion in pull request #5032, I decided to combine subtargets under Emu folder back to a single rpcs3_emu target * CMake: Remove utilities, loader and crypto targets: merge them to Emu - Removed separate targets and merged them into rpcs3_emu target as recommended in pull request (#5032) conversations. Separating targets probably later in a separate pull request * Fix relative includes in pad_thread.cpp * Fix Travis-CI cloning all submodules needlessly
2018-09-18 12:07:33 +02:00
# CPU
target_sources(rpcs3_emu PRIVATE
CPU/CPUThread.cpp
CPU/CPUTranslator.cpp
)
CMake: Refactor CMake build (#5032) * CMake: Refactor build to multiple libraries - Refactor CMake build system by creating separate libraries for different components - Create interface libraries for most dependencies and add 3rdparty::* ALIAS targets for ease of use and use them to try specifying correct dependencies for each target - Prefer 3rdparty:: ALIAS when linking dependencies - Exclude xxHash subdirectory from ALL build target - Add USE_SYSTEM_ZLIB option to select between using included ZLib and the ZLib in CMake search path * Add cstring include to Log.cpp * CMake: Add 3rdparty::glew interface target * Add Visual Studio CMakeSettings.json to gitignore * CMake: Move building and finding LLVM to 3rdparty/llvm.cmake script - LLVM is now built under 3rdparty/ directory in the binary directory * CMake: Move finding Qt5 to 3rdparty/qt5.cmake script - Script has to be included in rpcs3/CMakeLists.txt because it defines Qt5::moc target which isn't available in that folder if it is included in 3rdparty directory - Set AUTOMOC and AUTOUIC properties for targets requiring them (rpcs3 and rpcs3_ui) instead of setting CMAKE_AUTOMOC and CMAKE_AUTOUIC so those properties are not defined for all targets under rpcs3 dir * CMake: Remove redundant code from rpcs3/CMakeLists.txt * CMake: Add BUILD_LLVM_SUBMODULE option instead of hardcoded check - Add BUILD_LLVM_SUBMODULE option (defaults to ON) to allow controlling usage of the LLVM submodule. - Move option definitions to root CMakeLists * CMake: Remove separate Emu subtargets - Based on discussion in pull request #5032, I decided to combine subtargets under Emu folder back to a single rpcs3_emu target * CMake: Remove utilities, loader and crypto targets: merge them to Emu - Removed separate targets and merged them into rpcs3_emu target as recommended in pull request (#5032) conversations. Separating targets probably later in a separate pull request * Fix relative includes in pad_thread.cpp * Fix Travis-CI cloning all submodules needlessly
2018-09-18 12:07:33 +02:00
if(CMAKE_SYSTEM_PROCESSOR MATCHES "ARM64|arm64|aarch64")
2024-08-07 10:57:22 +02:00
target_sources(rpcs3_emu PRIVATE
CPU/Backends/AArch64/AArch64ASM.cpp
2024-08-23 00:52:59 +02:00
CPU/Backends/AArch64/AArch64Common.cpp
CPU/Backends/AArch64/AArch64JIT.cpp
2024-08-21 03:58:03 +02:00
CPU/Backends/AArch64/AArch64Signal.cpp
2024-08-07 10:57:22 +02:00
)
endif()
CMake: Refactor CMake build (#5032) * CMake: Refactor build to multiple libraries - Refactor CMake build system by creating separate libraries for different components - Create interface libraries for most dependencies and add 3rdparty::* ALIAS targets for ease of use and use them to try specifying correct dependencies for each target - Prefer 3rdparty:: ALIAS when linking dependencies - Exclude xxHash subdirectory from ALL build target - Add USE_SYSTEM_ZLIB option to select between using included ZLib and the ZLib in CMake search path * Add cstring include to Log.cpp * CMake: Add 3rdparty::glew interface target * Add Visual Studio CMakeSettings.json to gitignore * CMake: Move building and finding LLVM to 3rdparty/llvm.cmake script - LLVM is now built under 3rdparty/ directory in the binary directory * CMake: Move finding Qt5 to 3rdparty/qt5.cmake script - Script has to be included in rpcs3/CMakeLists.txt because it defines Qt5::moc