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* use one central unified log with channels/priorities ad-hoc listener registration and de-registration * disable buffering by default * add multi-threaded ringbuffer implementation * use buffered listener for the gui (using the ringbuffer)
13 lines
232 B
C++
13 lines
232 B
C++
#include "stdafx.h"
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#include "Utilities/Log.h"
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#include "Emu/Memory/Memory.h"
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#include "PPCDecoder.h"
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u8 PPCDecoder::DecodeMemory(const u64 address)
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{
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u32 instr;
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Memory.Read32ByAddr(address, &instr);
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Decode(instr);
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return 4;
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} |