RipleyTom
4a12f70f2c
Add Delete command to RPCN
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Build RPCS3 / RPCS3 Linux ${{ matrix.os }} ${{ matrix.compiler }} (a1d35836e8d45bfc6f63c26f0a3e5d46ef622fe1, rpcs3/rpcs3-binaries-linux-arm64, /rpcs3/.ci/build-linux-aarch64.sh, clang, rpcs3/rpcs3-ci-jammy-aarch64:1.7, ubuntu-24.04-arm) (push) Waiting to run
Build RPCS3 / RPCS3 Linux ${{ matrix.os }} ${{ matrix.compiler }} (d812f1254a1157c80fd402f94446310560f54e5f, rpcs3/rpcs3-binaries-linux, /rpcs3/.ci/build-linux.sh, clang, rpcs3/rpcs3-ci-jammy:1.7, ubuntu-24.04) (push) Waiting to run
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Build RPCS3 / RPCS3 Mac ${{ matrix.name }} (1, 8e21bdbc40711a3fccd18fbf17b742348b0f4281, rpcs3/rpcs3-binaries-mac-arm64, Apple Silicon) (push) Waiting to run
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2026-01-12 21:33:04 +01:00
Zion Nimchuk
ee1886fad9
Fix windows aarch64 deploy
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Build RPCS3 / RPCS3 Linux ${{ matrix.os }} ${{ matrix.compiler }} (a1d35836e8d45bfc6f63c26f0a3e5d46ef622fe1, rpcs3/rpcs3-binaries-linux-arm64, /rpcs3/.ci/build-linux-aarch64.sh, clang, rpcs3/rpcs3-ci-jammy-aarch64:1.7, ubuntu-24.04-arm) (push) Waiting to run
Build RPCS3 / RPCS3 Linux ${{ matrix.os }} ${{ matrix.compiler }} (d812f1254a1157c80fd402f94446310560f54e5f, rpcs3/rpcs3-binaries-linux, /rpcs3/.ci/build-linux.sh, clang, rpcs3/rpcs3-ci-jammy:1.7, ubuntu-24.04) (push) Waiting to run
Build RPCS3 / RPCS3 Mac ${{ matrix.name }} (0, 51ae32f468089a8169aaf1567de355ff4a3e0842, rpcs3/rpcs3-binaries-mac, Intel) (push) Waiting to run
Build RPCS3 / RPCS3 Mac ${{ matrix.name }} (1, 8e21bdbc40711a3fccd18fbf17b742348b0f4281, rpcs3/rpcs3-binaries-mac-arm64, Apple Silicon) (push) Waiting to run
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2026-01-12 18:48:49 +01:00
Valters
5fd6d413d7
Add async suffix to TODO sceNpLookupUserProfileAsync
2026-01-12 18:15:37 +01:00
Megamouse
ec7f666c6b
Loader: Fix graceful Emu Restart
...
This wasn't working because GracefulShutdown was guarding the boot
2026-01-12 15:45:27 +01:00
Megamouse
d5bf11703d
Qt: Restart game even if there's no savestate when using the restart shortcut
2026-01-12 15:45:27 +01:00
Megamouse
cf94be2aac
ISO: reset m_path to original path during Restart
2026-01-12 15:45:27 +01:00
Elad
100a402cd8
rsx/nv3089: Fix image_in source line length estimation
2026-01-12 15:33:41 +02:00
kd-11
86b559ab52
rsx/zcull: Stop any running when the clear command is processed
2026-01-12 14:24:05 +03:00
kd-11
c199a96dac
rsx/zcull: Rename write_enabled to surface_active to make the meaning clear
2026-01-12 14:24:05 +03:00
kd-11
f45742df52
gcm: Implement cellGcmGetTimeStampLocation as HLE to improve timestamp reports detection
...
- Timestamp reports don't need host GPU access and are much faster to emulate
2026-01-12 14:24:05 +03:00
kd-11
578d30d3ae
rsx: Fix context_dma enum naming
2026-01-12 14:24:05 +03:00
kd-11
a6321caaa2
rsx: Remove surface management hack breaking savestate capture
2026-01-12 14:24:05 +03:00
Zion Nimchuk
4842339f9e
Setup to deploy aarch64 binaries
Build RPCS3 / RPCS3 Linux ${{ matrix.os }} ${{ matrix.compiler }} (/rpcs3/.ci/build-linux-aarch64.sh, gcc, rpcs3/rpcs3-ci-jammy-aarch64:1.7, ubuntu-24.04-arm) (push) Waiting to run
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Build RPCS3 / RPCS3 Linux ${{ matrix.os }} ${{ matrix.compiler }} (d812f1254a1157c80fd402f94446310560f54e5f, rpcs3/rpcs3-binaries-linux, /rpcs3/.ci/build-linux.sh, clang, rpcs3/rpcs3-ci-jammy:1.7, ubuntu-24.04) (push) Waiting to run
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Build RPCS3 / RPCS3 Mac ${{ matrix.name }} (1, 8e21bdbc40711a3fccd18fbf17b742348b0f4281, rpcs3/rpcs3-binaries-mac-arm64, Apple Silicon) (push) Waiting to run
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2026-01-12 10:58:16 +01:00
Florin9doi
aa220d24e8
Fixed more SingStar previews
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Build RPCS3 / RPCS3 Mac ${{ matrix.name }} (1, 8e21bdbc40711a3fccd18fbf17b742348b0f4281, rpcs3/rpcs3-binaries-mac-arm64, Apple Silicon) (push) Waiting to run
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2026-01-11 22:14:36 +01:00
Florin9doi
d9edf98d55
USB: Usbd support for microphones
2026-01-11 22:14:36 +01:00
Megamouse
cf6aaaa74f
VS: update googletest package
...