target which isn't available in that folder if it is included in 3rdparty directory - Set AUTOMOC and AUTOUIC properties for targets requiring them (rpcs3 and rpcs3_ui) instead of setting CMAKE_AUTOMOC and CMAKE_AUTOUIC so those properties are not defined for all targets under rpcs3 dir * CMake: Remove redundant code from rpcs3/CMakeLists.txt * CMake: Add BUILD_LLVM_SUBMODULE option instead of hardcoded check - Add BUILD_LLVM_SUBMODULE option (defaults to ON) to allow controlling usage of the LLVM submodule. - Move option definitions to root CMakeLists * CMake: Remove separate Emu subtargets - Based on discussion in pull request #5032, I decided to combine subtargets under Emu folder back to a single rpcs3_emu target * CMake: Remove utilities, loader and crypto targets: merge them to Emu - Removed separate targets and merged them into rpcs3_emu target as recommended in pull request (#5032) conversations. Separating targets probably later in a separate pull request * Fix relative includes in pad_thread.cpp * Fix Travis-CI cloning all submodules needlessly
2018-09-18 12:07:33 +02:00
target_link_libraries(rpcs3_emu
PUBLIC 3rdparty::llvm 3rdparty::asmjit cellos-kernel
)
CMake: Refactor CMake build (#5032) * CMake: Refactor build to multiple libraries - Refactor CMake build system by creating separate libraries for different components - Create interface libraries for most dependencies and add 3rdparty::* ALIAS targets for ease of use and use them to try specifying correct dependencies for each target - Prefer 3rdparty:: ALIAS when linking dependencies - Exclude xxHash subdirectory from ALL build target - Add USE_SYSTEM_ZLIB option to select between using included ZLib and the ZLib in CMake search path * Add cstring include to Log.cpp * CMake: Add 3rdparty::glew interface target * Add Visual Studio CMakeSettings.json to gitignore * CMake: Move building and finding LLVM to 3rdparty/llvm.cmake script - LLVM is now built under 3rdparty/ directory in the binary directory * CMake: Move finding Qt5 to 3rdparty/qt5.cmake script - Script has to be included in rpcs3/CMakeLists.txt because it defines Qt5::moc target which isn't available in that folder if it is included in 3rdparty directory - Set AUTOMOC and AUTOUIC properties for targets requiring them (rpcs3 and rpcs3_ui) instead of setting CMAKE_AUTOMOC and CMAKE_AUTOUIC so those properties are not defined for all targets under rpcs3 dir * CMake: Remove redundant code from rpcs3/CMakeLists.txt * CMake: Add BUILD_LLVM_SUBMODULE option instead of hardcoded check - Add BUILD_LLVM_SUBMODULE option (defaults to ON) to allow controlling usage of the LLVM submodule. - Move option definitions to root CMakeLists * CMake: Remove separate Emu subtargets - Based on discussion in pull request #5032, I decided to combine subtargets under Emu folder back to a single rpcs3_emu target * CMake: Remove utilities, loader and crypto targets: merge them to Emu - Removed separate targets and merged them into rpcs3_emu target as recommended in pull request (#5032) conversations. Separating targets probably later in a separate pull request * Fix relative includes in pad_thread.cpp * Fix Travis-CI cloning all submodules needlessly
2018-09-18 12:07:33 +02:00
# Io
target_sources(rpcs3_emu PRIVATE
2024-04-16 21:39:20 +02:00
Io/Buzz.cpp
2021-10-22 16:58:55 +02:00
Io/camera_config.cpp
2024-07-01 17:43:07 +02:00
Io/Dimensions.cpp
2024-04-16 21:45:17 +02:00
Io/GameTablet.cpp
2024-04-16 21:39:20 +02:00
Io/GHLtar.cpp
2024-04-26 10:39:41 +02:00
Io/GunCon3.cpp
2024-04-16 21:39:20 +02:00
Io/Infinity.cpp
Io/interception.cpp
Io/KeyboardHandler.cpp
2024-04-16 21:39:20 +02:00
Io/midi_config_types.cpp
2020-12-24 13:48:22 +01:00
Io/mouse_config.cpp
2024-05-20 09:38:24 +02:00
Io/MouseHandler.cpp
Io/pad_config.cpp
Io/pad_config_types.cpp
Io/pad_types.cpp
2024-04-16 21:39:20 +02:00
Io/PadHandler.cpp
Io/rb3drums_config.cpp
2024-04-16 21:39:20 +02:00
