scrcpy/app
Romain Vimont fb96497c1e Move rendering from sc_display to sc_screen
Three components are involved in displaying device content on screen:
 - a window
 - a renderer
 - a texture

Originally, all three were handled by sc_screen.

Commit 051b74c883 later extracted the
renderer and texture into a separate component, sc_display.

However, the split was a bit awkward because the window size and
rendering location were managed by separate components.

Move rendering back to sc_screen, keeping only texture management
separated.
2026-02-04 20:16:32 +01:00
..
data Add option to specify the camera zoom 2026-01-13 20:37:42 +01:00
deps Upgrade SDL build script for SDL3 2026-01-08 20:40:51 +01:00
src Move rendering from sc_display to sc_screen 2026-02-04 20:16:32 +01:00
tests Add shortcuts to change the camera zoom 2026-01-13 20:40:58 +01:00
meson.build Use common sc_screen for normal and OTG modes 2026-02-04 20:15:31 +01:00
scrcpy-windows.manifest Set DPI awareness for Windows 2021-12-20 19:13:02 +01:00
scrcpy-windows.rc Bump version to 3.3.4 2025-12-17 19:57:50 +01:00
scrcpy.1 Add shortcuts to change the camera zoom 2026-01-13 20:40:58 +01:00