Ani
66f588729d
Merge 5650672659 into 0603d24a91
2026-03-10 22:50:34 +11:00
Megamouse
0603d24a91
Qt: play SND0.AT3 in game lists when a movie would play
2026-03-10 12:42:56 +01:00
Megamouse
71f0d5c602
cellGem: fix RAW8 to RGBA_320x240
...
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We were basically writing two rows into dst for each other src line.
This means we were writing 480 lines in total instead of 240,
overwriting one of the lines written in the previous iteration.
This led to writing one line out of bounds last iteration.
Let's just use a simple debayer technique which perfectly matches here.
This also applies the previously missing gain factors.
I also tried to first demosaic and then drop every other pixel.
The result was comparatively blurred and the performance worse.
2026-03-10 07:01:55 +01:00
Megamouse
763001ee91
cellGem: fix gain channels
2026-03-10 07:01:55 +01:00
Megamouse
0f92ea2578
cellGem: fix memcpy in cellGemReadExternalPortDeviceInfo
...
It was copying from dst to src, and the wrong size at that
2026-03-10 07:01:55 +01:00
Megamouse
e0a0d736c4
cellGem: remove redundant check
2026-03-10 07:01:55 +01:00
Ani
5650672659
ui: Split overlay settings, A-Z order emulator tab settings
2026-03-10 00:12:14 +01:00
AniLeo
e5fefe1f4b
ui: Move SPU Loop Detection to advanced
2026-03-10 00:12:14 +01:00
AniLeo
a9219dff08
ui: Move PPU Non-Java Fixup to debug
2026-03-10 00:12:14 +01:00
AniLeo
a8432ee67f
ui: Move Accurate DFMA to debug
2026-03-10 00:12:14 +01:00
AniLeo
b6ae488af1
ui: A-Z order advanced tab settings
2026-03-10 00:12:14 +01:00
AniLeo
e765780fed
config: Enable pad navigation by default
2026-03-10 00:12:14 +01:00
AniLeo
45775126c3
ui: Allow toggling pad navigation on BSD
2026-03-10 00:12:14 +01:00
AniLeo
4e6694487b
ui: Merge pkg/pup install dialog options
2026-03-10 00:12:14 +01:00
AniLeo
a6198b6271
ui: Merge exit/boot game dialog options
2026-03-10 00:12:14 +01:00
Ani
139e092173
ui: Rename depth buffers to depth buffer
...
Removes ambiguity between config and ui
2026-03-10 00:12:14 +01:00
Ani
99735a26ff
ui: Specify Anti-Aliasing as MSAA
2026-03-10 00:12:14 +01:00
Ani
14155f9f74
config: Fix naming of SPU XFloat Accuracy
...
Rename from 'XFloat Accuracy' to 'SPU XFloat Accuracy'
2026-03-10 00:12:14 +01:00
Ani
2ad618d7e0
config: Fix naming of Asynchronous Texture Streaming
...
Rename from 'Asynchronous Texture Streaming 2' to 'Asynchronous Texture Streaming'
2026-03-10 00:12:14 +01:00
Ani
cc75936010
config: Move FSR CAS out of Vulkan subcategory
...
FSR1 was already implemented for OpenGL as well, so this setting is no longer exclusive to the Vulkan render
2026-03-10 00:12:14 +01:00
Ani
65320446f0
vk: Add 0x13C0 NAVI2 device ID (Raphael Mendocino)
...
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This is the iGPU on 9800X3D
2026-03-09 19:32:09 +02:00
kd-11
5f6822042d
gl: Silence warnings
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2026-03-09 15:18:47 +03:00
kd-11
302e87c920
rsx/vk: Improve robustness when encountering corrupted shaders
2026-03-09 15:18:47 +03:00
RipleyTom
77cbdd82ab
LLVM 22 fixups
...
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From https://releases.llvm.org/22.1.0/docs/ReleaseNotes.html :
The alignment argument of the @llvm.masked.load, @llvm.masked.store, @llvm.masked.gather and @llvm.masked.scatter intrinsics has been removed. Instead, the align attribute should be placed on the pointer (or vector of pointers) argument.
They also changed(not in changelog for some reason):
vpdpbusd_128: [v4i32] -> [v4i32, v4i32, v4i32]
to
vpdpbusd_128: [v4i32] -> [v4i32, v16i8, v16i8]
2026-03-09 06:30:29 +02:00
Megamouse
41db06b53f
cellGem: fix handle_pos calculation
...