Io/RB3MidiDrums.cpp
Io/RB3MidiGuitar.cpp
Io/RB3MidiKeyboard.cpp
Io/recording_config.cpp
Io/Skylander.cpp
2024-04-26 15:24:26 +02:00
Io/TopShotElite.cpp
Io/TopShotFearmaster.cpp
Io/Turntable.cpp
2024-04-16 21:39:20 +02:00
Io/usb_device.cpp
Io/usb_vfs.cpp
2021-11-24 21:59:48 +01:00
Io/usio.cpp
)
CMake: Refactor CMake build (#5032) * CMake: Refactor build to multiple libraries - Refactor CMake build system by creating separate libraries for different components - Create interface libraries for most dependencies and add 3rdparty::* ALIAS targets for ease of use and use them to try specifying correct dependencies for each target - Prefer 3rdparty:: ALIAS when linking dependencies - Exclude xxHash subdirectory from ALL build target - Add USE_SYSTEM_ZLIB option to select between using included ZLib and the ZLib in CMake search path * Add cstring include to Log.cpp * CMake: Add 3rdparty::glew interface target * Add Visual Studio CMakeSettings.json to gitignore * CMake: Move building and finding LLVM to 3rdparty/llvm.cmake script - LLVM is now built under 3rdparty/ directory in the binary directory * CMake: Move finding Qt5 to 3rdparty/qt5.cmake script - Script has to be included in rpcs3/CMakeLists.txt because it defines Qt5::moc target which isn't available in that folder if it is included in 3rdparty directory - Set AUTOMOC and AUTOUIC properties for targets requiring them (rpcs3 and rpcs3_ui) instead of setting CMAKE_AUTOMOC and CMAKE_AUTOUIC so those properties are not defined for all targets under rpcs3 dir * CMake: Remove redundant code from rpcs3/CMakeLists.txt * CMake: Add BUILD_LLVM_SUBMODULE option instead of hardcoded check - Add BUILD_LLVM_SUBMODULE option (defaults to ON) to allow controlling usage of the LLVM submodule. - Move option definitions to root CMakeLists * CMake: Remove separate Emu subtargets - Based on discussion in pull request #5032, I decided to combine subtargets under Emu folder back to a single rpcs3_emu target * CMake: Remove utilities, loader and crypto targets: merge them to Emu - Removed separate targets and merged them into rpcs3_emu target as recommended in pull request (#5032) conversations. Separating targets probably later in a separate pull request * Fix relative includes in pad_thread.cpp * Fix Travis-CI cloning all submodules needlessly
2018-09-18 12:07:33 +02:00
target_link_libraries(rpcs3_emu PRIVATE
3rdparty::rtmidi
)
2020-03-04 14:55:35 +01:00
# Np
target_sources(rpcs3_emu PRIVATE
NP/fb_helpers.cpp
2021-11-03 00:53:57 +01:00
NP/np_cache.cpp
2024-05-14 00:12:50 +02:00
NP/np_gui_cache.cpp
NP/np_contexts.cpp
2021-11-03 00:53:57 +01:00
NP/np_dnshook.cpp
2024-05-14 00:12:50 +02:00
NP/np_requests_gui.cpp
NP/np_handler.cpp
NP/np_helpers.cpp
NP/np_notifications.cpp
NP/np_requests.cpp
NP/signaling_handler.cpp
NP/np_structs_extra.cpp
NP/rpcn_client.cpp
NP/rpcn_config.cpp
NP/rpcn_countries.cpp
NP/upnp_config.cpp
NP/upnp_handler.cpp
2025-02-05 20:28:08 +01:00
NP/ip_address.cpp
2020-03-04 14:55:35 +01:00
)
CMake: Refactor CMake build (#5032) * CMake: Refactor build to multiple libraries - Refactor CMake build system by creating separate libraries for different components - Create interface libraries for most dependencies and add 3rdparty::* ALIAS targets for ease of use and use them to try specifying correct dependencies for each target - Prefer 3rdparty:: ALIAS when linking dependencies - Exclude xxHash subdirectory from ALL build target - Add USE_SYSTEM_ZLIB option to select between using included ZLib and the ZLib in CMake search path * Add cstring include to Log.cpp * CMake: Add 3rdparty::glew interface target * Add Visual Studio CMakeSettings.json to gitignore * CMake: Move building and finding LLVM to 3rdparty/llvm.cmake script - LLVM is now built under 3rdparty/ directory in the binary directory * CMake: Move finding Qt5 to 3rdparty/qt5.cmake script - Script has to be included in rpcs3/CMakeLists.txt because it