..
Crypto
fmt: add more string_view versions of string functions
2025-12-08 19:49:42 +01:00
Emu
overlays/sdf: Avoid 0-height inner boxes for switch capsule
2026-03-25 21:19:46 +03:00
Icons
RPCN menu changes ( #17936 )
2025-12-29 07:12:21 +02:00
Input
Qt/input: Do not send gui input release events until there was at least one button press
2026-03-23 20:32:46 +01:00
Loader
overlays/home: Fix restarting games from home menu
2026-03-17 21:39:18 +01:00
qt /etc
Qt6 port
2023-07-31 20:03:24 +03:00
rpcs3qt
Qt: Improve find dialog
2026-03-23 17:52:30 +01:00
tests
rsx/cfg: Fix handling of instructions with literal input
2026-03-21 14:44:45 +01:00
util
rpcs3: Add missing #include <climits>, fix gcc-16 compilation
2026-03-22 16:40:20 +01:00
CMakeLists.txt
CMake: remove option USE_MSVC_STATIC_CRT and clean up
2026-03-25 08:30:41 +01:00
Cubeb.vcxproj
Cubeb.vcxproj.filters
display_sleep_control.cpp
Move display sleep functions to emu callbacks
2025-02-25 19:45:43 +01:00
display_sleep_control.h
Move display sleep functions to emu callbacks
2025-02-25 19:45:43 +01:00
emucore.vcxproj
rsx/overlays: Implement arrow rendering
2026-03-16 19:08:07 +03:00
emucore.vcxproj.filters
rsx/overlays: Implement arrow rendering
2026-03-16 19:08:07 +03:00
frame_icon.xpm
gamemode_control.cpp
[Linux] Implement Feral Interactive's Gamemode for Potential Performance Increases ( #17325 )
2025-07-06 11:50:03 +02:00
gamemode_control.h
[Linux] Implement Feral Interactive's Gamemode for Potential Performance Increases ( #17325 )
2025-07-06 11:50:03 +02:00
git-version.cmake
[CI] FreeBSD build ( #17293 )
2025-06-12 09:33:40 +03:00
GLGSRender.vcxproj
gl: Implement MSAA resolve/unresolve for color images
2025-02-11 02:28:31 +03:00
GLGSRender.vcxproj.filters
gl: Implement MSAA resolve/unresolve for color images
2025-02-11 02:28:31 +03:00
headless_application.cpp
Add SDL camera handler
2026-01-03 14:40:02 +01:00
headless_application.h
Linux: use futex_waitv syscall for atomic waiting
2023-08-02 21:46:06 +03:00
main.cpp
Log RPCS3 exit code
2025-05-08 12:58:38 +02:00
main_application.cpp
logs: Fix global log levels during boot and after changing log level settings
2026-03-24 19:34:06 +01:00
main_application.h
RSX/Qt: Reuse gs_frame if possible
2025-01-06 15:49:09 +01:00
module_verifier.cpp
CI: build windows clang
2025-06-15 17:12:50 +02:00
module_verifier.hpp
Run platform sanity checks after creating the log and log windows path
2024-08-02 21:40:30 +02:00
resource.h
resources.qrc
RPCN menu changes ( #17936 )
2025-12-29 07:12:21 +02:00
rpcs3.cpp
Qt: Add steam shortcuts
2026-03-16 10:30:47 +01:00
rpcs3.desktop
rpcs3.h
Move main to main.cpp
2025-04-29 18:42:20 +02:00
rpcs3.icns
rpcs3.ico
rpcs3.metainfo.xml
Metainfo: Update number of compatible games
2023-12-30 11:41:52 +01:00
rpcs3.plist.in
[macOS] Specify plist version
2026-01-24 20:18:25 +01:00
rpcs3.png
rpcs3.rc
rpcs3.svg
rpcs3.vcxproj
Qt: Add steam shortcuts
2026-03-16 10:30:47 +01:00
rpcs3.vcxproj.filters
Qt: Add steam shortcuts
2026-03-16 10:30:47 +01:00
rpcs3_version.cpp
rpcs3_version: Bump to 0.0.40
2026-03-03 13:16:24 +01:00
rpcs3_version.h
Savestates: Save build version and creation time
2023-12-29 11:11:53 +02:00
stdafx.cpp
stdafx.h
Misc: Force define LLVM for IntelliSense
2026-02-28 10:58:25 +02:00
update_helper.sh
[macOS Updater] Cleanup remnants of the old app bundle post-update
2026-01-04 19:11:37 +01:00
VKGSRender.vcxproj
vk: Rework the unique resource id system and apply it to buffer views
2025-10-17 23:22:22 +03:00
VKGSRender.vcxproj.filters
vk: Rework the unique resource id system and apply it to buffer views
2025-10-17 23:22:22 +03:00
windows.qrc
XAudio.vcxproj
xaudio2: use system library instead of xaudio2redist
2024-02-27 05:21:32 +02:00
XAudio.vcxproj.filters