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Use two separate callbacks for gamepad device added and gamepad device removed. It looks cleaner. PR #5623 <https://github.com/Genymobile/scrcpy/pull/5623> |
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| .. | ||
| frame_sink.h | ||
| frame_source.c | ||
| frame_source.h | ||
| gamepad_processor.h | ||
| key_processor.h | ||
| mouse_processor.h | ||
| packet_sink.h | ||
| packet_source.c | ||
| packet_source.h | ||