defines Qt5::moc target which isn't available in that folder if it is included in 3rdparty directory - Set AUTOMOC and AUTOUIC properties for targets requiring them (rpcs3 and rpcs3_ui) instead of setting CMAKE_AUTOMOC and CMAKE_AUTOUIC so those properties are not defined for all targets under rpcs3 dir * CMake: Remove redundant code from rpcs3/CMakeLists.txt * CMake: Add BUILD_LLVM_SUBMODULE option instead of hardcoded check - Add BUILD_LLVM_SUBMODULE option (defaults to ON) to allow controlling usage of the LLVM submodule. - Move option definitions to root CMakeLists * CMake: Remove separate Emu subtargets - Based on discussion in pull request #5032, I decided to combine subtargets under Emu folder back to a single rpcs3_emu target * CMake: Remove utilities, loader and crypto targets: merge them to Emu - Removed separate targets and merged them into rpcs3_emu target as recommended in pull request (#5032) conversations. Separating targets probably later in a separate pull request * Fix relative includes in pad_thread.cpp * Fix Travis-CI cloning all submodules needlessly
2018-09-18 12:07:33 +02:00
# Memory
target_sources(rpcs3_emu PRIVATE
Memory/vm.cpp
)
CMake: Refactor CMake build (#5032) * CMake: Refactor build to multiple libraries - Refactor CMake build system by creating separate libraries for different components - Create interface libraries for most dependencies and add 3rdparty::* ALIAS targets for ease of use and use them to try specifying correct dependencies for each target - Prefer 3rdparty:: ALIAS when linking dependencies - Exclude xxHash subdirectory from ALL build target - Add USE_SYSTEM_ZLIB option to select between using included ZLib and the ZLib in CMake search path * Add cstring include to Log.cpp * CMake: Add 3rdparty::glew interface target * Add Visual Studio CMakeSettings.json to gitignore * CMake: Move building and finding LLVM to 3rdparty/llvm.cmake script - LLVM is now built under 3rdparty/ directory in the binary directory * CMake: Move finding Qt5 to 3rdparty/qt5.cmake script - Script has to be included in rpcs3/CMakeLists.txt because it defines Qt5::moc target which isn't available in that folder if it is included in 3rdparty directory - Set AUTOMOC and AUTOUIC properties for targets requiring them (rpcs3 and rpcs3_ui) instead of setting CMAKE_AUTOMOC and CMAKE_AUTOUIC so those properties are not defined for all targets under rpcs3 dir * CMake: Remove redundant code from rpcs3/CMakeLists.txt * CMake: Add BUILD_LLVM_SUBMODULE option instead of hardcoded check - Add BUILD_LLVM_SUBMODULE option (defaults to ON) to allow controlling usage of the LLVM submodule. - Move option definitions to root CMakeLists * CMake: Remove separate Emu subtargets - Based on discussion in pull request #5032, I decided to combine subtargets under Emu folder back to a single rpcs3_emu target * CMake: Remove utilities, loader and crypto targets: merge them to Emu - Removed separate targets and merged them into rpcs3_emu target as recommended in pull request (#5032) conversations. Separating targets probably later in a separate pull request * Fix relative includes in pad_thread.cpp * Fix Travis-CI cloning all submodules needlessly
2018-09-18 12:07:33 +02:00
# RSX
target_sources(rpcs3_emu PRIVATE
2024-04-10 22:21:53 +02:00
RSX/Capture/rsx_capture.cpp
RSX/Capture/rsx_replay.cpp
RSX/Common/BufferUtils.cpp
RSX/Common/surface_store.cpp
RSX/Common/TextureUtils.cpp
RSX/Common/texture_cache.cpp
RSX/Common/texture_cache_types.cpp
2023-09-14 19:41:00 +02:00
RSX/Core/RSXContext.cpp
RSX/Core/RSXDisplay.cpp
RSX/Core/RSXDrawCommands.cpp
2024-04-10 22:21:53 +02:00
RSX/gcm_enums.cpp
RSX/gcm_printing.cpp
RSX/GSRender.cpp
2024-11-25 22:40:09 +01:00
RSX/Host/MM.cpp
2024-10-22 02:44:45 +02:00
RSX/Host/RSXDMAWriter.cpp
RSX/Null/NullGSRender.cpp
RSX/NV47/FW/draw_call.cpp
2024-04-10 22:21:53 +02:00
RSX/NV47/FW/reg_context.cpp
RSX/NV47/HW/common.cpp
RSX/NV47/HW/nv0039.cpp
