scrcpy/app
Romain Vimont 0c5b7af269 Avoid "negative" average buffering
Average buffering may not be negative.

Since dropping samples instantly reduces buffering, it is applied
immediately to the average value.

However, if an audio output issue causes the SDL callback to be called
too infrequently, samples will (silently) not be consumed as expected.
As this will cause samples to be dropped due to overbuffering, the
average value may drop below 0, which makes no sense.
2024-02-08 12:31:03 +01:00
..
data Fix incorrect compgen usage 2023-12-14 17:08:19 +01:00
prebuilt-deps Upgrade sdl (2.28.5) for Windows 2023-11-25 21:06:45 +01:00
src Avoid "negative" average buffering 2024-02-08 12:31:03 +01:00
tests Replace locks by atomics in audio player 2024-02-02 14:46:25 +01:00
meson.build Replace locks by atomics in audio player 2024-02-02 14:46:25 +01:00
scrcpy-windows.manifest Set DPI awareness for Windows 2021-12-20 19:13:02 +01:00
scrcpy-windows.rc Bump version to 2.3.1 2023-12-02 12:30:19 +01:00
scrcpy.1 Simulate tilt multitouch event by pressing Shift 2023-12-15 22:12:07 +01:00