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Trigger SDL_CONTROLLERDEVICEADDED for all gamepads already connected when scrcpy starts. We want to handle both the gamepads initially connected and the gamepads connected while scrcpy is running. It is a bit racy, because a device may be added after the controller subsystem initialization, but before the call to list the joysticks. In that case, a single device may in theory be detected as added twice. This should be harmless though (the second initialization will just fail without major impact). |
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| scrcpy-windows.manifest | ||
| scrcpy-windows.rc | ||
| scrcpy.1 | ||