RSX/NV47/HW/nv3089.cpp
RSX/NV47/HW/nv308a.cpp
RSX/NV47/HW/nv406e.cpp
RSX/NV47/HW/nv4097.cpp
RSX/Overlays/FriendsList/overlay_friends_list_dialog.cpp
2023-02-07 00:03:21 +01:00
RSX/Overlays/HomeMenu/overlay_home_menu.cpp
RSX/Overlays/HomeMenu/overlay_home_menu_components.cpp
RSX/Overlays/HomeMenu/overlay_home_menu_main_menu.cpp
RSX/Overlays/HomeMenu/overlay_home_menu_message_box.cpp
RSX/Overlays/HomeMenu/overlay_home_menu_page.cpp
RSX/Overlays/HomeMenu/overlay_home_menu_settings.cpp
2024-11-23 20:29:07 +01:00
RSX/Overlays/HomeMenu/overlay_home_menu_savestate.cpp
RSX/Overlays/Network/overlay_recvmessage_dialog.cpp
RSX/Overlays/Network/overlay_sendmessage_dialog.cpp
2024-12-31 11:09:53 +01:00
RSX/Overlays/Trophies/overlay_trophy_list_dialog.cpp
2024-04-10 22:21:53 +02:00
RSX/Overlays/overlays.cpp
2023-02-02 19:15:19 +01:00
RSX/Overlays/overlay_animated_icon.cpp
RSX/Overlays/overlay_animation.cpp
2024-04-10 22:21:53 +02:00
RSX/Overlays/overlay_compile_notification.cpp
2021-05-26 20:29:03 +02:00
RSX/Overlays/overlay_controls.cpp
RSX/Overlays/overlay_cursor.cpp
RSX/Overlays/overlay_debug_overlay.cpp
RSX/Overlays/overlay_edit_text.cpp
RSX/Overlays/overlay_fonts.cpp
RSX/Overlays/overlay_list_view.cpp
RSX/Overlays/overlay_manager.cpp
RSX/Overlays/overlay_media_list_dialog.cpp
2022-05-17 16:35:41 +02:00
RSX/Overlays/overlay_message.cpp
RSX/Overlays/overlay_message_dialog.cpp
RSX/Overlays/overlay_osk.cpp
RSX/Overlays/overlay_osk_panel.cpp
RSX/Overlays/overlay_perf_metrics.cpp
RSX/Overlays/overlay_progress_bar.cpp
RSX/Overlays/overlay_save_dialog.cpp
2024-04-10 22:21:53 +02:00
RSX/Overlays/overlay_trophy_notification.cpp
2021-04-21 23:20:33 +02:00
RSX/Overlays/overlay_user_list_dialog.cpp
RSX/Overlays/overlay_utils.cpp
RSX/Overlays/overlay_video.cpp
RSX/Overlays/Shaders/shader_loading_dialog.cpp
RSX/Overlays/Shaders/shader_loading_dialog_native.cpp
2021-05-13 00:02:11 +02:00
RSX/Program/CgBinaryFragmentProgram.cpp
RSX/Program/CgBinaryVertexProgram.cpp
RSX/Program/FragmentProgramDecompiler.cpp
RSX/Program/FragmentProgramRegister.cpp
2021-05-13 00:02:11 +02:00
RSX/Program/GLSLCommon.cpp
RSX/Program/ProgramStateCache.cpp
2024-04-10 22:21:53 +02:00
RSX/Program/program_util.cpp
2024-03-27 18:20:21 +01:00
RSX/Program/SPIRVCommon.cpp
2021-05-13 00:02:11 +02:00
RSX/Program/VertexProgramDecompiler.cpp
2025-02-24 21:45:22 +01:00
RSX/GSFrameBase.cpp
2024-04-10 22:21:53 +02:00
RSX/RSXDisAsm.cpp
RSX/RSXFIFO.cpp
RSX/RSXOffload.cpp
RSX/RSXTexture.cpp
RSX/RSXThread.cpp
RSX/RSXZCULL.cpp
RSX/rsx_methods.cpp
RSX/rsx_utils.cpp
RSX/rsx_vertex_data.cpp
)
CMake: Refactor CMake build (#5032) * CMake: Refactor build to multiple libraries - Refactor CMake build system by creating separate libraries for different components - Create interface libraries for most dependencies and add 3rdparty::* ALIAS targets for ease of use and use them to try specifying correct dependencies for each target - Prefer 3rdparty:: ALIAS when linking dependencies - Exclude xxHash subdirectory from ALL build target - Add USE_SYSTEM_ZLIB option to select between using included ZLib and the ZLib in CMake search path * Add cstring include to Log.cpp * CMake: Add 3rdparty::glew interface target * Add Visual Studio CMakeSettings.json to gitignore * CMake: Move building and finding LLVM to 3rdparty/llvm.cmake script - LLVM is now built under 3rdparty/ directory in the binary directory * CMake: Move finding Qt5 to 3rdparty/qt5.cmake script - Script has to be included in rpcs3/CMakeLists.txt because it defines Qt5::moc target which isn't available in that folder if it is included in 3rdparty directory - Set AUTOMOC and AUTOUIC properties for targets requiring them (rpcs3 and rpcs3_ui) instead of setting CMAKE_AUTOMOC and CMAKE_AUTOUIC so those properties are not defined for all targets under rpcs3 dir * CMake: Remove redundant code from rpcs3/CMakeLists.txt * CMake: Add BUILD_LLVM_SUBMODULE option instead