This fixes building the test project in VS 2026
2026-01-11 19:23:11 +01:00
Megamouse
25b412a90f
cellVdec: impove error logging
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2026-01-11 18:49:25 +01:00
Florin9doi
d584575984
Fixed more SingStar previews, this time for v05.00
2026-01-11 17:36:38 +01:00
Live session user
7e9e0f56fb
Windows ARM build
2026-01-11 16:53:16 +01:00
Elad
8188c45b9d
Cut sceNpDrmIsAvailable sleep time
2026-01-11 17:03:41 +02:00
Elad
1f731afbd9
sys_fs: Add PPU sleep
2026-01-11 17:03:41 +02:00
Florin9doi
9781690918
Fixed SingStar previews
2026-01-11 14:26:04 +02:00
Megamouse
cd6dfc82a2
cellVdec: also use ctx->framerate to calculate the timestamps
...
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ffmpeg 7 doesn't seem to guess the time_base parameter anymore
2026-01-10 19:17:32 +01:00
Megamouse
ae6bdf84f1
Update ffmpeg to 7.1.2
2026-01-10 19:17:32 +01:00
Megamouse
ad65878c0c
gl: fix some cppcheck issues
2026-01-10 19:17:32 +01:00
zeph
50fcee6fe0
UI: ANSI colors, code fix suggestion
...
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Co-authored-by: Megamouse <studienricky89@googlemail.com>
2026-01-10 17:22:54 +01:00
zeph
4431f6b3d9
UI: ANSI TTY colors, fix git submodule versions and correct include
2026-01-10 17:22:54 +01:00
zeph
84ddcea45a
UI: ANSI colors, more explicit erase check
2026-01-10 17:22:54 +01:00
zeph
6eeca69c56
UI: ANSI colors, further fix-ups
2026-01-10 17:22:54 +01:00
zeph
484d97caf1
UI: colored ANSI logs fix-ups
2026-01-10 17:22:54 +01:00
zeph
b2768bbd61
UI: colored ANSI logs
2026-01-10 17:22:54 +01:00
Megamouse
9faf9a6145
ISO: optimize byteswap and utf16 string conversion
2026-01-10 15:22:41 +01:00
Megamouse
36bce33684
ISO: use string_view in retrieve
2026-01-10 15:22:41 +01:00
Megamouse
f712de0c91
ISO: Remove psf hack
2026-01-10 15:22:41 +01:00
Megamouse
a8624682a7
ISO: add some logging
2026-01-10 12:14:09 +01:00
Megamouse
4dc994833d
Qt: fix shortcut creation for ISO
2026-01-10 12:14:09 +01:00
Megamouse
98e64d7821
Qt: fix appicon for ISO
2026-01-10 12:14:09 +01:00
Megamouse
6bd4f52173
Qt: Allow to boot iso files from menu
2026-01-10 12:14:09 +01:00
Megamouse
41a5c69db4
Qt: Allow to add iso files from menu
2026-01-10 12:14:09 +01:00
Megamouse
f2afdee40c
Qt: fix missing mice menu
2026-01-10 12:14:09 +01:00
Megamouse
19129eddd7
Qt: ISO clean up
...
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Should fix some potential Qt bugs as well
2026-01-10 06:36:58 +01:00
Megamouse
be77083a2b
Qt: some cleanup
2026-01-10 06:36:58 +01:00
Functionable
49bcc93072
ISO: Move load_icon
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2026-01-09 14:40:51 +02:00
Functionable
a53f2fc7b9
ISO: Fix save states in games with multiple executables
...
- Some games will load into a different executable from EBOOT.BIN, and
attempting to restore those games from savestate causes the game to
crash immediately.
- This commit repurposes the disc_info field in a savestate generated
from an ISO game to store the running game executable at the time of the
save state.
2026-01-09 14:40:51 +02:00
Functionable
f4dffd985b
ISO: Fix argv[0] being set to a garbage value
...
- Due to GetCallbacks().resolve_path behaviour being reverted in a prior
commit, resolved_path will not have the path to the game executable.
This causes issues when setting argv[0] to the game executable path and
apparently breaks some games which may rely on this value.
2026-01-09 14:40:51 +02:00
Functionable
59a1f81e86
ISO: Game loading fixes
...
- After undoing the changes to do with resolve_path, loading game
updates was broken. This required the condition to be changed to check
for launching_from_disc_archive.
- When attempting to load an update for an ISO game,
inherited_ps3_game_path needs to be set otherwise launching the updated
game will fail.
- An additional check was added to ensure that the inherited vitual game
directory isn't saved as the game path in games.yml.
- Fixed attempting to load an updated ISO game by launching its updated
executable, which can happen when loading a savestate for a game with
updates, the emulator would crash before.
- Unload ISO file when Load() fails, otherwise ISO loading might be
stuck in a broken state.
2026-01-09 14:40:51 +02:00
Functionable
a2d76aedaa
ISO: Fix recent actions created when launching ISO games
2026-01-09 14:40:51 +02:00
Functionable
59f9a7c080
ISO: Use clearer code to set game.icon_in_archive
...
- Suggested change from PR review
2026-01-09 14:40:51 +02:00
Functionable
714359b544
ISO: Move icon loading to a common function in qt_utils.h
2026-01-09 14:40:51 +02:00
Functionable
bc1d0b9e65
ISO: Move game size assignment to size_calc_func in game_list_table.cpp
2026-01-09 14:40:51 +02:00