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The handle position depends on the sphere position and the orientation
2026-03-08 16:12:44 +01:00
Megamouse
eeda9c7738
cellGem: improve quaternion rotation
...
rotate_vector caused wrong results for default_orientation and 0,0,x
2026-03-08 16:12:44 +01:00
Megamouse
c38bf70464
cellCamera: improve error logging
2026-03-08 16:12:44 +01:00
RipleyTom
43b295892f
PPUAnalyzer: Fix SLDI shift operand
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2026-03-08 09:29:48 +02:00
capriots
2573cc5fd0
cellDmuxPamf: fix stream cache not being consumed in some cases
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2026-03-07 21:46:07 +02:00
capriots
4828d4d2d6
cellDmuxPamf: review fixes
2026-03-07 21:46:07 +02:00
capriots
c5f278ed37
cellDmuxPamf: properly handle streams smaller than 0x800 bytes
2026-03-07 21:46:07 +02:00
capriots
b839d4d1a6
cellDmuxPamf: consume guest memory on SPU thread group creation
2026-03-07 21:46:07 +02:00
capriots
3616424b26
cellDmuxPamf: fix lv2 mutex + cond not being destroyed on close
2026-03-07 21:46:07 +02:00
capriots
4d6da6542e
tests: enable cellDmuxPamf tests in CMakeLists
2026-03-07 21:46:07 +02:00
capriots
f2aa347608
cellDmuxPamf: review fixes + improvements
2026-03-07 21:46:07 +02:00
capriots
bd7d5faa9f
cellDmuxPamf implementation part 2: PPU thread
2026-03-07 21:46:07 +02:00
capriots
a3d09a7427
tests: cellDmuxPamf
2026-03-07 21:46:07 +02:00
capriots
7dad9663b2
cellDmuxPamf implementation part 1: SPU thread
2026-03-07 21:46:07 +02:00
kd-11
cae8ae63e3
gl: Use image dimensions to determine read buffer size
2026-03-07 16:29:11 +03:00
kd-11
728d84b1fe
gl: Add debug names to some objects
2026-03-07 16:29:11 +03:00
kd-11
4a51302c58
gl: Propagate native layout from parent when creating temporary subresources
2026-03-07 16:29:11 +03:00
kd-11
0ea692e9ab
gl: Use named_object<GL_TEXTURE> as the base class for images
2026-03-07 16:29:11 +03:00
kd-11
1e16b338b4
gl: Add support for named objects
2026-03-07 16:29:11 +03:00
kd-11
14789b536f
gl: Clean up the awful image copy API
...
- Wrap everything in rsx::io_buffer and gl::buffer to avoid out of bounds issues.
- Also abstracts away nasty things like OpenGL offset pointer casts.
2026-03-07 16:29:11 +03:00
RipleyTom
ac30feeddb
Revert enabling PPU jump elider
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2026-03-06 21:10:40 +00:00
Megamouse
0d80e300a0
Qt: add log level settings
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Build RPCS3 / RPCS3 Linux ${{ matrix.os }} ${{ matrix.compiler }} (/rpcs3/.ci/build-linux-aarch64.sh, gcc, rpcs3/rpcs3-ci-jammy-aarch64:1.9, ubuntu-24.04-arm) (push) Waiting to run
Build RPCS3 / RPCS3 Linux ${{ matrix.os }} ${{ matrix.compiler }} (/rpcs3/.ci/build-linux.sh, gcc, rpcs3/rpcs3-ci-jammy:1.9, ubuntu-24.04) (push) Waiting to run
Build RPCS3 / RPCS3 Linux ${{ matrix.os }} ${{ matrix.compiler }} (a1d35836e8d45bfc6f63c26f0a3e5d46ef622fe1, rpcs3/rpcs3-binaries-linux-arm64, /rpcs3/.ci/build-linux-aarch64.sh, clang, rpcs3/rpcs3-ci-jammy-aarch64:1.9, ubuntu-24.04-arm) (push) Waiting to run
Build RPCS3 / RPCS3 Linux ${{ matrix.os }} ${{ matrix.compiler }} (d812f1254a1157c80fd402f94446310560f54e5f, rpcs3/rpcs3-binaries-linux, /rpcs3/.ci/build-linux.sh, clang, rpcs3/rpcs3-ci-jammy:1.9, ubuntu-24.04) (push) Waiting to run
Build RPCS3 / RPCS3 Mac ${{ matrix.name }} (0, 51ae32f468089a8169aaf1567de355ff4a3e0842, rpcs3/rpcs3-binaries-mac, Intel) (push) Waiting to run
Build RPCS3 / RPCS3 Mac ${{ matrix.name }} (1, 8e21bdbc40711a3fccd18fbf17b742348b0f4281, rpcs3/rpcs3-binaries-mac-arm64, Apple Silicon) (push) Waiting to run
Build RPCS3 / RPCS3 Windows (push) Waiting to run
Build RPCS3 / RPCS3 Windows Clang ${{ matrix.arch }} (aarch64, clang, clangarm64, ARM64, windows-11-arm) (push) Waiting to run
Build RPCS3 / RPCS3 Windows Clang ${{ matrix.arch }} (x86_64, clang, clang64, X64, windows-2025) (push) Waiting to run
Build RPCS3 / RPCS3 FreeBSD (push) Waiting to run
2026-03-06 15:06:25 +01:00
Megamouse
69384d7bb4
Update codebase to SDL 3.4.0
2026-03-06 13:56:04 +01:00
Megamouse
4fd2409b8b
Update FAudio to 26.03
2026-03-06 13:56:04 +01:00
Megamouse
d97851376d
Add stacktrace in case of exception
2026-03-06 13:56:04 +01:00
Megamouse
1c5e30e83f
input/qt: fix default squircle value in text and remove duplicate comments
2026-03-06 13:56:04 +01:00