of hardcoded check - Add BUILD_LLVM_SUBMODULE option (defaults to ON) to allow controlling usage of the LLVM submodule. - Move option definitions to root CMakeLists * CMake: Remove separate Emu subtargets - Based on discussion in pull request #5032, I decided to combine subtargets under Emu folder back to a single rpcs3_emu target * CMake: Remove utilities, loader and crypto targets: merge them to Emu - Removed separate targets and merged them into rpcs3_emu target as recommended in pull request (#5032) conversations. Separating targets probably later in a separate pull request * Fix relative includes in pad_thread.cpp * Fix Travis-CI cloning all submodules needlessly
2018-09-18 12:07:33 +02:00
2025-02-23 23:21:21 +01:00
if(NOT ANDROID)
target_sources(rpcs3_emu PRIVATE
RSX/GL/GLCommonDecompiler.cpp
RSX/GL/GLCompute.cpp
RSX/GL/GLDMA.cpp
RSX/GL/GLDraw.cpp
RSX/GL/GLFragmentProgram.cpp
RSX/GL/GLGSRender.cpp
RSX/GL/GLHelpers.cpp
RSX/GL/GLOverlays.cpp
RSX/GL/GLPipelineCompiler.cpp
RSX/GL/GLPresent.cpp
RSX/GL/GLRenderTargets.cpp
RSX/GL/GLResolveHelper.cpp
RSX/GL/GLShaderInterpreter.cpp
RSX/GL/GLTexture.cpp
RSX/GL/GLTextureCache.cpp
RSX/GL/glutils/blitter.cpp
RSX/GL/glutils/buffer_object.cpp
RSX/GL/glutils/capabilities.cpp
RSX/GL/glutils/common.cpp
RSX/GL/glutils/fbo.cpp
RSX/GL/glutils/image.cpp
RSX/GL/glutils/program.cpp
RSX/GL/glutils/ring_buffer.cpp
RSX/GL/glutils/sampler.cpp
RSX/GL/GLVertexBuffers.cpp
RSX/GL/GLVertexProgram.cpp
RSX/GL/OpenGL.cpp
RSX/GL/upscalers/fsr1/fsr_pass.cpp
)
endif()
CMake: Refactor CMake build (#5032) * CMake: Refactor build to multiple libraries - Refactor CMake build system by creating separate libraries for different components - Create interface libraries for most dependencies and add 3rdparty::* ALIAS targets for ease of use and use them to try specifying correct dependencies for each target - Prefer 3rdparty:: ALIAS when linking dependencies - Exclude xxHash subdirectory from ALL build target - Add USE_SYSTEM_ZLIB option to select between using included ZLib and the ZLib in CMake search path * Add cstring include to Log.cpp * CMake: Add 3rdparty::glew interface target * Add Visual Studio CMakeSettings.json to gitignore * CMake: Move building and finding LLVM to 3rdparty/llvm.cmake script - LLVM is now built under 3rdparty/ directory in the binary directory * CMake: Move finding Qt5 to 3rdparty/qt5.cmake script - Script has to be included in rpcs3/CMakeLists.txt because it defines Qt5::moc target which isn't available in that folder if it is included in 3rdparty directory - Set AUTOMOC and AUTOUIC properties for targets requiring them (rpcs3 and rpcs3_ui) instead of setting CMAKE_AUTOMOC and CMAKE_AUTOUIC so those properties are not defined for all targets under rpcs3 dir * CMake: Remove redundant code from rpcs3/CMakeLists.txt * CMake: Add BUILD_LLVM_SUBMODULE option instead of hardcoded check - Add BUILD_LLVM_SUBMODULE option (defaults to ON) to allow controlling usage of the LLVM submodule. - Move option definitions to root CMakeLists * CMake: Remove separate Emu subtargets - Based on discussion in pull request #5032, I decided to combine subtargets under Emu folder back to a single rpcs3_emu target * CMake: Remove utilities, loader and crypto targets: merge them to Emu - Removed separate targets and merged them into rpcs3_emu target as recommended in pull request (#5032) conversations. Separating targets probably later in a separate pull request * Fix relative includes in pad_thread.cpp * Fix Travis-CI cloning all submodules needlessly
2018-09-18 12:07:33 +02:00
if(TARGET 3rdparty_vulkan)
target_sources(rpcs3_emu PRIVATE
RSX/VK/upscalers/fsr1/fsr_pass.cpp
RSX/VK/vkutils/barriers.cpp
RSX/VK/vkutils/buffer_object.cpp
RSX/VK/vkutils/chip_class.cpp
RSX/VK/vkutils/commands.cpp
RSX/VK/vkutils/data_heap.cpp
2021-09-22 22:06:44 +02:00
RSX/VK/vkutils/descriptors.cpp
RSX/VK/vkutils/image.cpp
RSX/VK/vkutils/image_helpers.cpp
