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There was a frame sink trait, implemented by components able to receive AVFrames, but each frame source had to manually send frame to sinks. In order to mutualise sink management, add a frame sink trait. |
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| .. | ||
| frame_sink.h | ||
| frame_source.c | ||
| frame_source.h | ||
| key_processor.h | ||
| mouse_processor.h | ||
| packet_sink.h | ||
| packet_source.c | ||
| packet_source.h | ||