scrcpy/app/src/input_manager.h
xeropresence 3c1ed5d86c Handle repeating keycodes
Initialize "repeat" count on key events.

PR #1519 <https://github.com/Genymobile/scrcpy/pull/1519>
Refs #1013 <https://github.com/Genymobile/scrcpy/pull/1013>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2020-06-19 22:30:17 +02:00

51 lines
1.4 KiB
C

#ifndef INPUTMANAGER_H
#define INPUTMANAGER_H
#include <stdbool.h>
#include "config.h"
#include "common.h"
#include "controller.h"
#include "fps_counter.h"
#include "video_buffer.h"
#include "screen.h"
struct input_manager {
struct controller *controller;
struct video_buffer *video_buffer;
struct screen *screen;
// SDL reports repeated events as a boolean, but Android expects the actual
// number of repetitions. This variable keeps track of the count.
unsigned repeat;
bool prefer_text;
};
void
input_manager_process_text_input(struct input_manager *im,
const SDL_TextInputEvent *event);
void
input_manager_process_key(struct input_manager *im,
const SDL_KeyboardEvent *event,
bool control);
void
input_manager_process_mouse_motion(struct input_manager *im,
const SDL_MouseMotionEvent *event);
void
input_manager_process_touch(struct input_manager *im,
const SDL_TouchFingerEvent *event);
void
input_manager_process_mouse_button(struct input_manager *im,
const SDL_MouseButtonEvent *event,
bool control);
void
input_manager_process_mouse_wheel(struct input_manager *im,
const SDL_MouseWheelEvent *event);
#endif