RSX/VK/vkutils/instance.cpp
RSX/VK/vkutils/scratch.cpp
RSX/VK/vkutils/sync.cpp
RSX/VK/vkutils/swapchain.cpp
RSX/VK/vkutils/memory.cpp
RSX/VK/vkutils/device.cpp
RSX/VK/vkutils/sampler.cpp
RSX/VK/vkutils/shared.cpp
RSX/VK/VKAsyncScheduler.cpp
RSX/VK/VKCommandStream.cpp
RSX/VK/VKCommonDecompiler.cpp
RSX/VK/VKCommonPipelineLayout.cpp
RSX/VK/VKCompute.cpp
RSX/VK/VKDMA.cpp
RSX/VK/VKDraw.cpp
RSX/VK/VKFormats.cpp
RSX/VK/VKFragmentProgram.cpp
RSX/VK/VKFramebuffer.cpp
RSX/VK/VKGSRender.cpp
RSX/VK/VKHelpers.cpp
RSX/VK/VKMemAlloc.cpp
RSX/VK/VKOverlays.cpp
RSX/VK/VKPipelineCompiler.cpp
RSX/VK/VKPresent.cpp
RSX/VK/VKProgramPipeline.cpp
RSX/VK/VKQueryPool.cpp
RSX/VK/VKRenderPass.cpp
2021-04-25 22:57:26 +02:00
RSX/VK/VKRenderTargets.cpp
RSX/VK/VKResolveHelper.cpp
RSX/VK/VKResourceManager.cpp
RSX/VK/VKShaderInterpreter.cpp
RSX/VK/VKTexture.cpp
RSX/VK/VKVertexBuffers.cpp
RSX/VK/VKVertexProgram.cpp
RSX/VK/VKTextureCache.cpp
)
CMake: Refactor CMake build (#5032) * CMake: Refactor build to multiple libraries - Refactor CMake build system by creating separate libraries for different components - Create interface libraries for most dependencies and add 3rdparty::* ALIAS targets for ease of use and use them to try specifying correct dependencies for each target - Prefer 3rdparty:: ALIAS when linking dependencies - Exclude xxHash subdirectory from ALL build target - Add USE_SYSTEM_ZLIB option to select between using included ZLib and the ZLib in CMake search path * Add cstring include to Log.cpp * CMake: Add 3rdparty::glew interface target * Add Visual Studio CMakeSettings.json to gitignore * CMake: Move building and finding LLVM to 3rdparty/llvm.cmake script - LLVM is now built under 3rdparty/ directory in the binary directory * CMake: Move finding Qt5 to 3rdparty/qt5.cmake script - Script has to be included in rpcs3/CMakeLists.txt because it defines Qt5::moc target which isn't available in that folder if it is included in 3rdparty directory - Set AUTOMOC and AUTOUIC properties for targets requiring them (rpcs3 and rpcs3_ui) instead of setting CMAKE_AUTOMOC and CMAKE_AUTOUIC so those properties are not defined for all targets under rpcs3 dir * CMake: Remove redundant code from rpcs3/CMakeLists.txt * CMake: Add BUILD_LLVM_SUBMODULE option instead of hardcoded check - Add BUILD_LLVM_SUBMODULE option (defaults to ON) to allow controlling usage of the LLVM submodule. - Move option definitions to root CMakeLists * CMake: Remove separate Emu subtargets - Based on discussion in pull request #5032, I decided to combine subtargets under Emu folder back to a single rpcs3_emu target * CMake: Remove utilities, loader and crypto targets: merge them to Emu - Removed separate targets and merged them into rpcs3_emu target as recommended in pull request (#5032) conversations. Separating targets probably later in a separate pull request * Fix relative includes in pad_thread.cpp * Fix Travis-CI cloning all submodules needlessly
2018-09-18 12:07:33 +02:00
endif()
target_link_libraries(rpcs3_emu
PUBLIC
2025-01-24 08:27:08 +01:00
3rdparty::ffmpeg 3rdparty::sdl3
3rdparty::opengl 3rdparty::stblib
3rdparty::vulkan 3rdparty::glew
3rdparty::libusb 3rdparty::wolfssl
2025-04-07 16:24:10 +02:00
Vulkan::Headers
rpcsx::fw::ps3::api
rpcsx::cpu::cell::ppu
rpcsx::cpu::cell::ppu::semantic
cellos-kernel
2025-04-07 16:24:10 +02:00
PRIVATE
2025-02-14 15:59:16 +01:00
3rdparty::glslang
2019-10-22 18:09:11 +02:00
)
CMake: Refactor CMake build (#5032) * CMake: Refactor build to multiple libraries - Refactor CMake build system by creating separate libraries for different components - Create interface libraries for most dependencies and add 3rdparty::* ALIAS targets for ease of use and use them to try specifying correct dependencies for each target - Prefer 3rdparty:: ALIAS when linking dependencies - Exclude xxHash subdirectory from ALL build target - Add USE_SYSTEM_ZLIB option to select between using included ZLib and the ZLib in CMake search path * Add cstring include to Log.cpp * CMake: Add 3rdparty::glew interface target * Add Visual Studio CMakeSettings.json to gitignore * CMake: Move building and finding LLVM to 3rdparty/llvm.cmake script - LLVM is now built under 3rdparty/ directory in the binary directory * CMake: Move finding Qt5 to 3rdparty/qt5.cmake script - Script has to be included in rpcs3/CMakeLists.txt because it defines Qt5::moc target which isn't available in that folder if it is included in 3rdparty directory - Set AUTOMOC and AUTOUIC properties for targets requiring them (rpcs3 and rpcs3_ui) instead of setting CMAKE_AUTOMOC and CMAKE_AUTOUIC so those properties are not defined for all targets under rpcs3 dir * CMake: Remove redundant code from rpcs3/CMakeLists.txt * CMake: Add BUILD_LLVM_SUBMODULE option instead of hardcoded check - Add BUILD_LLVM_SUBMODULE option (defaults to ON) to allow controlling usage of the LLVM submodule. - Move option definitions to root CMakeLists * CMake: Remove separate Emu subtargets - Based on discussion in pull request #5032, I decided to combine subtargets under Emu folder back to a single rpcs3_emu target * CMake: Remove utilities, loader and crypto targets: merge them to Emu - Removed separate targets and merged them into rpcs3_emu target as recommended in pull request (#5032) conversations. Separating targets probably later in a separate pull request * Fix relative includes in pad_thread.cpp * Fix Travis-CI cloning all submodules needlessly
2018-09-18 12:07:33 +02:00
if(APPLE)
check_function_exists(clock_gettime HAVE_CLOCK_GETTIME)
if (HAVE_CLOCK_GETTIME)
target_compile_definitions(rpcs3_emu PUBLIC -DHAVE_CLOCK_GETTIME)
endif()
endif()
CMake: Refactor CMake build (#5032) * CMake: Refactor build to multiple libraries - Refactor CMake build system by creating separate libraries for different components - Create interface libraries for most dependencies and add 3rdparty::* ALIAS targets for ease of use and use them to try specifying correct dependencies for each target - Prefer 3rdparty:: ALIAS when linking dependencies - Exclude xxHash subdirectory from ALL build target - Add USE_SYSTEM_ZLIB option to select between using included ZLib and the ZLib in CMake search path * Add cstring include to Log.cpp * CMake: Add 3rdparty::glew interface target * Add Visual Studio CMakeSettings.json to gitignore * CMake: Move building and finding LLVM to 3rdparty/llvm.cmake script - LLVM is now built under 3rdparty/ directory in the binary directory * CMake: Move finding Qt5 to 3rdparty/qt5.cmake script - Script has to be included in rpcs3/CMakeLists.txt because it defines Qt5::moc target which isn't available in that folder if it is included in 3rdparty directory - Set AUTOMOC and AUTOUIC properties for targets requiring them (rpcs3 and rpcs3_ui) instead of setting CMAKE_AUTOMOC and CMAKE_AUTOUIC so those properties are not defined for all targets under rpcs3 dir * CMake: Remove redundant code from rpcs3/CMakeLists.txt * CMake: Add BUILD_LLVM_SUBMODULE option instead of hardcoded check - Add BUILD_LLVM_SUBMODULE option (defaults to ON) to allow controlling usage of the LLVM submodule. - Move option definitions to root CMakeLists * CMake: Remove separate Emu subtargets - Based on discussion in pull request #5032, I decided to combine subtargets under Emu folder back to a single rpcs3_emu target * CMake: Remove utilities, loader and crypto targets: merge them to Emu - Removed separate targets and merged them into rpcs3_emu target as recommended in pull request (#5032) conversations. Separating targets probably later in a separate pull request * Fix relative includes in pad_thread.cpp * Fix Travis-CI cloning all submodules needlessly
2018-09-18 12:07:33 +02:00
if(USE_PRECOMPILED_HEADERS)
2025-02-23 23:21:21 +01:00
target_precompile_headers(rpcs3_emu PRIVATE "${CMAKE_CURRENT_SOURCE_DIR}/../stdafx.h")
endif()